Dungeon Crawl Stone Soup version 0.26-a0-597-gb535b0901c (webtiles) character file. Game seed: 12906543727772676695 13 Alarkh the Skirmisher (level 2, 15/24 HPs) Began as a Demonspawn Monk on Aug 31, 2020. Got out of the dungeon alive. The game lasted 00:00:28 (401 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 401, Time: 00:00:29 Health: 15/24 AC: 4 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: icy blue scales 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of heal wounds {unknown} Skills: + Level 3.2 Fighting - Level 2.6 Dodging - Level 1.7 Stealth * Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in icy blue scales. (AC +2) Message History You hit the goblin. The goblin is moderately wounded. The goblin misses you. You hit the goblin. You kill the goblin! You closely miss the goblin. The goblin hits you. You hit the goblin. The goblin is severely wounded. The goblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You hit the goblin. You kill the goblin! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ ♣..♣..♣.♣♣...♣♣... ♣♣..♣♣..♣.♣♣....♣[ ♣..♣♣.♣.♣...♣....♣ ♣♣♣...♣♣♣.♣.....♣. ♣♣♣.♣...♣..♣...♣. ♣♣.♣♣♣♣♣♣.♣...♣..♣ ♣.♣...♣.♣♣.♣...♣.. ♣@♣♣♣..♣♣.♣♣...... ♣♣..♣♣♣.♣.♣..♣.... ♣..♣.♣♣♣.♣♣...♣..♣ ♣.♣♣...♣.♣..♣..♣.. ♣..♣♣♣♣.♣♣..♣♣.♣♣. ♣.♣..♣..♣.♣.....♣. ♣..♣♣..♣♣..♣...♣.♣ ♣....♣...♣♣..♣...♣ ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 bats (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 349 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 349 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 401 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_loops_ring Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.2 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 34 Stab: Sleeping || 2 Armor: Robe || 6 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 398 | 365 | 33 | 154 | 147 | 1 | 398.0 | Dungeon | 398 | 365 | 33 | 154 | 147 | 1 | 398.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 398 daAuts