Dungeon Crawl Stone Soup version 0.25-a0-42-g6c54e25894 (webtiles) character file. Game seed: 8213534006470502024, levelgen mode: deterministic 11 Alarkh the Skirmisher (level 2, 15/24 HPs) Began as a Demonspawn Fighter on Oct 22, 2019. Got out of the dungeon alive. The game lasted 00:00:12 (111 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 111, Time: 00:00:13 Health: 15/24 AC: 6 Str: 16 XL: 2 Next: 13% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a ration Skills: - Level 3.0 Fighting + Level 2.6 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. You block the kobold's attack. You hit the kobold. You kill the kobold! Items here: ))) ††††† There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### ####### ^#Z#######Z#Z#Z# ####Z#^#Z######## ...#######......## ##..............@# Z#####.(..(.....## ##Z#Z############ #####Z#Z#Z#M#^# ########### You could see a formicid zombie. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Noticed a merfolk zombie 16 | D:1 | Noticed a merfolk zombie 65 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 65 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 111 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.6 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 39 Armor: Scale mail || 18 Dodge: Dodged || 5 Block: Shield || 19 Rpst.: Long sword || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 16 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 16 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+-------