Alarkh Level 1 of the Dungeon (0, 0, D:1) 12 stones (11, 6, D:1) 9 stones (16, -15, D:1) a +0 short sword (16, -14, D:1) a +0 dagger (20, 12, D:1) a cursed +0 club (27, -3, D:1) a +0 leather armour (33, 4, D:1) a +0 club (39, -18, D:1) a stone (48, 1, D:1) a +0 robe (49, -21, D:1) 5 large rocks (50, 5, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 mace (2, -1, D:2) a +0 club (3, 24, D:2) 19 bolts (5, 24, D:2) a +0 club (6, 8, D:2) a +0 club (8, 21, D:2) a +0 short sword (10, -9, D:2) a cursed -1 club (10, 2, D:2) 3 tomahawks (19, 17, D:2) 21 arrows (25, 27, D:2) a +0 dagger (31, 35, D:2) a +0 spear (37, 0, D:2) a +1 demon trident of draining (38, 1, D:2) a +0 longbow a +2 flail of flaming 16 arrows a +0 robe (38, 31, D:2) 18 stones (40, 1, D:2) an arrow (41, 0, D:2) an arrow a +5 great sword of flaming +1 pearl dragon scales (42, -1, D:2) an arrow (42, 26, D:2) a +0 dagger (43, -2, D:2) a +3 whip of holy wrath a +0 robe (43, 0, D:2) a +2 sacred scourge of holy wrath a +0 robe (44, 1, D:2) an arrow (48, -5, D:2) a +0 dagger (49, -2, D:2) 25 arrows (55, -6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 blowgun 11 poisoned needles (2, -1, D:3) a poisoned needle (5, -16, D:3) a +0 shield (11, 4, D:3) 17 bolts (23, -26, D:3) a +0 club (28, -5, D:3) 30 sling bullets (31, -17, D:3) a +0 trident (34, 5, D:3) a +0 chain mail (37, -23, D:3) a +0 war axe (43, -24, D:3) 13 stones (44, -28, D:3) a +0 short sword (44, -4, D:3) a +0 club (46, -3, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Nosaw's Antique Armour Emporium a +0 helmet (126 gold) a cursed +0 scale mail (84 gold) a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +2 leather armour of fire resistance (532 gold) a +0 ring mail (112 gold) (0, 0, D:4) a +2 scale mail of cold resistance (3, -12, D:4) 15 poisoned needles (14, 6, D:4) a +0 robe (17, -33, D:4) the +1 short sword of Pecumn {pierce, *Drain MR+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. (57, -12, D:4) a +0 buckler (58, -5, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (6, -12, D:5) a +0 club (8, -24, D:5) a +0 ring mail (13, -22, D:5) a +2 rapier of holy wrath (18, 18, D:5) a +0 club a +0 robe (24, -26, D:5) a +0 mace (32, 1, D:5) a +0 hand axe (35, -23, D:5) a +0 leather armour a +0 falchion (35, -22, D:5) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 whip (37, -28, D:5) a +3 blowgun a +0 dagger (38, -24, D:5) a +0 ring mail a +0 hand axe (40, -22, D:5) 2 potions of degeneration (42, -16, D:5) a +0 battleaxe (42, 1, D:5) 12 stones Level 6 of the Dungeon (0, 16, D:6) 21 stones (2, -2, D:6) 11 stones (3, -8, D:6) a +0 dagger (7, 23, D:6) a +0 club (14, 33, D:6) 6 large rocks (26, 3, D:6) a +0 ring mail (29, 36, D:6) a +0 robe (30, 28, D:6) 19 stones (35, 27, D:6) a +0 dagger a curare-tipped needle 3 stones (35, 28, D:6) 2 stones (35, 29, D:6) a +0 whip a +0 whip a +0 blowgun (36, 26, D:6) a stone (36, 29, D:6) 2 stones (54, 28, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (2, 14, D:7) a +0 spear (2, 15, D:7) a +0 flail (2, 16, D:7) a cursed -1 club (6, 10, D:7) 17 arrows (7, 9, D:7) 13 stones (16, 14, D:7) 20 stones (19, -8, D:7) 19 arrows (28, -20, D:7) a +0 quarterstaff (29, -24, D:7) a +1 dagger of speed (29, -1, D:7) a +0 scale mail (36, -2, D:7) 29 arrows (42, -14, D:7) a +0 robe (45, -13, D:7) a +3 scimitar of flaming a +0 robe (45, -11, D:7) 29 stones (47, 18, D:7) 13 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (2, 23, D:8) a cursed +0 ring mail a +0 flail (3, 23, D:8) a +0 robe a +0 dagger (4, 10, D:8) 9 poisoned needles (11, 36, D:8) a +0 robe (16, 22, D:8) a cursed -2 giant spiked club a +0 giant club (21, 27, D:8) a +0 dagger (23, 35, D:8) a +0 dagger (24, -11, D:8) a +0 animal skin a +0 robe a +2 whip of flaming (25, -23, D:8) a +0 leather armour (25, 19, D:8) a +0 robe a cursed -2 dagger a +0 trident (26, -21, D:8) 15 stones (26, 19, D:8) a +0 giant club a +0 giant club a +0 leather armour (30, -11, D:8) a scroll of noise (31, 11, D:8) 18 bolts (41, -9, D:8) a +0 falchion (44, -9, D:8) a +0 short sword (46, -7, D:8) a +0 dagger (47, 2, D:8) a +0 giant club a +0 giant club (48, 35, D:8) 21 stones (54, -8, D:8) 12 sling bullets Level 9 of the Dungeon (0, 0, D:9) 15 stones (1, -2, D:9) a +0 robe (7, -9, D:9) a +0 flail (18, 5, D:9) a +0 rapier (20, -23, D:9) 15 arrows (25, -13, D:9) 17 arrows (27, 18, D:9) a +0 scale mail (39, -6, D:9) a +0 ring mail a +0 hand axe (40, -6, D:9) a +0 chain mail a +0 dire flail (40, 11, D:9) a +0 club (41, -6, D:9) a +0 hand axe (42, 5, D:9) a +0 whip (44, -8, D:9) a +0 giant club (44, 5, D:9) a +0 long sword Level 10 of the Dungeon (0, 0, D:10) a stone (3, 15, D:10) 13 stones (6, 0, D:10) a +0 whip a +0 blowgun 18 poisoned needles (7, 0, D:10) a +0 dagger a cursed -1 whip a +0 falchion of holy wrath a +0 ring mail (7, 1, D:10) a +0 blowgun a curare-tipped needle (8, -1, D:10) a poisoned needle 2 stones (9, 11, D:10) a +0 flail a cursed +0 leather armour (10, 9, D:10) a +0 mace (10, 17, D:10) a +0 mace (12, 8, D:10) a +0 morningstar 21 stones (13, -3, D:10) a poisoned needle (15, 9, D:10) a +0 mace (18, 2, D:10) 18 bolts (22, -1, D:10) a +0 trident a +0 chain mail (24, 3, D:10) 29 stones (26, -14, D:10) a +0 halberd a +0 animal skin (27, 6, D:10) a +0 club (33, 7, D:10) a +0 spear (37, -19, D:10) 3 scrolls of random uselessness (37, 15, D:10) 21 stones a cursed -1 robe a +0 dagger (39, 16, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 2 tomahawks (0, 1, D:11) a +0 mace (1, 0, D:11) a cursed +0 dagger a +0 robe (2, 1, D:11) a +0 dagger a +0 robe (3, -9, D:11) a +4 blowgun a +0 dagger of venom 5 curare-tipped needles (3, 2, D:11) 2 tomahawks (9, -13, D:11) a curare-tipped needle (10, -13, D:11) 2 curare-tipped needles (10, 24, D:11) a +0 leather armour a +1 vampiric dagger a +0 hand axe a +0 dagger a +0 robe (14, 22, D:11) 8 needles of confusion (19, 3, D:11) a +0 quarterstaff (25, 31, D:11) a cursed -3 rapier (28, 10, D:11) a +0 mace a +0 scimitar a +0 chain mail a +0 club a +0 dagger of distortion (30, -8, D:11) 22 stones (31, -3, D:11) a +0 club (35, 16, D:11) a +0 mace (46, 5, D:11) 8 stones (49, 1, D:11) a +0 great mace (49, 16, D:11) an arrow (49, 33, D:11) a +0 plate armour (51, 16, D:11) 4 arrows (51, 27, D:11) 22 bolts (53, -16, D:11) 20 stones (53, 16, D:11) 18 arrows a +0 shortbow (53, 17, D:11) 29 arrows a +0 shortbow a +0 shortbow (53, 19, D:11) 21 arrows a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (5, 13, D:12) 29 stones (8, 15, D:12) 2 large rocks (9, -1, D:12) 18 bolts (14, 12, D:12) 2 large rocks (15, 15, D:12) 3 large rocks (16, -11, D:12) a +0 blowgun (16, 17, D:12) 2 large rocks a +0 dagger 4 stones a +0 dagger a +1 robe of resistance (16, 18, D:12) a large rock a stone (17, 16, D:12) a +0 giant club a +0 giant club (22, -23, D:12) 16 stones (34, 9, D:12) a +0 giant club (37, -8, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (4, -19, D:13) the +1 ring mail of the Aged Gods {+Fly rCorr} It lets you fly. It protects you from acid and corrosion. (4, 3, D:13) a +0 quarterstaff (7, -17, D:13) a cursed -1 war axe (8, -10, D:13) a scroll of vulnerability (11, -30, D:13) a +0 dagger (13, -32, D:13) a +0 plate armour a +0 halberd (14, -31, D:13) a +0 plate armour a +0 long sword a +0 chain mail a +0 halberd a +0 plate armour a +0 battleaxe a +3 chain mail a +0 great sword a +0 chain mail a +0 battleaxe (15, -31, D:13) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 long sword (18, -8, D:13) a scroll of torment (23, 1, D:13) a +0 dagger a +0 robe a +0 dagger (23, 2, D:13) a +0 chain mail a +0 morningstar a +0 dagger a +0 robe (29, -29, D:13) 26 bolts (31, 1, D:13) 20 sling bullets (32, -11, D:13) a +0 mace (32, 5, D:13) a +0 leather armour (32, 7, D:13) a +0 pair of gloves (41, -27, D:13) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (41, -26, D:13) a +0 mace a +0 leather armour (45, -24, D:13) a +0 ring mail (45, -14, D:13) a +0 scale mail (47, 10, D:13) a +0 shortbow 8 arrows (54, -17, D:13) a +0 shortbow 14 arrows (54, 5, D:13) 28 stones (54, 15, D:13) 14 stones (55, -27, D:13) a +0 giant club a +0 giant club (56, -20, D:13) an arrow (58, -22, D:13) an arrow (59, 2, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) 9 sling bullets (15, 8, D:14) a +0 ring mail (23, -28, D:14) a +0 flail (25, -15, D:14) a +0 shortbow 23 arrows (26, -28, D:14) a +0 battleaxe (36, -30, D:14) a +0 dagger a +0 robe (44, 6, D:14) 21 stones (45, -21, D:14) a +0 giant club a +0 giant club a +0 shortbow 18 arrows (46, -19, D:14) an arrow (46, -13, D:14) a +0 club (47, -18, D:14) 2 arrows (48, -16, D:14) an arrow (48, -15, D:14) 4 large rocks (49, -16, D:14) 4 arrows Level 15 of the Dungeon (0, 0, D:15) a +2 long sword of electrocution 10 arrows (2, -5, D:15) a +0 pair of boots (2, 1, D:15) a +0 halberd (6, -3, D:15) a +0 mace (6, -1, D:15) a cursed -3 flail (7, -3, D:15) a +0 chain mail a +0 hand axe (7, -1, D:15) 6 needles of frenzy (7, 14, D:15) a +0 leather armour (8, -4, D:15) a +0 trident (8, -3, D:15) a +0 scale mail (9, 12, D:15) 23 stones (18, 8, D:15) 5 tomahawks of returning a +0 giant club a +0 giant club (18, 9, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a cursed -2 robe 5 large rocks (19, 8, D:15) a +0 giant club a +0 giant club a +0 giant club (20, -5, D:15) 