Dungeon Crawl Stone Soup version 0.25-a0-35-g747a2b3c0c (webtiles) character file. Game seed: 9347197688816619348, levelgen mode: deterministic 8 Alarkh the Skirmisher (level 2, 15/24 HPs) Began as a Demonspawn Fighter on Oct 18, 2019. Got out of the dungeon alive. The game lasted 00:00:09 (117 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 117, Time: 00:00:10 Health: 15/24 AC: 8 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: molten scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} Potions d - a potion of might Comestibles f - a ration g - 3 chunks of flesh Skills: - Level 3.0 Fighting + Level 2.5 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Message History There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko barely misses you. You riposte. You slash the leopard gecko! You kill the leopard gecko! You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Molten scales grow over part of your body. You see here a +0 club. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ........# #.......# ##.......# .........# ..)########################## ............................# ##.#......#################.# #)#.####.#################.# #.#.# #.'.....@....('...#.# #.#.# #.#################.# #.#.# #.####..............# #..$# #......####.######.## ###.# ######.# #.# #.# ### ### ### ### There were no monsters in sight! Vanquished Creatures A worm (D:1) A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 99 | D:1 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 99 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 117 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: evilmike_arrival_run_for_it, layout_basic Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 16 Armor: Scale mail || 6 Dodge: Dodged || 7 Block: Shield || 4 Rpst.: Long sword || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 5 | 41.7 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 5 | 41.7 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+-------