Alarkh Level 1 of the Dungeon (2, 2, D:1) a +0 ring mail (10, -43, D:1) a +0 club (13, -26, D:1) a +0 dagger (35, -39, D:1) a cursed -1 robe (35, -32, D:1) a +0 plate armour a +0 short sword (35, -31, D:1) a +0 club (36, -13, D:1) 20 stones (36, -12, D:1) 7 stones (37, -13, D:1) a stone (38, -14, D:1) a stone (39, -19, D:1) a +0 spear (43, -32, D:1) 20 stones a +0 dagger (43, -3, D:1) a stone (44, -32, D:1) 2 stones (44, -10, D:1) 12 stones (44, -8, D:1) 8 stones (44, -3, D:1) a stone (45, -10, D:1) 2 stones (45, -3, D:1) a stone (47, -19, D:1) a +0 mace (47, -15, D:1) a stone (47, -10, D:1) a stone (50, -28, D:1) a +0 club (51, -13, D:1) a stone (52, -35, D:1) a cursed -1 dagger (57, -23, D:1) a +1 dagger of electrocution Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (2, 1, D:2) a +0 ring mail (11, 10, D:2) a rat skeleton (12, -8, D:2) a +0 mace (13, -9, D:2) a cursed +0 quarterstaff (13, -6, D:2) 22 stones (16, 5, D:2) a cursed +0 leather armour (17, -5, D:2) a +0 dagger (28, -4, D:2) a +0 club