Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220a87 (webtiles) character file. Game seed: 5784386240937263050, levelgen mode: deterministic 12 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 23, 2019. Got out of the dungeon alive. The game lasted 00:00:09 (234 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 234, Time: 00:00:10 Health: 24/24 AC: 8 Str: 16 XL: 2 Next: 20% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: iridescent scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of fog {unknown} h - 2 scrolls of amnesia {unknown} i - a scroll of identify {unknown} j - a scroll of noise {unknown} Potions d - a potion of might Comestibles f - a ration g - 7 chunks of flesh Skills: - Level 3.0 Fighting + Level 2.6 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) Message History a +0 club; a hobgoblin skeleton Things that are here: a +0 dagger; a goblin skeleton You open the door. You open the door. There is an open door here. h - 2 scrolls labeled POVAQE ENUTSAYK (gained 1) You open the door. There is an open door here. A rat comes into view. The rat bites you but does no damage. Found a stone staircase leading down. A rat is nearby! You hit the rat. You kill the rat! There is an open door here. You see here a ring mail. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #........# #..#####.# #..# #.# #..# #.# #..# #.# #..# #.# ##.♣ ###.# #. ♣♣8#.# ♣@['.# ♣♣8#.# ###.# #.# #.# #.# #.# .# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 bats (D:1) A goblin (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 50 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 50 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 234 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, minmay_misc_feat_diagonals Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 27 Armor: Scale mail || 16 Dodge: Dodged || 11 Block: Shield || 10 Rpst.: Long sword || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------