Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220a87 (webtiles) character file. Game seed: 10769585305320906540, levelgen mode: deterministic 12 Alarkh the Skirmisher (level 2, 21/24 HPs) Began as a Demonspawn Fighter on Oct 23, 2019. Got out of the dungeon alive. The game lasted 00:00:11 (67 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 67, Time: 00:00:11 Health: 21/24 AC: 6 Str: 16 XL: 2 Next: 20% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of might e - a potion of invisibility {unknown} Comestibles f - a ration Skills: - Level 3.0 Fighting + Level 2.6 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A rat comes into view. The goblin closely misses you. Your scale mail prevents you from hitting the goblin. The goblin is moderately wounded. The goblin barely misses you. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #)#.# #.# #.##........ #(#.# #.# #>........# #.#.#######.####.##.####.# #...................# ##..####....##'###....# #..# #..♣♣#....#♣♣♣♣.# #..# #### #...(# #..# #....# #..# #@...# #..# ###### #$.# ...# There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A kobold (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 25 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 25 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 67 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 12 Armor: Scale mail || 4 Dodge: Dodged || 6 Block: Shield || 2 Rpst.: Long sword || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------