Dungeon Crawl Stone Soup version 0.25-a0-44-g29a1220a87 (webtiles) character file. Game seed: 6601742493173166274, levelgen mode: deterministic 11 Alarkh the Skirmisher (level 2, 21/24 HPs) Began as a Demonspawn Fighter on Oct 23, 2019. Got out of the dungeon alive. The game lasted 00:00:19 (424 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 424, Time: 00:00:19 Health: 21/24 AC: 6 Str: 16 XL: 2 Next: 17% Magic: 2/2 EV: 6 Int: 9 God: Gold: 5 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of noise {unknown} Potions d - a potion of might Comestibles f - a ration g - a chunk of flesh Skills: - Level 3.0 Fighting + Level 2.6 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You see here a stone. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. A kobold comes into view. It is wielding a +0 whip. You can't go up here! The kobold shouts! You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ################ #.###.# #.....# ###.#.#.### #.........# #.#.#.#.#.#### ###### #.#......# #..... #.#.###.###.#.## #..... #......@......# #..... #.#.###.###.#.## #..... ...#.#......# #..... #.#.#.#.#.#######..... #......)..##.......... ###.#.#.####.####..... #.....#..#.####..... #.###.#......##..... ## #....#.#.##..... There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 hobgoblins (D:1) A bat (D:1) 5 kobolds (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 301 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 301 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 424 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, minmay_crystal_water, minmay_tetromino_s4 Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 42 Armor: Scale mail || 15 Dodge: Dodged || 7 Block: Shield || 15 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 1 | 5.9 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+------- D:1 | 16 | 1 | 5.9 | 12 | 1 | 7.7 +---------+---------+-------+---------+---------+-------