Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707122 (webtiles) character file. Game seed: 11562557835265920279, levelgen mode: deterministic 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 27, 2019. Got out of the dungeon alive. The game lasted 00:00:12 (140 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 140, Time: 00:00:13 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 12 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . b - +0 shield rNeg . . . Faith . a - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Potions c - a potion of might e - a potion of lignification {unknown} f - a potion of mutation {unknown} Comestibles d - 2 rations Skills: - Level 3.0 Fighting - Level 2.6 Armour - Level 2.6 Shields + Level 2.5 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History f - a metallic yellow potion d - 2 rations (gained 1) Found a club. A rat comes into view. Found 11 gold pieces. Your shield and scale mail prevent you from hitting the rat. You block the rat's attack. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You see here a dagger. There is a fountain of clear blue water here. You see here 25 stones. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈..@..≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈#. .# . #≈≈≈≈≈≈≈≈≈≈≈≈≈#.###.#.# #≈≈≈≈≈≈≈≈≈≈≈≈≈#.....#.#. #≈≈≈≈≈≈≈≈≈≈≈≈≈##........ #≈≈≈≈≈≈≈≈≈≈≈≈≈#......... #≈≈≈≈≈≈≈≈≈≈≈≈≈#........# There were no monsters in sight! Vanquished Creatures 2 leopard geckos (D:1) 2 hobgoblins (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 102 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 140 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 22 Armor: Scale mail || 9 Dodge: Dodged || 10 Block: Shield || 12