Dungeon Crawl Stone Soup version 0.25-a0-697-g890751e744 (webtiles) character file. Game seed: 13498729037566723953, levelgen mode: deterministic 12 Alarkh the Slasher (level 2, 22/24 HPs) Began as a Demonspawn Monk on Apr 1, 2020. Got out of the dungeon alive. The game lasted 00:00:23 (203 turns). Alarkh the Slasher (Demonspawn Monk) Turns: 203, Time: 00:00:23 Health: 22/24 AC: 4 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} Comestibles c - 3 rations d - 5 chunks of flesh Skills: - Level 3.0 Fighting + Level 3.3 Long Blades - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin closely misses you. There is an open door here. You hit the goblin. The goblin is almost dead. The goblin hits you with a +0 dagger. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 dagger. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##....### #'# ###. .....#..######.#### ####....#.#.'...'.# ###.#).####.#### #.#..#.'...'.# ##### ##.#..####.#### ....###.....#.'...'.# ##.#.....#######.#### ##.###.#.....')@.'.# ### #.#.######.#### #.#.# #.'...รท.# #.... ####.#### ###.###.'...'.# #.# ####.#### #.. #.'...'.# #.# ####.#### #.# #'# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) 6 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 173 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 173 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 203 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: onia_arrival_larder, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.3 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 25 Stab: Sleeping || 1 Armor: Robe || 5 Dodge: Dodged || 16 Rpst.: Falchion || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 2 | 11.1 | 11 | 2 | 15.4 +---------+---------+-------+---------+---------+------- D:1 | 16 | 2 | 11.1 | 11 | 2 | 15.4 +---------+---------+-------+---------+---------+-------