23 poisoned needles (21, 5, D:15) a +3 vampiric spear (21, 6, D:15) a phial of floods (25, -5, D:15) a +0 trident (26, 26, D:15) a +0 war axe 24 arrows a +0 shortbow of flaming (29, 15, D:15) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip (0, 1, Orc:1) a +2 mace of protection a +0 giant spiked club (1, 0, Orc:1) a +0 whip a +0 flail a +0 ring mail (1, 12, Orc:1) a +0 chain mail a +0 hand axe (1, 13, Orc:1) a +0 mace (2, 13, Orc:1) a +0 robe a +0 dagger (3, 13, Orc:1) a +0 robe a +0 dagger (4, -5, Orc:1) a +0 robe a +0 dagger (5, -4, Orc:1) a +0 dagger a +0 club a +0 leather armour (10, 3, Orc:1) a +0 scale mail a +0 falchion (11, 3, Orc:1) a +0 plate armour a +0 scimitar (12, 3, Orc:1) a +0 chain mail a +0 club (12, 4, Orc:1) a +0 flail (12, 22, Orc:1) a +0 club a +0 leather armour (12, 23, Orc:1) a +4 mace (12, 24, Orc:1) a cursed +0 flail a +0 leather armour (13, 21, Orc:1) a +0 giant club (13, 22, Orc:1) a +0 hand axe (13, 23, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 leather armour (14, 22, Orc:1) a +0 robe a +0 dagger a +0 scimitar a +0 chain mail (14, 23, Orc:1) a +0 ring mail (17, -10, Orc:1) a +2 dagger of speed (19, -9, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 plate armour (28, 23, Orc:1) a +0 hand axe a +0 leather armour (29, 25, Orc:1) a +0 dagger a +0 leather armour (30, 24, Orc:1) a +0 short sword a +0 chain mail (32, 25, Orc:1) a +0 dagger (32, 26, Orc:1) a +0 hand axe a +0 ring mail (32, 27, Orc:1) a +0 war axe of electrocution a +0 leather armour (33, 26, Orc:1) a cursed +0 dagger a +0 short sword a +0 plate armour (34, 26, Orc:1) a +0 hand axe a tomahawk of returning (34, 27, Orc:1) a +0 mace a +0 hand axe a +0 chain mail (35, 18, Orc:1) a +0 chain mail (35, 25, Orc:1) a +0 falchion 2 tomahawks of returning a +0 war axe a +0 chain mail (35, 26, Orc:1) a +0 war axe (39, 18, Orc:1) a +0 chain mail (42, 15, Orc:1) a +0 great mace a +0 plate armour (42, 16, Orc:1) a +0 falchion (42, 20, Orc:1) a +0 battleaxe a +0 chain mail (42, 21, Orc:1) a +0 great mace a +0 plate armour Level 2 of the Orcish Mines [Shop] Iptied's Assorted Antiques a +0 battleaxe (188 gold) a scroll of fog (58 gold) a potion of magic (232 gold) a scroll of torment (217 gold) a +0 war axe (101 gold) a +0 chain mail (130 gold) a fan of gales (1160 gold) a +0 centaur barding (667 gold) a scroll of fog (58 gold) a lightning rod (4/4) (1160 gold) [Shop] Marhonisk's Gadget Boutique a crystal ball of energy (240 gold) a sack of spiders (240 gold) a wand of iceblast (7) (132 gold) a phial of floods (480 gold) a wand of disintegration (10) (168 gold) a sack of spiders (240 gold) a phantom mirror (360 gold) a wand of acid (4) (192 gold) a phial of floods (480 gold) a phantom mirror (360 gold) [Shop] Durrid Gerr's Antique Armour Shoppe a +0 ring mail (88 gold) a +0 scale mail (88 gold) a +0 buckler (99 gold) a +0 chain mail (99 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a +3 scale mail of cold resistance (572 gold) a +0 hat (88 gold) a +0 helmet (99 gold) [Shop] Pijenn Qyrho's Antique Weapon Emporium a +0 mace (75 gold) a +0 spear (75 gold) a +0 whip (62 gold) a +2 long sword of freezing (457 gold) a +0 great sword (162 gold) a +0 club (25 gold) the +5 glaive of Wuvvun {flame, rElec MP-9 Dex+5 Stlth+} (1127 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). It insulates you from electricity. It affects your magic capacity (-9). It makes you more stealthy. a +0 halberd (100 gold) a +0 scythe (75 gold) a +2 shortbow of freezing (435 gold) a +0 glaive (162 gold) (0, 0, Orc:2) a +0 dire flail 8 silver tomahawks a +0 chain mail (1, -2, Orc:2) a +0 ring mail (2, -13, Orc:2) a +0 mace (2, -12, Orc:2) a +0 war axe a +0 plate armour (2, 0, Orc:2) a +1 flail of protection (3, -13, Orc:2) a +0 dagger (3, -11, Orc:2) a +4 hand axe (11, -48, Orc:2) a +0 robe a +0 dagger (12, -48, Orc:2) a +0 dagger 5 tomahawks of dispersal a +0 scale mail a +0 short sword (17, -55, Orc:2) a large rock (17, -26, Orc:2) a +0 leather armour a +0 hand axe a +0 club (17, -25, Orc:2) a +0 falchion (18, -53, Orc:2) a large rock (18, -25, Orc:2) a +0 leather armour a +0 flail (20, -50, Orc:2) a large rock (21, -27, Orc:2) a +0 plate armour a +0 mace (21, -25, Orc:2) a +0 ring mail a +0 short sword a +0 plate armour a +0 glaive a +1 dagger of venom (21, -23, Orc:2) a +0 plate armour a +3 glaive a +0 robe a +0 dagger (22, -28, Orc:2) a +0 robe a +0 dagger (22, -25, Orc:2) a +0 robe a +0 dagger a cursed -2 whip (22, -24, Orc:2) a +0 flail a +1 leather armour of cold resistance a +0 club a +0 club a +0 club 5 tomahawks a +0 war axe a +0 robe a +0 dagger a +0 club (22, -23, Orc:2) a +0 chain mail a +1 long sword of flaming a +0 leather armour a +0 flail (23, -37, Orc:2) a +0 mace a cursed +0 leather armour (23, -27, Orc:2) a +0 club (23, -26, Orc:2) a +0 whip a +0 chain mail a +0 short sword (23, -25, Orc:2) a +0 chain mail 6 tomahawks a +0 short sword a +0 chain mail a +0 long sword (23, -23, Orc:2) a +0 scale mail a +0 trident a cursed +0 plate armour a +0 war axe a +0 plate armour a +2 long sword (23, -22, Orc:2) 3 tomahawks a +0 trident (24, -38, Orc:2) a +0 plate armour a +0 halberd (25, -44, Orc:2) a +0 giant club (28, -41, Orc:2) a +0 giant club (37, -44, Orc:2) a cursed +0 falchion a +0 leather armour a +0 dire flail a +0 hand axe a +0 leather armour (38, -44, Orc:2) a +0 halberd a cursed +0 plate armour a +0 scimitar a +0 plate armour a +0 short sword a +0 chain mail (40, -45, Orc:2) a +0 leather armour (40, -44, Orc:2) a +0 morningstar a +0 leather armour a +0 scimitar a +0 plate armour (41, -12, Orc:2) a cursed -1 halberd a +0 chain mail (41, -8, Orc:2) a tomahawk (42, -11, Orc:2) a +0 flail a +0 short sword a +0 hand axe a +0 plate armour a +0 mace a +0 chain mail a +0 flail a +0 leather armour (43, -11, Orc:2) 2 tomahawks a +0 leather armour a +0 hand axe a +0 leather armour (54, -34, Orc:2) a +0 flail (54, -33, Orc:2) a +0 long sword a +0 chain mail a +0 dagger (54, -32, Orc:2) a cursed -2 dagger a +0 robe (54, -3, Orc:2) a +0 war axe a +0 ring mail (55, -3, Orc:2) a +0 whip a +0 ring mail a +0 hand axe a +2 chain mail of fire resistance (59, -51, Orc:2) a +0 falchion a cursed +0 ring mail (60, -52, Orc:2) a +0 trident a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 ring mail (1, -13, Elf:1) a +0 long sword (10, -14, Elf:1) a +0 rapier (12, -26, Elf:1) a +0 buckler (15, -2, Elf:1) 4 needles of frenzy (17, -23, Elf:1) 5 large rocks (20, -33, Elf:1) a +0 chain mail (24, -18, Elf:1) a +0 scimitar a +0 buckler (27, -41, Elf:1) a +0 trident (28, -22, Elf:1) a +0 scimitar a +0 ring mail a +0 buckler (28, -4, Elf:1) a +0 mace of holy wrath (29, -6, Elf:1) a cursed -2 scale mail (29, -4, Elf:1) a +0 flail of crushing (30, -24, Elf:1) a +0 short sword a +0 halberd of venom (31, -25, Elf:1) a +0 rapier a cursed +0 leather armour (31, -24, Elf:1) a +0 dagger (34, -28, Elf:1) a +0 long sword (40, -36, Elf:1) a +0 mace of crushing (41, -36, Elf:1) a +2 long sword of electrocution (45, -27, Elf:1) a +1 pair of gloves Level 2 of the Elven Halls (0, 0, Elf:2) a +2 battleaxe of chopping (0, 1, Elf:2) a +0 halberd of venom (0, 18, Elf:2) a +1 dire flail of draining (0, 19, Elf:2) a +0 vampiric short sword a +0 long sword a +1 vampiric eveningstar a +0 antimagic short sword (1, 0, Elf:2) a +2 dire flail of draining (1, 20, Elf:2) a +0 rapier (2, 6, Elf:2) a +7 mace of crushing (2, 10, Elf:2) a +0 long sword a +0 leather armour (2, 14, Elf:2) a +0 short sword a +0 scale mail (4, 28, Elf:2) a +5 lajatang of protection a +2 robe of positive energy (5, 27, Elf:2) a +0 long sword of electrocution (5, 28, Elf:2) a +1 mace of protection a +2 dire flail of holy wrath (7, 26, Elf:2) a +1 long sword of holy wrath a +0 ring mail (11, -5, Elf:2) a +0 rapier a +0 scale mail (14, -10, Elf:2) a +0 scimitar of electrocution a +0 buckler (15, -8, Elf:2) a +1 mace of crushing (16, -11, Elf:2) a +0 long sword a +0 scale mail (16, -10, Elf:2) a +0 antimagic halberd (17, -10, Elf:2) a cursed -1 dagger a +0 short sword (18, -10, Elf:2) a +1 executioner's axe of flaming (18, -9, Elf:2) a +0 shortbow 21 arrows (18, 7, Elf:2) a +0 shortbow 18 arrows (19, -8, Elf:2) a +0 short sword of electrocution (19, 9, Elf:2) an arrow (26, 25, Elf:2) a +0 long sword (27, 29, Elf:2) a +0 short sword (27, 32, Elf:2) a +1 halberd of protection a +3 dire flail of protection (27, 34, Elf:2) an arrow (28, 35, Elf:2) an arrow (28, 38, Elf:2) an arrow (30, 34, Elf:2) a +0 leather armour a +3 scimitar (33, 33, Elf:2) a wand of random effects (52) (34, 33, Elf:2) a lamp of fire (34, 40, Elf:2) an arrow (35, 9, Elf:2) an arrow a +0 short sword (35, 10, Elf:2) a +0 long sword a +0 short sword a +0 leather armour a +0 halberd a +0 plate armour (35, 21, Elf:2) a +0 club (35, 22, Elf:2) a +0 scale mail a +0 dagger (35, 33, Elf:2) an uncursed staff of death (35, 40, Elf:2) an arrow (36, 9, Elf:2) 5 arrows a +0 halberd a +0 chain mail a +0 rapier (36, 10, Elf:2) 2 arrows a +0 plate armour a +0 broad axe a +0 morningstar a +0 chain mail a +0 shield (36, 11, Elf:2) 2 arrows (36, 15, Elf:2) 2 arrows a +0 whip (36, 40, Elf:2) a +0 shortbow a +0 dagger 4 arrows a +0 leather armour (37, 9, Elf:2) a +0 ring mail 6 arrows a +0 shortbow (38, 17, Elf:2) 32 stones (39, 12, Elf:2) 22 