Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 15601819458138448937 10 Alarkh the Skirmisher (level 2, 23/24 HPs) Began as a Demonspawn Monk on Sept 2, 2020. Got out of the dungeon alive. The game lasted 00:00:21 (356 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 356, Time: 00:00:21 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 11 God: Gold: 9 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ h - amulet of regeneration HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of regeneration (around neck) Scrolls b - a scroll of amnesia {unknown} c - a scroll of blinking {unknown} e - a scroll of remove curse {unknown} g - a scroll of identify {unknown} Potions d - a potion of might {unknown} f - a potion of magic {unknown} Skills: + Level 3.3 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History No target in view! No target in view! No target in view! No target in view! f - a metallic brown potion You see here a bat corpse. g - a scroll labeled YDANNY JEMMEU h - a twisted silver amulet You start putting on your amulet. You continue putting on your twisted silver amulet. x5 You finish putting on your uncursed amulet of regeneration. The amulet cannot attune itself to your injured body. h - an amulet of regeneration (around neck) You see here a hobgoblin corpse. You enter the shallow water. Moving in this stuff is going to be slow. You see here a stone. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### ##....##.#.###.#.#...##.# ........#.#..........# ...........#.(#.####.# ....###≈≈≈≈)##.# # .... #♣≈≈≈♣##.# ... ###♣(♣# #.# .. #.##≈# #.# #...≈+ #.. #@##≈# .. ###♣≈P# ≈≈≈♣ ≈≈≈≈ #♣### There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A ball python (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 272 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 272 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 356 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.0 Fighting | | 3.3 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 42 Armor: Robe || 13 Dodge: Dodged || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 358 | 320 | 38 | 131 | 100 | 1 | 358.0 | Dungeon | 358 | 320 | 38 | 131 | 100 | 1 | 358.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 358 daAuts