Dungeon Crawl Stone Soup version 0.25-a0-663-gace7076f2c (webtiles) character file. Game seed: 11865955358264047059, levelgen mode: deterministic 10 Alarkh the Insei (level 2, 24/24 HPs) Began as a Demonspawn Monk on Mar 25, 2020. Got out of the dungeon alive. The game lasted 00:00:27 (367 turns). Alarkh the Insei (Demonspawn Monk) Turns: 367, Time: 00:00:27 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 13 Int: 11 God: Gold: 18 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Missiles c - a throwing net (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of random uselessness {unknown} Comestibles b - a ration f - a chunk of flesh Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 1.7 Stealth + Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You see here a bat skeleton. A dart slug comes into view. You see here a bat skeleton. A dart slug is nearby! A dart slug is nearby! You hit the dart slug. The dart slug is heavily wounded. You hit the dart slug but do no damage. The dart slug is heavily wounded. The dart slug barely misses you. You hit the dart slug. You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You see here a +0 club. You see here a +0 whip. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# ###.# # #...# #. ##.#.## #.###.....# #.......8§#### #.#......§≈≈≈# #........≈≈≈§# #..8..8@.≈≈≈># #........≈≈≈≈# #.#.......≈≈≈# #.##....8.#### #.........# ###....#### #.#### #)# ##.## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 kobolds (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 322 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 322 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 367 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, patterned_corridor Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 32 Armor: Robe || 4 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------