arrows (48, 11, Elf:2) a +0 leather armour 30 sling bullets (48, 27, Elf:2) a +0 short sword a +0 shortbow 29 arrows (50, 6, Elf:2) a +0 rapier a +0 ring mail (50, 32, Elf:2) a wand of random effects (19) (54, 35, Elf:2) a scroll of immolation (55, 34, Elf:2) a +0 dagger a +0 robe of magic resistance (56, 34, Elf:2) a +0 long sword a +0 scale mail (57, 23, Elf:2) a +0 hand axe (57, 30, Elf:2) a +0 ring mail (58, 32, Elf:2) a +1 mace of crushing (59, 19, Elf:2) an arrow (60, -17, Elf:2) a +0 centaur barding (61, 18, Elf:2) a +0 long sword a +0 leather armour (61, 24, Elf:2) a +0 long sword a +0 ring mail (63, 23, Elf:2) 3 arrows (63, 25, Elf:2) a +0 short sword a +0 shortbow 19 arrows a +0 leather armour (64, 24, Elf:2) a +2 vampiric long sword a +0 shortbow 12 arrows a +0 ring mail (64, 25, Elf:2) a +0 long sword (65, 19, Elf:2) a +0 robe (65, 29, Elf:2) 15 arrows Level 3 of the Elven Halls (0, 0, Elf:3) a +0 short sword (0, 1, Elf:3) a +0 shortbow a +0 dagger 27 arrows a +0 leather armour a +0 short sword a cursed +0 chain mail (0, 2, Elf:3) a +0 dagger (2, -14, Elf:3) an arrow (3, -14, Elf:3) a +3 plate armour of poison resistance a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour (3, 5, Elf:3) 16 sling bullets (4, -14, Elf:3) 2 arrows a +0 rapier a +0 rapier a +0 leather armour (4, 4, Elf:3) a cursed -3 long sword (4, 5, Elf:3) a +0 short sword (5, -13, Elf:3) an arrow (6, -12, Elf:3) a +0 longbow 49 arrows a +4 ring mail of poison resistance an uncursed ring of protection from magic (6, -5, Elf:3) a +2 dagger of holy wrath (6, -3, Elf:3) 6 silver javelins an arrow (6, 3, Elf:3) a +0 scimitar (6, 5, Elf:3) a +0 rapier (7, -11, Elf:3) a +0 longbow 22 arrows a +2 plate armour of fire resistance (7, -3, Elf:3) a +0 longbow a +0 dagger 23 arrows a +0 leather armour (7, -2, Elf:3) a +0 spear a +0 shortbow 15 arrows a +0 leather armour (9, -9, Elf:3) a crystal ball of energy (9, -6, Elf:3) a +2 robe of the Archmagi (9, -5, Elf:3) a phial of floods (9, 17, Elf:3) a +0 leather armour (10, -10, Elf:3) a +8 blowgun (10, -9, Elf:3) a +3 leather armour of fire resistance (10, -7, Elf:3) an uncursed staff of poison (10, -6, Elf:3) an uncursed staff of fire (10, -4, Elf:3) an uncursed staff of fire (10, -1, Elf:3) an arrow (11, -10, Elf:3) a +0 quarterstaff of draining (11, -8, Elf:3) a +1 pair of boots of running (11, -7, Elf:3) an uncursed staff of poison (11, -5, Elf:3) a +0 plate armour (11, -4, Elf:3) a +0 leather armour (12, -10, Elf:3) a +1 arbalest of freezing (12, -9, Elf:3) a scroll of immolation (12, -8, Elf:3) a +0 leather armour (12, -5, Elf:3) a +1 morningstar of holy wrath (12, -4, Elf:3) a +2 dire flail of holy wrath (12, -1, Elf:3) an arrow a cursed -3 rapier a +0 long sword a cursed -3 rapier a +0 leather armour (12, 0, Elf:3) a +0 rapier a +0 ring mail a +1 long sword of electrocution (12, 13, Elf:3) a wand of paralysis (17) (12, 24, Elf:3) a +0 dagger a +3 shortbow 17 arrows a +0 leather armour (13, -10, Elf:3) a +3 battleaxe of electrocution (13, -9, Elf:3) a fan of gales (13, -8, Elf:3) a +1 long sword of venom (13, -7, Elf:3) an uncursed staff of poison (13, -6, Elf:3) the +2 halberd of Sexamm {protect, Str+2 Int-3 Dex+6 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (+2). It affects your intelligence (-3). It affects your dexterity (+6). It lets you see invisible. (13, -1, Elf:3) an arrow (13, 21, Elf:3) a +0 long sword a +0 leather armour (13, 24, Elf:3) a +0 shortbow 10 arrows (14, -22, Elf:3) a +0 rapier (14, -10, Elf:3) a +2 robe of cold resistance (14, -6, Elf:3) a +3 great sword of distortion (14, -5, Elf:3) a +0 hunting sling of flaming (14, 23, Elf:3) 2 arrows (15, -5, Elf:3) a +1 leather armour of magic resistance (15, 22, Elf:3) 6 arrows (15, 23, Elf:3) a +0 long sword a +0 short sword a +0 leather armour (16, -1, Elf:3) an arrow (16, 21, Elf:3) an arrow (17, 20, Elf:3) an arrow 15 sling bullets (18, -4, Elf:3) an arrow (18, 19, Elf:3) an arrow (20, -11, Elf:3) a +0 long sword a +0 ring mail a +0 short sword a +0 scale mail (20, -10, Elf:3) a +0 dagger a +0 leather armour (20, -9, Elf:3) a +0 dagger a +0 ring mail (20, -1, Elf:3) a cursed -1 long sword a +0 long sword (20, 0, Elf:3) a +0 short sword a +0 rapier a +0 dagger a +0 leather armour (20, 1, Elf:3) a +0 rapier a cursed +0 long sword a +0 rapier (21, -10, Elf:3) a +0 long sword a +0 short sword of venom an arrow (21, 0, Elf:3) a +2 mace of crushing (21, 1, Elf:3) a +0 long sword (22, -15, Elf:3) a +0 rapier a +0 leather armour (22, -13, Elf:3) a +0 dagger (22, -11, Elf:3) a +0 shortbow a +0 scimitar of slicing 17 arrows (22, -10, Elf:3) a +0 scimitar a +0 leather armour (22, 1, Elf:3) a +0 long sword (23, -17, Elf:3) 2 arrows (23, -16, Elf:3) an arrow (25, 15, Elf:3) a +6 quarterstaff of protection (25, 16, Elf:3) a +0 dire flail of crushing (26, 14, Elf:3) a +0 scale mail a +0 short sword (26, 15, Elf:3) a +2 hand axe of flaming (27, 36, Elf:3) a +0 long sword a +0 leather armour (29, -1, Elf:3) a +0 dagger a +0 leather armour a +0 rapier (30, -1, Elf:3) a cursed -1 dagger (32, -1, Elf:3) a +0 dagger a +0 leather armour a +0 dagger a +0 shortbow 23 arrows a +2 leather armour of cold resistance (33, -1, Elf:3) a +0 dagger (34, 1, Elf:3) a +0 long sword (34, 35, Elf:3) a +0 scimitar (35, 33, Elf:3) a +0 hunting sling (41, 37, Elf:3) a +0 dagger (44, 0, Elf:3) a +0 long sword a +0 leather armour (44, 1, Elf:3) a +0 dagger (44, 2, Elf:3) a cursed -2 rapier a +0 short sword a +0 shortbow a +0 dagger a +0 leather armour 9 arrows a +0 long sword (44, 3, Elf:3) 3 arrows (46, 5, Elf:3) a +0 dagger a cursed +0 ring mail (47, 36, Elf:3) a +1 dagger of holy wrath (48, 5, Elf:3) a +0 scimitar a cursed -1 dagger (49, 4, Elf:3) a +0 dagger a -2 longbow 20 arrows a +0 leather armour (49, 5, Elf:3) a +0 dagger a +0 longbow 10 arrows a cursed -2 leather armour (58, 3, Elf:3) a +0 mace (59, 13, Elf:3) a +0 scale mail (59, 16, Elf:3) a +0 robe (62, 11, Elf:3) an arrow (62, 12, Elf:3) an arrow (64, 15, Elf:3) a +0 short sword a +0 shortbow 17 arrows a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe of electrocution (2, -19, Lair:1) a +0 mace (16, -2, Lair:1) 22 stones (16, 19, Lair:1) a +0 mace (16, 22, Lair:1) 17 stones (18, -13, Lair:1) 20 stones (22, -5, Lair:1) 7 javelins (51, -5, Lair:1) a scroll of random uselessness (53, 10, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (2, -46, Lair:2) a +2 large shield of reflection a +1 buckler of resistance a +2 helmet of intelligence a +1 shield of fire resistance a +2 robe of resistance a +3 ring mail of fire resistance (2, -45, Lair:2) a sack of spiders (2, -44, Lair:2) the Catalogue of Noxious Protection Spells Type Level a - Song of Slaying Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 the Catalogue of Enchanting Shape Shifting Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Metabolic Englaciation Hexes/Ice 5 c - Blade Hands Transmutation 5 d - Darkness Hexes 6 (4, -46, Lair:2) a wand of iceblast (33) a wand of scattershot (12) a wand of paralysis (28) a wand of flame (34) a wand of polymorph (19) a wand of enslavement (8) a wand of enslavement (15) (4, -45, Lair:2) an uncursed ring of protection from magic a cursed amulet of inaccuracy the ring "Hirr" {rC+ Dex+2} [ring of dexterity] It affects your dexterity (+2). It protects you from cold. a +3 ring of strength an uncursed ring of ice an uncursed ring of magical power an uncursed ring of poison resistance an uncursed ring of protection from fire an uncursed ring of protection from magic an uncursed ring of stealth (4, -44, Lair:2) 5 scrolls of identify 10 scrolls of remove curse a scroll of holy word 2 scrolls of brand weapon 2 scrolls of vulnerability 5 scrolls of enchant weapon 7 scrolls of amnesia (4, -4, Lair:2) 19 arrows (11, -45, Lair:2) 17 stones (12, -21, Lair:2) a +0 robe (15, -16, Lair:2) a +0 giant club (25, -28, Lair:2) 26 stones (29, -21, Lair:2) a scroll of random uselessness (39, -39, Lair:2) 15 sling bullets (47, 1, Lair:2) 27 arrows (54, -45, Lair:2) a +0 club (54, -16, Lair:2) a +1 whip of electrocution Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 stones (6, 29, Lair:3) a +0 leather armour (10, 16, Lair:3) a +0 chain mail (11, 23, Lair:3) a +0 ring mail 2 throwing nets a +0 mace (16, 36, Lair:3) a +0 ring mail (22, 44, Lair:3) an uncursed ring of protection from cold (23, 42, Lair:3) an uncursed amulet of regeneration (23, 43, Lair:3) a crystal ball of energy (23, 44, Lair:3) a +0 robe of magic resistance (26, 43, Lair:3) 6 curare-tipped needles (30, -7, Lair:3) a +0 leather armour (38, 0, Lair:3) 18 stones (43, 18, Lair:3) a +1 lajatang of protection (49, 19, Lair:3) 21 sling bullets (55, 26, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (3, 28, Lair:4) a +0 chain mail (6, 6, Lair:4) 5 needles of sleeping (10, 24, Lair:4) a +0 robe (11, 28, Lair:4) 14 sling bullets (12, 11, Lair:4) a +4 falchion of slicing (21, 14, Lair:4) 18 sling bullets (42, -11, Lair:4) 19 stones (50, 22, Lair:4) 4 tomahawks (51, -2, Lair:4) 23 stones (54, 25, Lair:4) a +0 flail (63, -3, Lair:4) an uncursed ring of loudness Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of boots (0, 1, Lair:5) a +0 helmet (8, -14, Lair:5) a scroll of torment (23, -2, Lair:5) a +0 mace (24, 7, Lair:5) a +0 pair of