Dungeon Crawl Stone Soup version 0.25-a0-41-g6cf4ce537d (webtiles) character file. Game seed: 7075268929833160036, levelgen mode: deterministic 9 Alarkh the Skirmisher (level 2, 23/24 HPs) Began as a Demonspawn Fighter on Oct 21, 2019. Got out of the dungeon alive. The game lasted 00:00:07 (203 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 203, Time: 00:00:07 Health: 23/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 9 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might e - a potion of flight {unknown} g - 2 potions of mutation {unknown} h - a potion of haste {unknown} Comestibles f - 3 rations i - 4 chunks of flesh Skills: + Level 3.1 Fighting + Level 1.9 Long Blades + Level 3.0 Armour + Level 2.7 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History a +0 short sword; a jackal skeleton You see here 2 stones. i - 4 chunks of flesh (gained 1) You see here a rat skeleton. x2 Found a ring mail. No target in view! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The goblin hits you but does no damage. A goblin is nearby! You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .............. #############. ###.........#### ...............## .....⌠...⌠......# ..⌠.........⌠...## .[.....≈.........# .⌠...........⌠...# ....≈.....≈.....@# .⌠...........⌠...# .......≈.........# ..⌠.........⌠...## .....⌠...⌠......# ...............## ###.........#### .############ .## There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 161 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 161 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 203 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, chequers_serial_rivers_marsh, minmay_tree_intersection, serial_park_tiny_pond Skill XL: | 1 | ---------------+----+----- Armour | 3 | 3.0 Fighting | | 3.1 Long Blades | | 1.9 Shields | | 2.7 Action || total -------------------------++------- Melee: Long sword || 15 Armor: Scale mail || 15 Dodge: Dodged || 13 Block: Shield || 14 Rpst.: Long sword || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------