Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 1449383925393957438 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 3, 2020. Got out of the dungeon alive. The game lasted 00:00:18 (247 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 247, Time: 00:00:19 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 40 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of fog {unknown} c - a scroll of remove curse {unknown} Skills: + Level 3.1 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History The helpless goblin fails to defend itself. You hit the goblin. The goblin is severely wounded. The goblin closely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..# #.# #.# #'# ### ##.## ##.## ##...## ##...## ##.....## ##.....## #.......## ##.......#### .........# #....@....+.# #.......#####.......##'# ##.....###.###.....###.## ###...###...###...###...## .###.###.....###.###.....## ..##'##.......##'##.......# ...'.'.........'.'.........# ..##'##.......##'##.......## .###.###.....###.###.....## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 2 bats (D:1) 2 kobolds (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 216 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 216 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 247 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.1 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 36 Punch || 1 Stab: Sleeping || 1 Armor: Robe || 9 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 216 | 29 | 0 | 145 | 1 | 245.0 | Dungeon | 245 | 216 | 29 | 0 | 145 | 1 | 245.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 245 daAuts