gloves (35, 9, Lair:5) a +0 scimitar (37, -11, Lair:5) a +0 demon whip of flaming (50, 16, Lair:5) a scroll of noise Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 dagger (0, 3, Lair:6) a +0 leather armour (12, -8, Lair:6) 18 arrows (22, 25, Lair:6) 4 tomahawks of returning (39, 13, Lair:6) a +2 pair of boots a +1 hat (48, -5, Lair:6) the +1 hand axe "Ubosiofock" {protect, *Slow rElec rF- Dex+9} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+9). It makes you vulnerable to fire. It insulates you from electricity. It may slow you when you take damage. (50, 34, Lair:6) a +0 pair of gloves (51, 34, Lair:6) a +0 robe (51, 35, Lair:6) a +0 scale mail (53, -2, Lair:6) a +0 hand axe (57, -21, Lair:6) 12 stones (57, -9, Lair:6) a +0 flail (59, -21, Lair:6) a +0 pair of gloves (59, 38, Lair:6) the +4 longbow of Ramar {flame, rPois Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from poison. Level 1 of the Shoals [Shop] Dacia's Distillery a potion of berserk rage (65 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of brilliance (52 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of berserk rage (65 gold) [Shop] Mynox's Antique Weapon Shoppe a +0 hand axe (105 gold) a +0 glaive (227 gold) a +0 flail (122 gold) a +5 battleaxe of venom (1218 gold) a +0 quarterstaff (140 gold) a +0 scythe (105 gold) a +1 glaive of pain (812 gold) a +0 morningstar (140 gold) (0, 0, Shoals:1) a +0 trident (3, -11, Shoals:1) a lightning rod (4/4) (5, -9, Shoals:1) a +0 trident (5, -6, Shoals:1) 2 arrows (6, -10, Shoals:1) a cursed -1 shortbow 13 arrows (6, -8, Shoals:1) an arrow (6, -7, Shoals:1) an arrow (6, 14, Shoals:1) 17 bolts (7, 19, Shoals:1) a +1 rapier of speed a cursed +0 robe (15, 12, Shoals:1) 20 stones (22, -2, Shoals:1) a cursed -1 quarterstaff a +0 hunting sling a +0 club a +0 hunting sling 47 sling bullets (22, -1, Shoals:1) a +0 spear a +0 hunting sling 24 stones (25, 3, Shoals:1) 20 sling bullets (27, 1, Shoals:1) 2 arrows (28, 2, Shoals:1) an arrow (30, -1, Shoals:1) a +0 shortbow 18 arrows (30, 2, Shoals:1) 2 arrows (31, 0, Shoals:1) an arrow (33, -5, Shoals:1) a wand of disintegration (12) (43, 17, Shoals:1) 17 arrows (49, 9, Shoals:1) a +0 spear a +0 hunting sling 23 sling bullets (50, -8, Shoals:1) 9 poisoned needles Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear a +0 hunting sling 14 stones (0, 1, Shoals:2) a +0 quarterstaff a +0 hunting sling 5 stones (1, -1, Shoals:2) 3 stones (3, -7, Shoals:2) a stone (3, -5, Shoals:2) a stone (3, -1, Shoals:2) a +0 spear (4, -6, Shoals:2) 2 stones (4, -4, Shoals:2) a wand of flame (24) (4, -2, Shoals:2) 31 stones (8, 3, Shoals:2) a +0 broad axe (11, -3, Shoals:2) 13 sling bullets (12, -14, Shoals:2) a +0 trident (13, 3, Shoals:2) a +0 shortbow (14, -25, Shoals:2) 20 stones a +2 hunting sling of flaming a +0 spear (14, -23, Shoals:2) a stone (14, -13, Shoals:2) a throwing net (14, 12, Shoals:2) a tomahawk (15, -22, Shoals:2) a stone (15, -20, Shoals:2) a stone (15, 11, Shoals:2) a +0 club a +0 hunting sling 25 sling bullets a tomahawk (15, 22, Shoals:2) a +0 trident (15, 26, Shoals:2) a +7 fustibalus (16, -18, Shoals:2) a stone (16, 10, Shoals:2) a +0 glaive (16, 11, Shoals:2) 18 stones a +0 hunting sling a +0 club a +0 trident 2 tomahawks (16, 12, Shoals:2) a +0 halberd 2 tomahawks (17, -18, Shoals:2) a stone (17, 9, Shoals:2) a tomahawk (17, 10, Shoals:2) a tomahawk (17, 12, Shoals:2) a tomahawk a +0 spear (18, -15, Shoals:2) 18 arrows (18, 11, Shoals:2) a +0 robe a +0 trident (18, 12, Shoals:2) 13 stones a +0 hunting sling a +0 spear (18, 31, Shoals:2) a wand of paralysis (16) (21, -10, Shoals:2) 15 stones (25, -19, Shoals:2) a +0 trident (26, -20, Shoals:2) a +0 spear (26, 16, Shoals:2) 23 bolts (27, -20, Shoals:2) a +0 spear of venom (27, 3, Shoals:2) a +0 ring mail (29, -18, Shoals:2) a throwing net (30, -16, Shoals:2) a +0 leather armour (35, 19, Shoals:2) a tomahawk (36, 20, Shoals:2) 2 tomahawks (40, 20, Shoals:2) a +0 trident 5 tomahawks (41, 2, Shoals:2) a +0 robe (41, 23, Shoals:2) the +0 scythe of Tainye {pain, Int+3 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It makes you more stealthy. (42, 3, Shoals:2) 19 arrows (43, -3, Shoals:2) a +0 robe a +2 rapier of venom (46, -13, Shoals:2) a +0 trident (47, 4, Shoals:2) a cursed +0 robe a +0 rapier of freezing (50, 8, Shoals:2) a +0 trident (51, 5, Shoals:2) a +3 rapier of venom a +0 robe (51, 6, Shoals:2) 3 tomahawks (53, 4, Shoals:2) a +0 rapier a +0 robe (54, 3, Shoals:2) a +0 trident 4 tomahawks (55, 7, Shoals:2) a +0 centaur barding (59, 21, Shoals:2) 21 stones (61, -14, Shoals:2) a book of Battle Level 3 of the Shoals (0, 0, Shoals:3) a cursed +0 scale mail (8, 1, Shoals:3) a +0 hand crossbow (18, -26, Shoals:3) a +0 trident (26, -28, Shoals:3) 17 stones (32, -41, Shoals:3) a wand of flame (28) (33, -32, Shoals:3) a +0 spear (33, -29, Shoals:3) 15 arrows (36, -3, Shoals:3) a +0 trident a throwing net (37, -35, Shoals:3) a +0 quarterstaff (49, -10, Shoals:3) a +0 glaive (51, -6, Shoals:3) 19 stones Level 4 of the Shoals [Shop] Moshap's Gadget Emporium a lightning rod (4/4) (480 gold) a wand of iceblast (11) (180 gold) a fan of gales (480 gold) a wand of clouds (4) (288 gold) a wand of paralysis (6) (96 gold) a crystal ball of energy (240 gold) a fan of gales (480 gold) a lamp of fire (480 gold) a wand of paralysis (9) (132 gold) a wand of iceblast (9) (156 gold) a lightning rod (4/4) (480 gold) a wand of polymorph (15) (204 gold) [Shop] Xyixt's Book Shop a book of Ice (975 gold) a book of the Dragon (1350 gold) a book of Changes (375 gold) a book of Battle (600 gold) a book of Burglary (1125 gold) a book of Flames (525 gold) a book of the Tempests (1050 gold) a book of Air (525 gold) the Papyrus of the Shifting Arsonist (885 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Blade Hands Transmutation 5 e - Bolt of Fire Conjuration/Fire 6 a book of Debilitation (600 gold) a book of Cantrips (300 gold) [Shop] Sekat's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) [Shop] Siweyt's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Shoals:4) a +0 quarterstaff of crushing (4, -31, Shoals:4) a +2 leather armour of cold resistance a +3 spear of piercing (4, -29, Shoals:4) 15 silver javelins 40 javelins (5, -32, Shoals:4) a +0 trident a +0 leather armour a +7 spear (5, -31, Shoals:4) a +3 antimagic spear (6, -33, Shoals:4) a +0 robe a +0 trident (6, -32, Shoals:4) a +0 spear of distortion a +0 robe a +6 rapier of draining a +0 leather armour a +0 spear of venom (6, -30, Shoals:4) a +0 robe a +0 trident (7, -32, Shoals:4) a cursed -2 leather armour a +0 trident of freezing a +0 trident (8, -39, Shoals:4) an uncursed staff of power (9, -34, Shoals:4) a +0 scale mail (9, 1, Shoals:4) a +0 robe a +0 rapier (10, -16, Shoals:4) a +0 trident (11, -34, Shoals:4) a +0 spear (14, -2, Shoals:4) a +0 robe a +3 trident of freezing (14, -1, Shoals:4) a +0 spear (15, -1, Shoals:4) a tomahawk a +0 trident (15, 0, Shoals:4) a +1 dagger of venom (16, -2, Shoals:4) a +0 spear (16, -1, Shoals:4) a +0 trident (17, -4, Shoals:4) a tomahawk (17, -3, Shoals:4) 2 tomahawks (17, -2, Shoals:4) a cursed -3 trident a +0 spear (17, -1, Shoals:4) a +0 leather armour a +2 spear of venom a +0 leather armour a +2 spear of piercing (17, 0, Shoals:4) a +0 trident (19, -7, Shoals:4) a tomahawk (30, -10, Shoals:4) a +1 short sword of speed (30, -9, Shoals:4) a +0 leather armour a +0 spear of piercing (31, -10, Shoals:4) 16 bolts (31, -6, Shoals:4) 20 stones (33, -35, Shoals:4) a fan of gales (33, -24, Shoals:4) a +0 spear (34, -7, Shoals:4) 20 stones (35, -13, Shoals:4) a +0 trident (39, -34, Shoals:4) 9 bolts (43, -36, Shoals:4) a +0 spear (52, -30, Shoals:4) a large rock (53, -30, Shoals:4) a large rock (53, -28, Shoals:4) a cursed -1 trident (54, -27, Shoals:4) 2 large rocks (63, -37, Shoals:4) a +5 short sword of draining (64, -38, Shoals:4) a +0 trident a +0 robe (64, -36, Shoals:4) 3 large rocks Level 1 of the Snake Pit (0, 0, Snake:1) a +0 hand axe (2, -5, Snake:1) a throwing net (4, 16, Snake:1) a +0 blowgun (8, -6, Snake:1) a +0 mace (9, 27, Snake:1) 3 stones (13, -6, Snake:1) a +0 buckler (13, 12, Snake:1) a +0 vampiric battleaxe a +0 glaive (13, 13, Snake:1) a +0 short sword a +0 flail of crushing (14, 12, Snake:1) a +0 spear of venom (15, 14, Snake:1) a +0 trident (17, 13, Snake:1) a +2 chain mail of cold resistance (17, 20, Snake:1) 20 bolts (18, -9, Snake:1) an uncursed staff of fire (21, -20, Snake:1) a +0 spear (24, -19, Snake:1) a potion of lignification (24, -18, Snake:1) a +0 leather armour (28, -19, Snake:1) a +0 glaive (28, 27, Snake:1) a +0 spear (32, -22, Snake:1) 12 arrows (38, 26, Snake:1) a +0 leather armour of poison resistance (38, 34, Snake:1) a +0 hunting sling (40, -2, Snake:1) 14 poisoned needles (40, 1, Snake:1) a +0 war axe (49, -4, Snake:1) a +0 scimitar a +0 robe (52, 20, Snake:1) a scroll of noise (56, -5, Snake:1) a +0 flail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 battleaxe (0, 3, Snake:2) a +0 hand axe (1, -1, Snake:2) a +0 mace a +0 robe a +0 quarterstaff a +0 robe (1, 2, Snake:2) a +0 glaive a +0 robe (2, -1, Snake:2) a +0 scimitar (7, 9, Snake:2) a cursed +0 chain mail (9, 8, Snake:2) 11 poisoned needles (9, 15, Snake:2) a +0 robe a +0 glaive (9, 16, Snake:2) a +0 halberd (10, 14, Snake:2) a +0 battleaxe (10, 15, Snake:2) a +0 flail (11, 13, Snake:2) a +0 robe a +0 halberd (15, 24, Snake:2) a +0 large shield a +0 robe a +0 mace (16, -11, Snake:2) a lamp of fire (16, 20, Snake:2) a +4 dagger of electrocution (17, 25, Snake:2) a +0 robe a +0 spear (18, 22, Snake:2) a +0 war axe (18, 25, Snake:2) 6 tomahawks of dispersal (19, -15, Snake:2) 27 arrows (19, 22, Snake:2) a +0 hand axe (19, 25, Snake:2) a +0 robe a +1 whip of pain (20, -19, Snake:2) 29 stones (22, 16, Snake:2) 6 stones (24, -11, Snake:2) a +0 short sword a +0 robe (28, 22, Snake:2) a +0 plate armour (36, 27, Snake:2) a +0 club (38, -18, Snake:2) 4 bolts (38, -17, Snake:2) 21 bolts a +0 long sword a +0 arbalest (40, -16, Snake:2) a +0 short sword (41, 19, Snake:2) a +0 dire flail (50, 14, Snake:2) a +0 whip (52, 10, Snake:2) a +0 mace (57, 2, Snake:2) a +0 dagger of venom a +0 robe Level 3 of the Snake Pit [Shop] Bade Vaw's Magic Scroll Boutique a scroll of remove curse (36 gold) a scroll of magic mapping (42 gold) a scroll of fog (24 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of torment (90 gold) a scroll of immolation (42 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) [Shop] Metappoc's General Store 2 potions of ambrosia (160 gold) 14 stones (14 gold) a ration (50 gold) a scroll of identify (20 gold) a potion of cancellation (80 gold) 18 stones (18 gold) a potion of might (40 gold) a scroll of amnesia (35 gold) [Shop] Niugosen's Antique Armour Shop a +0 scale mail (104 gold) a +0 plate armour (598 gold) a +0 robe (18 gold) a +0 ring mail of cold resistance (286 gold) a +1 robe of resistance (850 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +3 plate armour of cold resistance (1170 gold) [Shop] Jaresh's Book Emporium a book of Misfortune (240 gold) a book of Beasts (660 gold) Liss's Disquisition on Ensnaring Transmigration (564 gold) Spells Type Level a - Beastly Appendage Transmutation 1 b - Inner Flame Hexes/Fire 3 c - Petrify Transmutation/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Dragon Form Transmutation 7 a book of Fire (780 gold) a book of Enchantments (600 gold) a book of Minor Magic (240 gold) a book of Air (420 gold) a book of Battle (480 gold) Pacol's Reference Book on Congealing Changing (648 gold) Spells Type Level a - Freeze Ice 1 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 e - Simulacrum Ice/Necromancy 6 a book of Debilitation (480 gold) a book of Beasts (660 gold) the Compendium of Sinister Air (848 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Corpse Rot Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Poisonous Vapours Poison/Air 2 f - Excruciating Wounds Charms/Necromancy 5 g - Conjure Ball Lightning Conjuration/Air 6 a book of Enchantments (600 gold) a book of Beasts (660 gold) (0, 0, Snake:3) a +2 halberd of freezing (2, 2, Snake:3) a +0 robe (3, -41, Snake:3) a +0 robe (4, -25, Snake:3) 13 stones (8, -34, Snake:3) a +0 trident (8, -21, Snake:3) a +0 falchion (18, -29, Snake:3) a +0 quarterstaff (18, -2, Snake:3) a +2 cloak of poison resistance (23, -19, Snake:3) a bolt (24, -19, Snake:3) a bolt (25, -41, Snake:3) an arrow (26, -41, Snake:3) an arrow (26, -18, Snake:3) a bolt (27, -41, Snake:3) an arrow (27, -28, Snake:3) a +0 club (28, -41, Snake:3) an arrow (28, -16, Snake:3) a bolt (29, -41, Snake:3) 7 arrows (29, -16, Snake:3) 7 bolts (30, -41, Snake:3) an arrow (30, -16, Snake:3) 5 bolts (30, -15, Snake:3) 9 bolts a +0 glaive a +0 arbalest (31, -41, Snake:3) an arrow (31, -15, Snake:3) 4 bolts a +0 trident a +0 arbalest (32, -41, Snake:3) a +0 flail of protection a +1 longbow of flaming a +0 robe (34, -2, Snake:3) a +0 flail a +0 robe (40, 1, Snake:3) a +0 vampiric spear a cursed +0 robe (41, -10, Snake:3) a +0 ring mail (50, -18, Snake:3) a +0 short sword (53, -14, Snake:3) 29 bolts (54, -42, Snake:3) an uncursed ring of flight (56, -29, Snake:3) a +0 glaive Level 4 of the Snake Pit (0, 0, Snake:4) an arrow (1, -2, Snake:4) a +0 halberd (1, 1, Snake:4) 3 arrows (2, -2, Snake:4) 4 arrows (2, -1, Snake:4) 2 arrows a +0 club (2, 0, Snake:4) a +0 short sword (3, -3, Snake:4) 6 arrows a +0 battleaxe a +0 shortbow (3, 0, Snake:4) 3 arrows (3, 1, Snake:4) an arrow (3, 2, Snake:4) 2 arrows (3, 3, Snake:4) an arrow (8, -5, Snake:4) a +0 battleaxe a +0 robe (11, 19, Snake:4) a +0 robe a +0 whip (11, 30, Snake:4) a bolt a +0 mace a +0 arbalest (12, 30, Snake:4) 4 bolts (12, 32, Snake:4) 4 bolts (13, 32, Snake:4) a bolt (15, 32, Snake:4) a bolt (16, 30, Snake:4) 6 bolts (17, 29, Snake:4) a +0 robe a +0 scimitar (17, 32, Snake:4) a bolt (18, 30, Snake:4) 2 bolts (20, 36, Snake:4) a +0 longbow a +0 war axe 8 arrows (20, 37, Snake:4) 4 arrows (20, 43, Snake:4) an arrow (22, 33, Snake:4) a +2 flail of protection (26, 22, Snake:4) a cursed +0 flail (27, 29, Snake:4) 14 bolts a +0 long sword a +0 arbalest 8 arrows a +0 battleaxe a +0 shortbow (28, 30, Snake:4) 10 arrows 3 bolts a +0 battleaxe (29, 14, Snake:4) a +0 flail (29, 15, Snake:4) a +0 shield a +0 robe a +0 scimitar a +0 robe a +0 dagger of venom a +0 long sword (29, 16, Snake:4) a +0 flail (29, 17, Snake:4) 17 bolts a +0 club a +0 large shield a +0 robe a +0 hand axe a +0 dire flail a +0 arbalest a +0 scimitar (29, 18, Snake:4) 10 bolts a +0 robe a +0 halberd a +0 spear a +0 robe a +0 short sword (29, 19, Snake:4) 2 bolts a +0 plate armour a +0 halberd a +2 scimitar of holy wrath a +0 hand axe a +0 robe a +0 trident a +0 robe a +1 pair of gloves (29, 20, Snake:4) a +1 dire flail of draining a +0 shield a +0 mace a +0 glaive a +0 robe a cursed +0 flail (29, 29, Snake:4) 2 arrows a bolt (29, 38, Snake:4) a +0 halberd (30, 8, Snake:4) a +0 trident (30, 13, Snake:4) a +0 robe (30, 20, Snake:4) 6 bolts a +0 mace a +0 robe a +0 dire flail (30, 21, Snake:4) a +0 robe a +0 glaive (30, 28, Snake:4) 4 arrows (30, 29, Snake:4) 2 arrows (31, 21, Snake:4) 3 arrows (31, 22, Snake:4) 11 arrows a +0 trident a +0 shortbow (32, 30, Snake:4) 2 arrows a +0 scimitar (33, -15, Snake:4) a +2 hat (33, 25, Snake:4) a +0 mace (33, 29, Snake:4) a +0 shield a cursed -1 mace (33, 30, Snake:4) an arrow a +0 robe a +0 scimitar (34, 29, Snake:4) a +2 shield (35, 17, Snake:4) 2 bolts 3 arrows (35, 26, Snake:4) a +0 robe a +0 halberd (36, -6, Snake:4) a +0 long sword (36, 17, Snake:4) 5 bolts 2 arrows (36, 20, Snake:4) a +0 dire flail (36, 21, Snake:4) a +1 flail of draining (36, 28, Snake:4) a +0 long sword (37, 13, Snake:4) an arrow (37, 20, Snake:4) 3 bolts (38, 8, Snake:4) a bolt (38, 14, Snake:4) 3 arrows 4 bolts a +0 mace a +0 robe (38, 15, Snake:4) 6 bolts 14 arrows a +1 long sword of slicing a -2 arbalest (38, 17, Snake:4) a bolt 2 arrows (38, 19, Snake:4) 26 bolts a -3 dire flail a -2 arbalest a +2 long sword of slicing (38, 20, Snake:4) a +0 flail (38, 21, Snake:4) a +0 long sword (38, 23, Snake:4) a +0 hand axe a +0 robe (39, 15, Snake:4) 2 arrows a +0 hand axe a +0 quarterstaff a +0 robe of positive energy (39, 16, Snake:4) 4 bolts a +0 naga barding of fire resistance 12 arrows a +0 trident of venom a +0 longbow (39, 29, Snake:4) a +0 robe a +3 dagger of venom (40, 16, Snake:4) 2 bolts (41, -1, Snake:4) a +0 flail (41, 16, Snake:4) an arrow (42, 15, Snake:4) an arrow (42, 16, Snake:4) 2 arrows a +1 broad axe of draining (43, 14, Snake:4) a +0 halberd a +0 robe (43, 16, Snake:4) a +0 trident a +0 longbow (44, 15, Snake:4) a +0 long sword (48, 8, Snake:4) a +0 flail a +0 robe (54, -7, Snake:4) a bolt a +0 club a +0 robe (54, -5, Snake:4) 6 bolts (54, -4, Snake:4) a +0 robe a +0 halberd (54, -3, Snake:4) a +0 robe a +0 flail (55, -4, Snake:4) a +0 robe 15 bolts a +0 glaive a +0 arbalest (56, 0, Snake:4) a +0 hand axe (59, 27, Snake:4) a +0 ring mail Level 5 of the Pits of Slime (0, 0, Slime:5) a phial of floods (1, -2, Slime:5) a +0 plate armour (1, -1, Slime:5) a +4 hunting sling of flaming (1, 0, Slime:5) a sack of spiders (1, 1, Slime:5) a +0 plate armour (1, 7, Slime:5) 15 stones (1, 8, Slime:5) the +10 glaive of Classification {flame, rF+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It affects your magic capacity (+9). (2, -2, Slime:5) an uncursed staff of poison (2, -1, Slime:5) a +0 chain mail (2, 1, Slime:5) a sack of spiders (2, 9, Slime:5) an uncursed amulet of magic regeneration (2, 10, Slime:5) a wand of iceblast (8) (3, -4, Slime:5) an uncursed amulet of the gourmand (3, -2, Slime:5) the cursed +3 hunting sling of Ytsuogoth {speed, MP+9} Attacks with this weapon are significantly faster. It affects your magic capacity (+9). It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (3, -1, Slime:5) a +2 hand axe of venom (3, 9, Slime:5) a +3 leather armour (3, 10, Slime:5) a +0 scimitar (4, -3, Slime:5) a cursed +0 robe (4, -1, Slime:5) a +0 club (4, 1, Slime:5) a phial of floods (4, 6, Slime:5) a +2 hand crossbow of flaming (4, 8, Slime:5) a +0 battleaxe (4, 10, Slime:5) a +0 ring mail (8, 4, Slime:5) the +8 long sword "Pyapsyal" {freeze, +Rage +Fly rPois rC-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from poison. It lets you fly. It lets you go berserk. (9, -3, Slime:5) 5 curare-tipped needles (9, 6, Slime:5) the +8 halberd of False Hope {vamp, Int+4 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (+2). (9, 8, Slime:5) a wand of paralysis (14) (9, 10, Slime:5) a +0 