Dungeon Crawl Stone Soup version 0.25-a0-663-gace7076f2c (webtiles) character file. Game seed: 10780004963856734323, levelgen mode: deterministic 9 Alarkh the Insei (level 2, 24/24 HPs) Began as a Demonspawn Monk on Mar 25, 2020. Got out of the dungeon alive. The game lasted 00:00:47 (770 turns). Alarkh the Insei (Demonspawn Monk) Turns: 770, Time: 00:00:48 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . f - +0 pair of gloves MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Armour a - a +0 robe (worn) f - a +0 pair of gloves (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of enchant armour {unknown} Potions g - a potion of curing {unknown} h - a potion of magic {unknown} Comestibles b - 4 rations Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History No target in view! The kobold is too close now for your liking. The kobold shouts! The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold barely misses you. You miss the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Done exploring. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####.#######...####..#####...#### #....# ##...#####.# #...# ####.# #..........# #...# #.# #..........# ##### #.###..........# ## #........###...# #. #####...##.##..# #. #...#...#..# ###. #...'.@.'..# ####... #...#...#..# #...... #...##.##..# ###.... #....###...# ##... #..........#########... #..........#........... #..........#........... #.########............. ####### #.# ##########....... There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 kobolds (D:1) 3 bats (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 667 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 667 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 770 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 22 Stab: Distracted || 1 Armor: Robe || 5 Dodge: Dodged || 16 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------