Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 10, D:1) a +0 dagger (9, -4, D:1) 23 stones (14, -7, D:1) a +0 short sword (17, -8, D:1) a +0 leather armour (19, -3, D:1) a potion of curing (21, -3, D:1) 15 gold pieces (25, 22, D:1) a +0 dagger (30, 11, D:1) 20 arrows (32, -20, D:1) a +0 dagger (36, -5, D:1) a stone (36, -4, D:1) a +0 club a +0 club a stone (38, -10, D:1) 18 poisoned needles (39, -2, D:1) 9 bolts (42, 2, D:1) a +0 dagger (52, 16, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 10 sling bullets (3, -25, D:2) a cursed +0 leather armour (4, -36, D:2) a +0 trident (7, -42, D:2) a +0 leather armour (12, -28, D:2) a scroll of immolation (13, -20, D:2) a +0 whip (13, 17, D:2) 17 poisoned needles (19, 6, D:2) 18 stones (44, 4, D:2) a +0 robe (46, -39, D:2) a +0 short sword 10 stones (46, -37, D:2) 17 arrows (48, 19, D:2) 8 curare-tipped needles (49, -30, D:2) 6 needles of confusion (49, 3, D:2) 15 arrows (50, -38, D:2) a stone (51, -13, D:2) 19 arrows (56, -16, D:2) 25 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, 26, D:3) a +0 flail (9, 18, D:3) a +0 dagger (10, 13, D:3) a +0 dagger (32, 26, D:3) a +0 chain mail (36, 13, D:3) a +0 falchion a +0 chain mail a +0 dagger a +0 robe a +0 dagger (42, 8, D:3) a +0 ring mail (44, 3, D:3) a +0 robe (46, 28, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (6, 24, D:4) a +0 scale mail (8, 22, D:4) a +0 robe (9, 9, D:4) a +0 whip (12, 24, D:4) a +0 war axe (14, -12, D:4) a +0 chain mail (30, 4, D:4) a +0 chain mail (32, -13, D:4) a +0 leather armour (34, 20, D:4) a +0 mace a +0 leather armour (34, 21, D:4) a +0 dagger (42, 2, D:4) 11 stones Level 5 of the Dungeon [Shop] Fiwooj Onank's Weapon Shop the +8 giant club "Dragonbane" {antimagic, rN++} (876 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from negative energy. a +0 club (14 gold) a +0 flail (49 gold) a +0 arbalest (63 gold) a +0 hunting sling (21 gold) a +0 hand axe of electrocution (133 gold) the +12 hand axe "Demonspawn's Doom" {chop, MR+ Stlth+} (1118 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It makes you more stealthy. 11 stones (15 gold) a +0 hunting sling (21 gold) a +0 war axe (49 gold) (7, -5, D:5) a cursed -2 shortbow 8 arrows (8, -5, D:5) an arrow (9, -5, D:5) an arrow (10, -5, D:5) an arrow (11, -4, D:5) an arrow (17, -3, D:5) a +0 club (23, -5, D:5) 16 stones (26, -13, D:5) a +0 club (26, -2, D:5) a +0 club (29, -14, D:5) a +0 hand axe (32, 7, D:5) a +0 dagger (35, -13, D:5) 9 stones (36, 21, D:5) a +0 morningstar (37, 4, D:5) a +0 scale mail (39, 14, D:5) 13 arrows (46, -16, D:5) a +0 chain mail (47, -5, D:5) a +0 shortbow 9 arrows (49, -6, D:5) 2 arrows (50, -7, D:5) an arrow (50, 33, D:5) a +2 antimagic hand axe (50, 34, D:5) a +2 antimagic war axe Level 6 of the Dungeon [Shop] Hasecuy's Antique Weapon Shoppe the +1 flail of Pomnaevo {flame, *Noise MR++ Stlth+} (806 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. a +0 falchion (93 gold) a +0 whip of holy wrath (201 gold) a +0 hand crossbow (108 gold) a +1 hunting sling of flaming (300 gold) a +0 dagger (62 gold) a +0 dagger (62 gold) a +0 falchion (93 gold) a +0 arbalest (139 gold) (0, 0, D:6) 21 stones (10, 14, D:6) a +0 hand axe (11, -26, D:6) 6 needles of confusion (11, 6, D:6) a +0 falchion a +0 leather armour (12, -25, D:6) a +0 giant spiked club (12, 8, D:6) a +0 short sword a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (13, 6, D:6) a +0 flail (15, 10, D:6) 18 stones (21, 14, D:6) a +0 robe (24, 6, D:6) a +0 dagger (26, 1, D:6) a +0 morningstar a +0 leather armour (26, 2, D:6) a +0 short sword (28, -13, D:6) 25 stones (35, -4, D:6) 22 arrows (36, -21, D:6) a throwing net Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (14, -19, D:7) a +0 dagger (24, 4, D:7) a +0 short sword (28, 4, D:7) a +0 short sword a stone a +0 flail (30, 2, D:7) a stone (31, 2, D:7) a stone a +0 hand crossbow 12 bolts (39, -20, D:7) 6 javelins (46, -8, D:7) 4 poisoned needles (48, 9, D:7) a +0 dagger (51, -30, D:7) a +0 giant spiked club (51, 3, D:7) a +0 robe a +0 dagger (52, 1, D:7) a +0 morningstar a +0 short sword a +1 chain mail of fire resistance (52, 2, D:7) a +0 robe a +5 vampiric dagger (52, 