morningstar (10, 8, Slime:5) an uncursed staff of air (10, 11, Slime:5) a wand of paralysis (15) (11, 0, Slime:5) an uncursed staff of wizardry (11, 1, Slime:5) 23 stones (11, 7, Slime:5) a +0 buckler of protection (11, 8, Slime:5) a +0 battleaxe (11, 9, Slime:5) a +3 chain mail of cold resistance (11, 10, Slime:5) 21 bolts (12, 7, Slime:5) 25 stones (12, 8, Slime:5) a +2 trident of venom (12, 9, Slime:5) 26 bolts (13, 0, Slime:5) 4 large rocks (13, 8, Slime:5) a wand of polymorph (20) Level 1 of the Vaults (0, 0, Vaults:1) a +0 dagger (4, 23, Vaults:1) a +0 falchion a +0 ring mail a +0 giant club a +0 war axe a +0 plate armour (4, 24, Vaults:1) a +0 short sword a +0 chain mail a +1 great sword of slicing a +0 plate armour a +0 flail a +0 scale mail (5, 1, Vaults:1) a +0 dire flail a +0 leather armour a +0 dagger a +0 longbow 20 arrows a +0 leather armour (5, 2, Vaults:1) a +0 long sword a +0 shortbow 25 arrows a +0 arbalest a +0 dagger a +0 arbalest 32 bolts (5, 23, Vaults:1) a +0 trident a +0 chain mail (6, -3, Vaults:1) a bolt (6, -1, Vaults:1) a +0 short sword (6, 1, Vaults:1) a +0 battleaxe a +0 shortbow 15 arrows a +0 leather armour a +2 short sword of draining a +0 leather armour (6, 2, Vaults:1) a +2 pair of boots of flying 2 arrows 2 bolts (6, 3, Vaults:1) a cursed +0 long sword a +0 leather armour a +0 shortbow 19 arrows a +0 arbalest 22 bolts (6, 4, Vaults:1) a +0 short sword a +0 shortbow 26 arrows a +0 leather armour a +0 rapier a +0 scale mail a +0 arbalest 3 bolts (6, 23, Vaults:1) a +0 club (7, 4, Vaults:1) a +0 longbow a +0 short sword 17 arrows a +0 leather armour (10, 31, Vaults:1) a +0 giant spiked club (11, 22, Vaults:1) 9 stones (12, 25, Vaults:1) a +0 giant spiked club a +0 dire flail (13, -3, Vaults:1) a +0 giant club (13, -2, Vaults:1) a +0 whip a +0 robe (13, -1, Vaults:1) a cursed -2 morningstar a +0 leather armour (13, 23, Vaults:1) a +0 leather armour a +0 great mace a +0 giant spiked club a cursed -2 giant spiked club (13, 24, Vaults:1) a +0 giant spiked club a +0 giant club (13, 40, Vaults:1) a +0 troll leather armour (14, -3, Vaults:1) a +0 giant spiked club (14, -1, Vaults:1) a +0 giant club a +0 giant club (14, 24, Vaults:1) a +0 giant club a +0 dire flail a +0 giant club a +0 dire flail (14, 42, Vaults:1) a +0 dire flail of crushing a +0 leather armour (17, 48, Vaults:1) 24 stones (18, 23, Vaults:1) a +0 giant club (22, 33, Vaults:1) a +0 ring mail (23, 3, Vaults:1) a +0 arbalest 25 bolts (26, 36, Vaults:1) a +0 flail a +0 leather armour (26, 37, Vaults:1) a +0 giant spiked club (26, 38, Vaults:1) a +2 long sword of draining a +0 chain mail a +0 flail of protection (27, 28, Vaults:1) a +0 short sword (28, 15, Vaults:1) a +0 arbalest 20 bolts (31, 18, Vaults:1) a +0 plate armour a +4 battleaxe (32, 14, Vaults:1) a +0 robe (32, 16, Vaults:1) a +0 robe a +0 flail (32, 18, Vaults:1) a +0 giant club (32, 24, Vaults:1) a +0 battleaxe (32, 25, Vaults:1) a +0 battleaxe a cursed -3 war axe a +0 trident (32, 26, Vaults:1) a cursed +0 glaive (32, 37, Vaults:1) a +0 great mace of protection a +0 leather armour (33, 18, Vaults:1) a large rock (33, 23, Vaults:1) a large rock (33, 24, Vaults:1) a +5 rapier of protection (33, 25, Vaults:1) 4 large rocks (36, -9, Vaults:1) a +0 leather armour (42, 2, Vaults:1) a +0 long sword a +0 arbalest 24 bolts a +0 scale mail of fire resistance a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour (42, 28, Vaults:1) 2 large rocks (42, 43, Vaults:1) an uncursed ring of ice (43, 1, Vaults:1) a +2 arbalest of velocity a +0 long sword 9 bolts a +0 ring mail (43, 2, Vaults:1) 3 bolts a +2 flail of protection (43, 3, Vaults:1) a +0 dire flail a +0 ring mail (43, 40, Vaults:1) a +0 giant club a +0 giant club a cursed -3 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club (44, 2, Vaults:1) a bolt a +0 dagger a cursed +0 robe (44, 3, Vaults:1) a +0 giant club a +0 giant club (44, 27, Vaults:1) a large rock a +0 chain mail a +3 war axe (44, 39, Vaults:1) the +10 shortbow "Liqiygan" {flame, rN+ Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from negative energy. (45, 26, Vaults:1) a +0 plate armour 4 tomahawks a +0 halberd (45, 27, Vaults:1) a +0 dire flail a +0 giant spiked club (45, 28, Vaults:1) a +0 ring mail a +0 morningstar (46, 27, Vaults:1) a +0 giant spiked club a cursed -3 giant club a cursed +0 giant spiked club (47, 15, Vaults:1) a +0 scale mail (47, 26, Vaults:1) a wand of paralysis (19) (47, 27, Vaults:1) a +0 giant club (48, 2, Vaults:1) a bolt (51, 13, Vaults:1) a +0 great mace (54, 4, Vaults:1) 2 large rocks (54, 5, Vaults:1) a +0 robe a +0 giant spiked club a +0 giant club a +0 longbow 25 arrows (54, 6, Vaults:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (55, 4, Vaults:1) an arrow (56, 4, Vaults:1) an arrow (56, 40, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant club (56, 53, Vaults:1) 31 bolts (57, 4, Vaults:1) a large rock (57, 40, Vaults:1) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 robe a +0 club (59, 40, Vaults:1) a +0 giant spiked club a +0 giant club (68, 45, Vaults:1) a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 robe (1, 19, Vaults:2) a lamp of fire (1, 20, Vaults:2) a bolt (3, 20, Vaults:2) a bolt (8, 5, Vaults:2) a +0 giant club (8, 6, Vaults:2) 21 stones (8, 24, Vaults:2) a +0 arbalest 11 bolts (10, 4, Vaults:2) a +0 robe (10, 5, Vaults:2) a +0 great mace a +0 ring mail (11, 4, Vaults:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (13, -23, Vaults:2) 22 stones (22, 5, Vaults:2) a +0 leather armour a +0 rapier (22, 6, Vaults:2) a +3 leather armour a +2 morningstar of crushing a +0 chain mail a +0 morningstar (25, 7, Vaults:2) the +6 spear "Seossi" {pierce, rF+ Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from fire. It makes you more stealthy. (26, 7, Vaults:2) a +0 plate armour a +0 long sword (26, 8, Vaults:2) a +0 chain mail a +0 dire flail (35, 23, Vaults:2) a bolt (36, 21, Vaults:2) a +0 dire flail a +0 dire flail (37, 21, Vaults:2) a +0 broad axe a +0 scale mail (37, 23, Vaults:2) a +0 scale mail a +0 great mace (41, 18, Vaults:2) a cursed +0 scale mail 11 bolts a +0 arbalest a +0 long sword (41, 19, Vaults:2) a +2 ring mail of fire resistance (42, 18, Vaults:2) 7 large rocks a +0 robe a +0 long sword a +0 robe a +0 club a +0 flail a +2 leather armour of poison resistance (43, 17, Vaults:2) 5 large rocks (44, 16, Vaults:2) a +0 chain mail a large rock a +7 long sword of draining a +0 robe a +0 dagger (46, 14, Vaults:2) 20 stones a cursed +0 ring mail a +0 long sword (47, 9, Vaults:2) a +0 ring mail a +0 great mace (47, 11, Vaults:2) 4 large rocks (47, 12, Vaults:2) 4 large rocks (48, 3, Vaults:2) a +0 scale mail a cursed +0 dire flail (48, 12, Vaults:2) a +0 ring mail a +0 long sword (49, -31, Vaults:2) a +0 dagger (49, 11, Vaults:2) a large rock (50, -5, Vaults:2) a cursed +0 robe a +0 halberd (50, 0, Vaults:2) 3 arrows (51, -3, Vaults:2) 19 bolts a +3 arbalest (51, 11, Vaults:2) a bolt (51, 17, Vaults:2) a +0 shield (52, 6, Vaults:2) 12 arrows (52, 9, Vaults:2) a bolt (52, 12, Vaults:2) a bolt a large rock (54, 4, Vaults:2) 15 arrows a +0 shortbow (54, 5, Vaults:2) a +1 shortbow of freezing a cursed -2 shortbow 16 arrows (54, 6, Vaults:2) 19 arrows a +0 shortbow (54, 7, Vaults:2) a tomahawk a bolt (55, 16, Vaults:2) a crystal ball of energy (56, 3, Vaults:2) a bolt (56, 19, Vaults:2) 17 stones (58, 3, Vaults:2) a bolt (59, 1, Vaults:2) a +0 morningstar (59, 2, Vaults:2) 13 bolts a +0 arbalest a +0 plate armour a +0 great sword (59, 3, Vaults:2) a cursed -1 arbalest 29 bolts a +0 scale mail (60, -6, Vaults:2) a +0 plate armour a +0 long sword (60, -5, Vaults:2) a +0 ring mail 2 tomahawks a +0 hand axe (60, -3, Vaults:2) 19 bolts a +0 arbalest (60, -2, Vaults:2) 23 bolts a +0 arbalest (60, 0, Vaults:2) 14 bolts a +0 arbalest a +0 dagger (60, 1, Vaults:2) 2 tomahawks a cursed +0 robe a +0 dagger 17 bolts a +0 arbalest a +0 arbalest a +0 leather armour 22 arrows a +0 short sword a +0 shortbow (60, 2, Vaults:2) a +0 long sword a +0 ring mail a cursed -3 flail (61, -11, Vaults:2) a +0 ring mail (61, -6, Vaults:2) 22 bolts a +0 arbalest (61, -5, Vaults:2) 2 bolts a +0 morningstar a +0 scale mail (61, -4, Vaults:2) a bolt a +0 troll leather armour (61, -3, Vaults:2) a tomahawk a +0 arbalest 26 bolts (61, -2, Vaults:2) the +6 quarterstaff of Karma {freeze, rC+ Int-5 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-5). It protects you from cold. It makes you more stealthy. 