Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 9133454473808643917 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Sept 2, 2020. Got out of the dungeon alive. The game lasted 00:00:16 (477 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 477, Time: 00:00:17 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 46 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 46 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} c - a scroll of identify {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Things that are here: a +0 club; a hobgoblin corpse There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.##...########..######....... #.##...# ♣....♣ ####...# #.##...# ♣♣♣.♣♣♣ #...# ..###### ♣..♣♣♣ #...# ### ♣♣♣..♣ ###...# ♣♣♣♣.♣♣♣ #...... ♣.♣..♣♣ #.#...# ♣.....♣ #.#...# ♣♣.@.♣♣ #.#.... ♣....♣ #.#.... ♣.♣.♣♣ ##.#.... ♣♣♣.♣♣♣ #....... ♣.♣.♣ ###..... ♣...♣ ##..## ♣♣♣..♣ ##.# ♣..♣♣♣ #.# ♣....♣ ###.## There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) 4 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 450 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 450 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 477 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: roderic_dead_forest, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 27 Stab: Sleeping || 2 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 475 | 451 | 24 | 0 | 391 | 1 | 475.0 | Dungeon | 475 | 451 | 24 | 0 | 391 | 1 | 475.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 475 daAuts