3, D:7) a +0 hand axe a +0 dagger of venom a +0 leather armour (58, -36, D:7) a +0 giant spiked club a +0 giant spiked club Level 8 of the Dungeon [Shop] Saniej's Antique Armour Shop a +0 plate armour (805 gold) a +0 robe (24 gold) a +0 ring mail (140 gold) a +3 leather armour of fire resistance (840 gold) a +0 ring mail (140 gold) a +0 robe (24 gold) a +0 scale mail (140 gold) a +1 leather armour of cold resistance (490 gold) a +0 scale mail (140 gold) a +0 ring mail (140 gold) (0, 0, D:8) 12 bolts (2, 1, D:8) 23 stones (5, 8, D:8) +0 shadow dragon scales (6, -4, D:8) a +0 plate armour (8, 4, D:8) a +0 blowgun (9, -8, D:8) a +0 ring mail (13, -15, D:8) a +0 quarterstaff (13, 12, D:8) a +0 glaive a +0 plate armour (14, 19, D:8) a tomahawk (18, -4, D:8) a tomahawk (19, -12, D:8) a +0 giant club (19, 23, D:8) a +0 giant spiked club a +0 great mace (20, -11, D:8) 3 tomahawks (20, -10, D:8) a tomahawk (20, -7, D:8) a +0 chain mail (21, -10, D:8) a tomahawk (22, -9, D:8) a tomahawk (22, 24, D:8) a +0 scale mail (25, -5, D:8) 9 stones (25, 15, D:8) a +0 ring mail (30, 1, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a cursed +0 short sword (5, 21, D:9) 21 arrows (13, 31, D:9) a +0 dagger a +0 club a +0 mace a +0 ring mail (13, 32, D:9) 5 tomahawks (14, 18, D:9) a stone (15, 17, D:9) a +0 short sword 24 stones (15, 21, D:9) a +0 dagger (18, 26, D:9) a +0 hand axe a +0 leather armour (19, 15, D:9) a stone a +0 dagger a +0 leather armour (20, 15, D:9) a +2 hand axe of flaming a +0 leather armour (21, 15, D:9) a +0 hand axe a +0 whip a cursed +0 robe (22, 15, D:9) a +0 trident (24, -20, D:9) a +0 dagger (24, 16, D:9) a stone (24, 18, D:9) a stone (24, 20, D:9) a +0 war axe a +0 plate armour a +0 short sword a +0 club a +0 dagger 4 stones (24, 21, D:9) a +0 dagger a +0 dagger 5 stones (24, 22, D:9) a cursed +0 short sword a +0 leather armour (25, 19, D:9) a +0 club 2 tomahawks of dispersal (25, 20, D:9) a +0 short sword (25, 24, D:9) a +0 robe (33, -1, D:9) a +0 spear (35, 22, D:9) an uncursed amulet of inaccuracy an uncursed ring of loudness (47, 24, D:9) a +0 shortbow 26 arrows (47, 25, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a cursed -1 falchion (2, 16, D:10) the +11 rapier "Beoff" {venom, rC++} It poisons the flesh of those it strikes. It greatly protects you from cold. 20 arrows a +0 shortbow (2, 19, D:10) an arrow (8, 20, D:10) a +0 falchion (15, 18, D:10) a +0 hand axe (19, 19, D:10) a +0 hand axe (20, 9, D:10) 18 bolts (20, 18, D:10) 16 arrows a +0 shortbow (20, 20, D:10) an arrow (36, 1, D:10) 26 arrows a +0 shortbow (53, 1, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail a +0 mace (2, -2, D:11) a +0 leather armour a +0 whip a +0 robe a +0 dagger (3, -26, D:11) 10 sling bullets (3, -1, D:11) 19 stones a +0 dagger a +0 leather armour (4, -24, D:11) a +0 chain mail (4, -23, D:11) 16 stones (4, -1, D:11) a tomahawk (4, 0, D:11) a tomahawk (5, -22, D:11) a +0 giant club (5, -20, D:11) a +0 longbow (5, -16, D:11) a cursed -3 dagger a +0 robe (5, -1, D:11) a +2 mace of draining 4 tomahawks a +0 plate armour a +0 club a +0 leather armour a +0 mace (6, -1, D:11) a +0 leather armour (6, 0, D:11) a +0 hand axe (11, 19, D:11) a +0 trident (12, -16, D:11) 13 arrows (15, -23, D:11) a +0 giant club (15, -10, D:11) 22 arrows (16, -22, D:11) a +4 short sword a cursed -2 robe (17, -21, D:11) a +0 great sword a +0 robe (17, -19, D:11) a +0 mace a +2 robe of fire resistance (18, -21, D:11) a +0 long sword a +0 robe (29, 10, D:11) a +0 great sword (34, -10, D:11) a +0 dire flail a +0 plate armour (36, -13, D:11) a +0 trident (47, 12, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (2, -41, Lair:1) 21 arrows (3, -21, Lair:1) 11 arrows (8, -23, Lair:1) a +0 robe (10, -35, Lair:1) a +0 war axe (10, -4, Lair:1) a +0 shortbow (14, -3, Lair:1) a +0 helmet (19, -21, Lair:1) a +0 great sword (23, 7, Lair:1) a +0 robe (32, -24, Lair:1) 14 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (skeletalised by now) (1, 0, Lair:2) a hydra corpse (skeletalised by now) (4, -4, Lair:2) a crocodile corpse (skeletalised by now) (5, -5, Lair:2) a +3 halberd (unseen) (9, -7, Lair:2) a +0 shortbow (9, -4, Lair:2) 18 gold pieces