Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 17491009386147450945 10 Alarkh the Skirmisher (level 2, 14/24 HPs) Began as a Demonspawn Fighter on Sept 6, 2020. Got out of the dungeon alive. The game lasted 00:00:16 (207 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 207, Time: 00:00:17 Health: 14/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 6 Int: 9 God: Gold: 42 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit + a - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 kite shield (worn) Scrolls d - a scroll of enchant weapon {unknown} Potions c - a potion of might Skills: + Level 3.1 Fighting - Level 2.6 Armour + Level 2.8 Shields * Level 2.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A dart slug is nearby! You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You see here a kite shield. You see here a rat corpse. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###. #..# #. #.## #.# #.## #..# ##'###+# #####.....##### #...#.....#...# #.8.'..8..'.@.# #...#.....#...# #####.....##### ###+### #...# #.8.# #...# ##### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 171 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 171 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 207 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.2 Fighting | | 3.1 Armour | | 2.6 Shields | | 2.8 Action || total -------------------------++------- Melee: Unarmed || 27 Armor: Scale mail || 19 Dodge: Dodged || 6 Block: Kite shield || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 208 | 174 | 34 | 84 | 42 | 1 | 208.0 | Dungeon | 208 | 174 | 34 | 84 | 42 | 1 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 208 daAuts