Dungeon Crawl Stone Soup version 0.25-a0-663-gace7076f2c (webtiles) character file. Game seed: 12608881856226840634, levelgen mode: deterministic 7 Alarkh the Insei (level 1, -1/18 HPs) Began as a Demonspawn Monk on Mar 25, 2020. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (143 turns). Alarkh the Insei (Demonspawn Monk) Turns: 143, Time: 00:00:34 Health: -1/18 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 1/1 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ h - amulet of the gourmand HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery h - an amulet of the gourmand (around neck) Scrolls c - a scroll of identify {unknown} d - a scroll of remove curse {unknown} e - a scroll of fear {unknown} Potions g - a potion of flight {unknown} Comestibles b - a ration f - 2 chunks of flesh Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You see here a frilled lizard skeleton. You start resting. A jackal comes into view. Found a dented zirconium amulet. h - a dented zirconium amulet There are no items here. You feel a craving for the dungeon's cuisine. h - an amulet of the gourmand (around neck) You start resting. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A hobgoblin comes into view. The hobgoblin moves out of view. You start resting. A hobgoblin comes into view. It is wielding a +0 club. You start resting. The hobgoblin is too close now for your liking. The hobgoblin shouts! You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. You die... ####.# . #..... .## .. #....†###..# .# #.......##.# .# ####g##.##.###.# #.##.†..##..# #.####.(##.## #.####......###### #@#..g......h..... #g#.......##...... #...########÷##### #..###...##..###.. #..#....(...##.... #..#...##.###..[.. #?.##.#....##....8 #..###...#........ #### #########.... You could see a hobgoblin and a goblin (wandering). Vanquished Creatures A giant cockroach (D:1) 2 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 143 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_rooms Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 29 Armor: Robe || 5 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------