Dungeon Crawl Stone Soup version 0.25-a0-668-gea548f19b6 (webtiles) character file. Game seed: 6497898097896947096, levelgen mode: deterministic 10 Alarkh the Skirmisher (level 2, 17/24 HPs) Began as a Demonspawn Fighter on Mar 28, 2020. Got out of the dungeon alive. The game lasted 00:00:30 (417 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 417, Time: 00:00:31 Health: 17/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 9 God: Gold: 19 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 kite shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sturdy frame 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 kite shield (worn) Scrolls e - a scroll of remove curse {unknown} f - 2 scrolls of teleportation {unknown} Potions c - a potion of might Comestibles d - 2 rations h - 5 chunks of flesh Skills: - Level 3.0 Fighting - Level 2.6 Armour - Level 2.6 Shields + Level 2.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History The hobgoblin hits you with a +2 vampiric spear. You see here a bat corpse. You hit the hobgoblin. The hobgoblin is almost dead. You block the hobgoblin's attack. You hit the hobgoblin. You kill the hobgoblin! You now have 19 gold pieces (gained 10). Things that are here: a +2 vampiric spear; a hobgoblin corpse You see here a bat corpse. You see here a frilled lizard corpse. Things that are here: a +0 short sword; a kobold skeleton There is an open door here. You see here a hobgoblin skeleton. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########### ##.........## #..♣..@..♣..# ##.........## ##### #####'##### ##### ##...######...######...## #.......................# #..⌠........⌠........⌠..# #.......................# ##...######...######...## ##'## ##>## ##÷## There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 372 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 372 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 417 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 70 Use: Potion || 1 Armor: Scale mail || 36 Dodge: Dodged || 14 Block: Kite shield || 30 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------