Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220a87 (webtiles) character file. Game seed: 10733026847902085117, levelgen mode: deterministic 10 Alarkh the Skirmisher (level 2, 9/24 HPs) Began as a Demonspawn Fighter on Oct 23, 2019. Got out of the dungeon alive. The game lasted 00:00:17 (155 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 155, Time: 00:00:18 Health: 9/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 6 Int: 9 God: Gold: 24 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls h - a scroll of immolation {unknown} Comestibles f - a ration g - 5 chunks of flesh Skills: - Level 3.0 Fighting + Level 2.5 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History a +0 club; a hobgoblin corpse You are starting to lose your buoyancy. g - 5 chunks of flesh (gained 3) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton You float gracefully downwards. You feel a little less mighty now. You can't go up here! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Okay, then. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here a leopard gecko skeleton. You see here a scale mail. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.### .#.##############.##. ...$......÷.......... ########.#.#.######.# #.......#.#.# #.# #[#####.#.#.# ### #.#@..#.#.#.# #.###.#.#.#.# #.....#.#.#.. #########.### ## ##. ##†. There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 96 | D:1 | Gained mutation: You are immune to rotting. [demonic | ancestry] 96 | D:1 | Reached XP level 2. HP: 4/24 MP: 2/2 155 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_rooms, serial_park_tiny_pond, chequers_serial_rivers_large_b, kennysheep_crisscross Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 24 Use: Potion || 2 Armor: Scale mail || 11 Dodge: Dodged || 6 Block: Shield || 19 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------