Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 17033979534211527220, levelgen mode: deterministic 8 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 18, 2019. Got out of the dungeon alive. The game lasted 00:00:06 (225 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 225, Time: 00:00:07 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of remove curse {unknown} Potions d - a potion of might i - 2 potions of mutation {unknown} Comestibles f - 2 rations h - 10 chunks of flesh Skills: + Level 3.1 Fighting + Level 1.9 Long Blades + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History A rat is nearby! You closely miss the rat. The rat barely misses you. A rat is nearby! You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Things that are here: a +0 club; a hobgoblin skeleton There is an open door here. There is an open door here. Things that are here: a cursed -3 club; a hobgoblin skeleton There is an open door here. There is a stone staircase leading down here. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###≈§§≈§§ ##≈≈≈§§§≈§ #≈≈≈≈§#≈≈§ ##§§≈§≈≈≈§ ########≈§#≈≈≈≈≈ #......#≈≈§≈≈#### ##......'........# .'......'.§§....@# ##......#§§§≈§#### #......#§§#§≈§§≈§ #......##§§§§§§≈≈§ ##......##≈§§§§#§§≈§ >......####≈§§§≈§≈§§ ######## ###≈≈§≈≈≈# ######## There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 158 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 158 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 225 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, serial_curves, eino_curves_03, eino_curves_02 Action || total -------------------------++------- Melee: Long sword || 20 Armor: Scale mail || 5 Dodge: Dodged || 10 Block: Shield || 5 Rpst.: Long sword || 4 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------