Dungeon Crawl Stone Soup version 0.25-a0-668-gea548f19b6 (webtiles) character file. Game seed: 14115343385467856151, levelgen mode: deterministic 36 Alarkh the Slasher (level 3, 17/29 HPs) Began as a Demonspawn Fighter on Mar 28, 2020. Got out of the dungeon alive. The game lasted 00:00:57 (494 turns). Alarkh the Slasher (Demonspawn Fighter) Turns: 494, Time: 00:00:58 Health: 17/29 AC: 6 Str: 16 XL: 3 Next: 19% Magic: 3/3 EV: 6 Int: 10 God: Gold: 28 SH: 8 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 kite shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1, powered by pain 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of remove curse {unknown} i - a scroll of enchant armour {unknown} j - a scroll of magic mapping {unknown} k - a scroll of amnesia {unknown} Comestibles f - 2 rations g - a chunk of flesh Skills: - Level 3.0 Fighting + Level 3.3 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You sometimes gain a little power by taking damage. Message History You kill the goblin! Things that are here: a +0 dagger; a goblin corpse (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Things that are here: a stone; a bat skeleton Items here: ( ) ÷÷ a +0 dagger; 10 stones; a rat skeleton; a goblin skeleton You see here a hobgoblin skeleton. You see here a stone. You see here a leopard gecko skeleton. You see here a +0 dagger. A kobold comes into view. It is wielding a +0 hand axe. Some of the chunks of flesh in your inventory have rotted away. You can't go up here! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You feel a little less mighty now. You have escaped! # #...........## #.# #.#............## #.# #.....≈≈≈.≈≈≈...## #.# ###((≈≈♣....≈≈)..# ##.## #..≈≈..8....≈≈..# #...## #.≈≈.........≈≈.# #....# #.≈.....♣.....≈.# #....# ...≈..♣.....8..≈.# ####.# #..≈≈..8.@..♣%≈≈.# #.# ##..≈≈..♣....≈≈..# #.# #...≈≈...♣.≈≈..###### #.# ......≈≈≈≈≈≈≈........# #.# .###.....K....######.# #.. #.#####.#### #.# ### #. #.# #.# .# #.# #.# You could see a kobold. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) 6 goblins (D:1) 6 hobgoblins (D:1) 3 kobolds (D:1) 2 frilled lizards (D:1) 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 78 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 78 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 439 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 439 | D:1 | Reached XP level 3. HP: 17/29 MP: 3/3 494 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring, minmay_misc_feat_cross Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 3 | 3.3 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 88 Use: Potion || 1 Armor: Scale mail || 47 Dodge: Dodged || 32 Block: Kite shield || 57 Rpst.: Long sword || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 52 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 52 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+-------