Dungeon Crawl Stone Soup version 0.25-a0-41-g6cf4ce537d (webtiles) character file. Game seed: 4599958540648979992, levelgen mode: deterministic 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 21, 2019. Got out of the dungeon alive. The game lasted 00:00:11 (253 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 253, Time: 00:00:12 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 6% Magic: 2/2 EV: 6 Int: 9 God: Gold: 14 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of random uselessness {unknown} j - a scroll of remove curse {unknown} Potions d - a potion of might h - a potion of brilliance {unknown} i - a potion of heal wounds {unknown} Comestibles f - 2 rations g - 3 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.0 Long Blades + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History A rat comes into view. You slash the rat! You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Okay, then. Unknown command. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is an open door here. You see here a bat skeleton. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. # ##### # ###...### ##### ##.......# ###...######......... ##.......##......⌠.... #..........##......... #....@....####.......# #.........# ###...### ##.......## ###.####.. ###...######...####.# #########.......##. #....#...........#. #...##....⌠....#.# #..###.###.........#.. #(.......##.......##.. There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 182 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 182 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 253 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: Long sword || 20 Armor: Scale mail || 14 Dodge: Dodged || 8 Block: Shield || 14 Rpst.: Long sword || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------