Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 3976144114170375938 8 Alarkh the Skirmisher (level 2, 13/24 HPs) Began as a Demonspawn Monk on Sept 3, 2020. Got out of the dungeon alive. The game lasted 00:00:15 (256 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 256, Time: 00:00:15 Health: 13/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 37 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 37 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 3.2 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! You are too injured to fight recklessly! You closely miss the frilled lizard. You punch the frilled lizard. You kill the frilled lizard! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your feet thicken and deform. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .. ..### ####### ..... ### ##.....## ..... ... ##...(...## .....##)####.........#+ .........##...........## .........+.............## ........##..............#### ................@..........####.. .....#.###..............##..†.... .........#.............##.##..... .#####.####...........##.## ##### ...)†.(#####.........##..## .#######...##.......+#....# .## ###..#'.....##.....# ..#######..#########......# #.........## #..........# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 243 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 243 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 256 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_rooms, minmay_lizard_king Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 30 Punch || 2 Armor: Robe || 5 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 254 | 243 | 11 | 114 | 79 | 1 | 254.0 | Dungeon | 254 | 243 | 11 | 114 | 79 | 1 | 254.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 254 daAuts