4 bolts a +2 vampiric halberd a +0 plate armour (61, 0, Vaults:2) 3 bolts a +0 chain mail a +0 whip a +0 dagger a +0 robe a +3 arbalest a +0 war axe a +2 robe (61, 1, Vaults:2) 4 bolts a +0 chain mail a +0 dagger a +0 scale mail a +2 dire flail a +0 war axe a +0 scale mail a +0 giant spiked club a +0 long sword a +0 ring mail a cursed -1 giant club a +0 morningstar a +0 ring mail a +0 dire flail a +0 dire flail (62, -28, Vaults:2) a +0 great sword of flaming (62, -2, Vaults:2) 21 bolts a +0 arbalest (62, 1, Vaults:2) a bolt a +3 demon trident of venom (66, 16, Vaults:2) a bolt (67, 17, Vaults:2) a +0 dagger a +0 robe (68, -25, Vaults:2) an uncursed staff of cold a +0 robe a +2 scimitar of venom a +0 plate armour a +2 short sword of speed a +0 plate armour an uncursed amulet of guardian spirit a +0 arbalest 7 bolts (68, 17, Vaults:2) a +1 long sword of slicing a +0 arbalest 9 bolts a +0 ring mail (69, -25, Vaults:2) a cursed -2 whip a +0 chain mail a +0 dire flail a +0 dire flail (69, -24, Vaults:2) a +1 glaive of flaming a +0 chain mail (69, -19, Vaults:2) a +0 falchion Level 3 of the Vaults (0, 0, Vaults:3) a bolt (2, -1, Vaults:3) 2 bolts (3, 0, Vaults:3) a +0 robe a +0 dagger (3, 34, Vaults:3) a +0 morningstar (4, 48, Vaults:3) an arrow (5, -15, Vaults:3) a +0 giant spiked club a +0 giant spiked club (5, 0, Vaults:3) a +0 leather armour (5, 46, Vaults:3) a +0 shortbow (5, 47, Vaults:3) 13 arrows (5, 48, Vaults:3) a +0 shortbow 22 arrows (5, 49, Vaults:3) a +0 longbow a +2 dagger of protection a +0 leather armour 8 arrows (5, 50, Vaults:3) 3 arrows (6, -17, Vaults:3) a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 dire flail a +0 giant club (6, -16, Vaults:3) a +0 giant club (6, -15, Vaults:3) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (6, 46, Vaults:3) a +0 shortbow 16 arrows (6, 47, Vaults:3) a +0 shortbow 12 arrows (6, 48, Vaults:3) a +0 shortbow 19 arrows (7, -15, Vaults:3) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 robe (7, 0, Vaults:3) a potion of degeneration a +0 arbalest 13 bolts a +0 plate armour a +3 great mace (7, 1, Vaults:3) a +1 robe of magic resistance a +0 dagger a +0 club (7, 45, Vaults:3) an arrow (23, 5, Vaults:3) a +0 plate armour a +3 great mace (23, 41, Vaults:3) a +0 dire flail a +0 scale mail (34, -2, Vaults:3) a +0 chain mail (40, 18, Vaults:3) 25 stones (41, 22, Vaults:3) 18 stones (42, 0, Vaults:3) a +1 mace of draining (42, 14, Vaults:3) a +0 giant spiked club a +0 giant spiked club (42, 15, Vaults:3) 5 large rocks a +0 giant club (42, 16, Vaults:3) a +0 giant spiked club a +0 giant spiked club (42, 49, Vaults:3) a fan of gales (43, 5, Vaults:3) 3 large rocks (43, 7, Vaults:3) a wand of disintegration (14) (43, 14, Vaults:3) a +0 robe a +0 club (44, 37, Vaults:3) a +0 ring mail a +0 dire flail (44, 38, Vaults:3) a +0 scale mail a +0 flail (45, 9, Vaults:3) a +0 robe (47, -14, Vaults:3) a +0 morningstar a +0 ring mail (47, 20, Vaults:3) a large rock (52, -14, Vaults:3) a +0 giant spiked club a +0 giant club a +0 whip (53, -14, Vaults:3) a +0 giant club a +0 giant club a +0 giant club (53, 0, Vaults:3) a +0 chain mail (53, 36, Vaults:3) a +0 great sword (54, 30, Vaults:3) an arrow (54, 34, Vaults:3) an arrow (54, 35, Vaults:3) 2 arrows (54, 38, Vaults:3) an arrow (54, 40, Vaults:3) an arrow (54, 43, Vaults:3) an arrow (54, 44, Vaults:3) an arrow (54, 47, Vaults:3) an arrow (55, 50, Vaults:3) an arrow (60, 50, Vaults:3) a +0 shortbow a +0 dagger a +0 leather armour (61, 38, Vaults:3) a cursed ring of loudness (65, -7, Vaults:3) a scroll of torment (65, 20, Vaults:3) a +0 mace a +0 chain mail (66, -3, Vaults:3) a +0 arbalest a +0 arbalest 35 bolts (66, 20, Vaults:3) a +0 dire flail a +0 plate armour a +4 battleaxe a +2 plate armour of positive energy (66, 21, Vaults:3) a +0 flail (67, -4, Vaults:3) 16 bolts a +1 arbalest of flaming (67, -3, Vaults:3) 12 bolts a +0 arbalest (67, -2, Vaults:3) a bolt (68, 0, Vaults:3) a bolt (70, 4, Vaults:3) a bolt (70, 10, Vaults:3) a +0 mace of protection a +0 ring mail +0 fire dragon scales (71, 3, Vaults:3) a bolt (71, 8, Vaults:3) a bolt (71, 11, Vaults:3) a bolt (71, 14, Vaults:3) a +0 arbalest 28 bolts (71, 15, Vaults:3) a +0 arbalest a +0 arbalest 71 bolts (72, 9, Vaults:3) 2 bolts (72, 14, Vaults:3) a +0 arbalest a +0 arbalest of velocity 45 bolts (72, 15, Vaults:3) a +0 arbalest 22 bolts (72, 16, Vaults:3) a bolt (72, 17, Vaults:3) a bolt (72, 21, Vaults:3) a bolt (73, -3, Vaults:3) 18 poisoned needles (73, 14, Vaults:3) a +0 arbalest 10 bolts Level 4 of the Vaults [Shop] Nafut's Gadget Emporium a phantom mirror (660 gold) a crystal ball of energy (440 gold) a wand of flame (31) (363 gold) a fan of gales (880 gold) a wand of random effects (19) (231 gold) a wand of random effects (27) (319 gold) a wand of random effects (20) (242 gold) a lightning rod (4/4) (880 gold) a wand of flame (31) (363 gold) a phantom mirror (660 gold) a wand of polymorph (7) (198 gold) [Shop] Fofira's Assorted Antiques a cursed -1 mace (5 gold) a potion of brilliance (204 gold) a potion of invisibility (408 gold) a scroll of identify (102 gold) an uncursed amulet of guardian spirit (1530 gold) an uncursed ring of magical power (1020 gold) a scroll of identify (102 gold) a +0 chain mail (229 gold) a +0 chain mail (229 gold) a scroll of identify (102 gold) a scroll of noise (51 gold) [Shop] Zity's Armour Shoppe a +0 chain mail (85 gold) a +0 plate armour (437 gold) a +0 helmet (85 gold) a +2 plate armour of cold resistance (760 gold) a +0 chain mail (85 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) [Shop] Focuitan's Gadget Emporium a crystal ball of energy (380 gold) a crystal ball of energy (380 gold) a lamp of fire (760 gold) a phial of floods (760 gold) a sack of spiders (380 gold) a crystal ball of energy (380 gold) a wand of flame (39) (389 gold) a crystal ball of energy (380 gold) a box of beasts (380 gold) a wand of acid (4) (304 gold) a sack of spiders (380 gold) (0, 0, Vaults:4) a scroll of vulnerability (1, -3, Vaults:4) 2 bolts (2, 1, Vaults:4) 2 bolts (2, 2, Vaults:4) 2 bolts (3, -3, Vaults:4) a +0 scale mail a +0 falchion (4, -2, Vaults:4) the +0 longbow "Usmel" {velocity, +Blink rElec rF- rC-} Any arrow fired from it inflicts extra damage. It makes you vulnerable to fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. (5, -6, Vaults:4) 17 bolts a +0 arbalest (5, -5, Vaults:4) 8 bolts a +0 arbalest (6, -5, Vaults:4) a bolt (7, 0, Vaults:4) a tomahawk (7, 1, Vaults:4) a tomahawk (8, -6, Vaults:4) 7 bolts a +0 arbalest (10, -5, Vaults:4) a +0 giant club a +0 giant club (10, -3, Vaults:4) a +0 giant club a +0 great mace a +0 chain mail a +0 flail a +0 leather armour a +0 great mace a +0 ring mail a +0 giant club a +0 giant club a +0 club a +0 robe a +2 battleaxe of freezing (10, -1, Vaults:4) a +1 halberd a +0 plate armour (10, 0, Vaults:4) a +0 mace (10, 1, Vaults:4) a cursed -2 mace a +0 chain mail (10, 2, Vaults:4) a +0 hand axe 6 tomahawks a +0 plate armour (11, -5, Vaults:4) a +0 giant spiked club a +0 giant club (11, -4, Vaults:4) +0 fire dragon scales a +0 giant club (11, -3, Vaults:4) a +0 giant spiked club a +0 scale mail a +1 dire flail of venom a +0 shield a +0 plate armour a +0 war axe (11, -2, Vaults:4) a +0 plate armour a +0 bardiche (18, -12, Vaults:4) a +0 morningstar (18, -10, Vaults:4) a +0 ring mail (20, -16, Vaults:4) a +0 chain mail of fire resistance (20, -12, Vaults:4) a +0 quarterstaff (20, -10, Vaults:4) 16 bolts (22, 19, Vaults:4) 27 stones (25, 19, Vaults:4) a +0 flail of venom a +0 scale mail (26, -4, Vaults:4) 18 stones (26, -2, Vaults:4) 8 bolts a +0 arbalest (26, -1, Vaults:4) a +0 ring mail (26, 2, Vaults:4) 15 bolts a +0 arbalest (27, -1, Vaults:4) a large rock (27, 0, Vaults:4) a large rock (28, 1, Vaults:4) a bolt (29, -6, Vaults:4) a +0 glaive (30, -14, Vaults:4) a +0 arbalest 20 bolts (30, 2, Vaults:4) 25 stones (31, -7, Vaults:4) a +0 arbalest 14 bolts (31, -6, Vaults:4) 22 bolts a +0 arbalest (31, 15, Vaults:4) 26 stones (32, -15, Vaults:4) a bolt (32, -7, Vaults:4) 5 bolts (32, -6, Vaults:4) a +0 short sword of speed a +0 arbalest 20 bolts (32, 16, Vaults:4) a +0 flail a +0 ring mail (33, -10, Vaults:4) a bolt (33, -8, Vaults:4) 2 bolts (33, -6, Vaults:4) 14 bolts a +0 arbalest (34, -9, Vaults:4) 2 bolts (35, -9, Vaults:4) a +0 arbalest 18 bolts (36, -19, Vaults:4) a +2 short sword of protection a +0 leather armour (38, -18, Vaults:4) a +0 robe a +0 dagger (38, 9, Vaults:4) a potion of lignification (47, 10, Vaults:4) 23 stones (48, -21, Vaults:4) 17 bolts (48, -17, Vaults:4) 10 stones (48, -15, Vaults:4) a +0 pair of gloves of dexterity (48, -2, Vaults:4) 20 poisoned needles (49, -18, Vaults:4) 20 stones (49, -17, Vaults:4) a +0 helmet (64, 0, Vaults:4) a +0 giant spiked club (64, 1, Vaults:4) a +0 giant club (64, 2, Vaults:4) a cursed -3 giant spiked club a +0 robe a +0 mace a +0 leather armour (64, 3, Vaults:4) a +0 giant club (65, 3, Vaults:4) a +0 giant spiked club Level 5 of the Vaults (0, 0, Vaults:5) 4 large rocks (2, -15, Vaults:5) a +0 mace (2, -14, Vaults:5) a +0 long sword (5, -8, Vaults:5) a +0 shield (5, -7, Vaults:5) a +0 scimitar (5, 2, Vaults:5) a +0 ring mail (6, -9, Vaults:5) a +1 dagger of electrocution (6, -7, Vaults:5) a +0 scale mail (9, -14, Vaults:5) +0 shadow dragon scales (11, 20, Vaults:5) a +0 long sword (12, -13, Vaults:5) a cursed +0 dire flail a +0 ring mail (12, 10, Vaults:5) a sack of spiders (12, 14, Vaults:5) a +0 morningstar (13, -5, Vaults:5) 18 stones (13, 10, Vaults:5) a +3 morningstar (13, 11, Vaults:5) a sack of spiders (14, -11, Vaults:5) a bolt (14, 10, Vaults:5) the +4 dagger "Buniuf" {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (14, 14, Vaults:5) an uncursed staff of death (15, -12, Vaults:5) a +0 dire flail a +0 dire flail (15, -11, Vaults:5) a +0 flail (16, -13, Vaults:5) the +0 robe "Suraowus" {Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). a +0 arbalest 14 bolts (16, -12, Vaults:5) a +0 troll leather armour (16, 12, Vaults:5) a +1 war axe of freezing (16, 14, Vaults:5) a +0 long sword (21, -24, Vaults:5) a +0 hunting sling (21, -20, Vaults:5) 4 large rocks a +0 dagger a +0 robe a +0 great sword a +0 blowgun a cursed +0 leather armour (21, -19, Vaults:5) a +4 spear of venom a +0 arbalest 13 bolts (22, -23, Vaults:5) a +0 rapier (23, -3, Vaults:5) a +1 great sword of flaming (23, -2, Vaults:5) the +6 battleaxe of Reinforcement {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. a +0 arbalest 21 bolts a +0 ring mail (24, -23, Vaults:5) 23 stones (24, -21, Vaults:5) 17 stones (25, -3, Vaults:5) a +0 great mace of holy wrath a +0 ring mail (26, 13, Vaults:5) a +0 short sword (27, -3, Vaults:5) 2 large rocks a +3 great mace a +0 plate armour (27, 2, Vaults:5) a +0 arbalest 27 bolts (28, -5, Vaults:5) a +0 glaive a +0 chain mail (28, -4, Vaults:5) a cursed -2 large shield a +0 battleaxe a cursed +0 plate armour a +1 broad axe a +0 plate armour (28, -3, Vaults:5) a +2 battleaxe a +0 plate armour (28, -2, Vaults:5) a +2 great mace of protection a +0 chain mail a +0 great mace a +0 plate armour (28, -1, Vaults:5) a bolt a cursed +0 great sword a +0 chain mail (28, 0, Vaults:5) a cursed +0 great mace a +0 chain mail (28, 1, Vaults:5) a +1 long sword of electrocution (29, -5, Vaults:5) a +0 bardiche a +0 plate armour (29, -4, Vaults:5) a +0 battleaxe a +0 chain mail (29, -3, Vaults:5) 2 bolts a large rock (29, -2, Vaults:5) a large rock a +3 dire flail a +0 leather armour a +1 battleaxe of venom a +0 plate armour (29, -1, Vaults:5) a +2 long sword a +0 plate armour a cursed -1 halberd a +0 plate armour (30, -5, Vaults:5) a +0 war axe a +0 plate armour a +0 broad axe a +0 plate armour a +0 shield (30, -4, Vaults:5) a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 shield (30, -3, Vaults:5) a +0 broad axe a +0 plate armour a +0 war axe a +0 chain mail (30, -2, Vaults:5) a cursed -1 mace a +0 ring mail a +0 long sword a +0 long sword a +0 chain mail a +0 shield a +0 great mace a +0 chain mail 14 poisoned needles (30, 2, Vaults:5) a large rock (31, -5, Vaults:5) a bolt (31, -4, Vaults:5) a +1 war axe a +0 plate armour (31, -3, Vaults:5) a +2 long sword a +0 plate armour a +0 large shield (31, -1, Vaults:5) a +0 short sword (31, 2, Vaults:5) the +2 trident of Benevolence {freeze, +Inv rC- MR+++ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 leather armour an uncursed amulet of guardian spirit a large rock (31, 3, Vaults:5) a bolt (32, -5, Vaults:5) a +4 broad axe a +0 arbalest a +0 arbalest 38 bolts (32, -4, Vaults:5) 2 bolts (32, 2, Vaults:5) a +1 battleaxe of freezing a +2 flail of draining a +0 arbalest of velocity 11 bolts a potion of lignification a scroll of random uselessness 6 large rocks (33, -6, Vaults:5) a bolt (33, -5, Vaults:5) a +0 arbalest a +0 arbalest 31 bolts (33, -4, Vaults:5) a +0 dire flail a +0 dire flail a +0 long sword (33, -3, Vaults:5) a bolt a large rock (33, -2, Vaults:5) 2 bolts (33, 0, Vaults:5) a +0 short sword (33, 1, Vaults:5) a large rock a +0 halberd a +0 chain mail (33, 2, Vaults:5) a large rock a +0 morningstar (33, 3, Vaults:5) a +0 long sword a +0 scale mail 3 large rocks (33, 4, Vaults:5) a stone a large rock (33, 5, Vaults:5) a stone (33, 6, Vaults:5) a stone (33, 7, Vaults:5) 4 large rocks a +2 long sword 19 stones a +0 chain mail (34, -6, Vaults:5) 2 bolts (34, -3, Vaults:5) 2 bolts (34, 0, Vaults:5) a +0 dire flail a +0 dire flail (34, 4, Vaults:5) a bolt (34, 10, Vaults:5) a stone (34, 12, Vaults:5) a +0 morningstar 8 stones a +0 ring mail (34, 16, Vaults:5) a +0 long sword (34, 17, Vaults:5) a +0 great sword a +0 chain mail (35, -7, Vaults:5) a +0 dire flail a +1 dire flail of draining (35, -6, Vaults:5) 2 bolts (35, -3, Vaults:5) a +0 arbalest a +0 arbalest 35 bolts (35, -2, Vaults:5) the +8 arbalest "Vacofats" {venom, rC+ rN+} It poisons the ammo it fires. It protects you from cold. It protects you from negative energy. a +0 arbalest 20 bolts (35, -1, Vaults:5) a +0 arbalest 15 bolts (35, 0, Vaults:5) a +0 war axe a +0 plate armour a +0 large shield (35, 16, Vaults:5) a +1 great sword of flaming (36, -16, Vaults:5) a +4 battleaxe of freezing (36, -7, Vaults:5) a bolt (36, 6, Vaults:5) 2 bolts (37, -8, Vaults:5) 2 bolts (37, 17, Vaults:5) a cursed -2 spear a +0 robe (38, -13, Vaults:5) a +0 chain mail (38, -9, Vaults:5) a +0 flail a +0 arbalest a +0 scale mail 13 bolts (38, -8, Vaults:5) a +1 great sword a +0 ring mail (38, 0, Vaults:5) a +0 dire flail a +0 great mace (38, 18, Vaults:5) a cursed -2 giant spiked club a +0 giant spiked club (39, -14, Vaults:5) a +0 crystal plate armour a +0 long sword (39, -9, Vaults:5) a +0 dire flail a +0 dire flail of protection (40, -13, Vaults:5) a +0 halberd a +3 ring mail of magic resistance (40, 21, Vaults:5) a +0 giant spiked club a cursed -3 giant club (41, -11, Vaults:5) a +0 giant club a +0 giant club a +2 battleaxe of electrocution a +0 chain mail (41, -10, Vaults:5) a +0 dire flail a +0 dire flail (41, 20, Vaults:5) a +0 giant spiked club a +0 giant spiked club (41, 21, Vaults:5) a +3 battleaxe of flaming a +0 plate armour (42, -11, Vaults:5) a +0 giant club (42, -9, Vaults:5) a +1 whip of freezing a +0 robe an uncursed ring of protection from magic a +0 giant club a +0 giant spiked club (43, -11, Vaults:5) a +0 giant club a +0 giant club (43, -10, Vaults:5) a bolt a +0 giant club a +0 giant club a +2 war axe of chopping a cursed +0 plate armour (43, -9, Vaults:5) a +0 giant spiked club a +0 giant club (43, 8, Vaults:5) a +2 vampiric long sword (43, 16, Vaults:5) a +2 hand crossbow of freezing (44, -13, Vaults:5) a +0 halberd of freezing a +0 plate armour (44, -12, Vaults:5) a +0 war axe a +0 chain mail a +3 dire flail of protection a +0 chain mail (45, -12, Vaults:5) a +0 war axe a +0 chain mail a +0 shield (45, -11, Vaults:5) a bolt (45, 6, Vaults:5) a +0 pair of gloves of dexterity (45, 7, Vaults:5) a +0 scale mail of magic resistance (45, 8, Vaults:5) 13 stones (45, 10, Vaults:5) 17 stones (45, 19, Vaults:5) a book of Spatial Translocations (46, -20, Vaults:5) a fan of gales (46, -12, Vaults:5) a +0 falchion a +0 ring mail (47, -20, Vaults:5) a lamp of fire (47, 8, Vaults:5) an uncursed staff of summoning (47, 16, Vaults:5) a +6 mace of protection (48, -20, Vaults:5) a +2 leather armour of fire resistance (48, 6, Vaults:5) a +0 leather armour (49, -20, Vaults:5) the +4 scythe of Due Proportion {antimagic, rC++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. (50, -19, Vaults:5) 20 stones (51, -19, Vaults:5) a +0 ring mail (51, -18, Vaults:5) a +0 plate armour (52, -19, Vaults:5) a +0 leather armour a book of Unlife (52, -18, Vaults:5) a +0 club (52, -17, Vaults:5) an uncursed amulet of guardian spirit (52, -13, Vaults:5) a book of Conjurations (52, -12, Vaults:5) 25 stones (54, -8, Vaults:5) a +0 dagger (57, -2, Vaults:5) a +0 dire flail a +0 giant club Level 1 of the Crypt (0, 0, Crypt:1) 7 tomahawks (6, -24, Crypt:1) a scroll of torment (14, -29, Crypt:1) 13 arrows (18, -6, Crypt:1) a +0 halberd (18, -5, Crypt:1) a +0 short sword (18, -4, Crypt:1) a +0 scimitar (19, -5, Crypt:1) a +0 robe (20, -5, Crypt:1) a +0 flail (20, 9, Crypt:1) a +0 robe (21, -6, Crypt:1) a +0 short sword (22, -21, Crypt:1) a +0 robe (22, 1, Crypt:1) a +0 robe (23, 9, Crypt:1) a +0 robe (24, 0, Crypt:1) a potion of blood (24, 5, Crypt:1) a cursed +0 robe a +1 robe of magic resistance a potion of blood (24, 6, Crypt:1) a +0 robe a potion of degeneration (24, 7, Crypt:1) a +0 great sword a +0 chain mail (25, -1, Crypt:1) a +0 war axe a cursed +0 plate armour a potion of blood (28, 10, Crypt:1) a +0 great mace a +0 chain mail (32, 6, Crypt:1) 5 needles of sleeping (32, 9, Crypt:1) a +0 long sword a +0 plate armour (33, -23, Crypt:1) a +0 robe a +0 robe a +0 dagger (34, -27, Crypt:1) a cursed -2 chain mail (35, -23, Crypt:1) a +0 leather armour (39, -31, Crypt:1) a +0 mace (45, -34, Crypt:1) a +0 scale mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (8, -12, Crypt:2) a +0 robe (8, 9, Crypt:2) 9 sling bullets (10, 13, Crypt:2) 8 curare-tipped needles (10, 17, Crypt:2) a +0 war axe (15, -11, Crypt:2) a +0 dagger a +0 robe (19, -13, Crypt:2) 18 stones (19, -9, Crypt:2) 10 poisoned needles (29, 17, Crypt:2) a +0 robe (30, 6, Crypt:2) a book of Necromancy (30, 16, Crypt:2) a +0 robe a potion of blood an uncursed staff of wizardry a +0 robe (31, 16, Crypt:2) a +0 robe (32, 13, Crypt:2) a +0 robe (33, 14, Crypt:2) a +0 dagger a +0 robe (34, 14, Crypt:2) 14 stones (35, -17, Crypt:2) 23 stones (36, -7, Crypt:2) a +0 trident (39, 27, Crypt:2) a cursed -1 dagger a +0 robe (40, 6, Crypt:2) an uncursed staff of poison (46, -12, Crypt:2) a +0 robe (47, -12, Crypt:2) a +1 broad axe of venom a +0 plate armour (51, -9, Crypt:2) a +0 trident (60, -9, Crypt:2) a +0 plate armour Level 3 of the Crypt (4, 5, Crypt:3) a +0 war axe of flaming (5, 6, Crypt:3) a +0 mace of crushing (7, 6, Crypt:3) a +0 morningstar (7, 52, Crypt:3) a book of the Tempests (8, 6, Crypt:3) a +1 morningstar of venom (9, 33, Crypt:3) a +0 battleaxe a +0 short sword (10, 30, Crypt:3) a +1 long sword of flaming (10, 32, Crypt:3) a +0 battleaxe a +2 halberd of flaming (10, 34, Crypt:3) a +0 trident (11, 32, Crypt:3) 6 arrows (11, 33, Crypt:3) a +0 halberd (12, 49, Crypt:3) a +1 mace of crushing (13, 32, Crypt:3) a +2 great sword of pain (14, -2, Crypt:3) a sack of spiders (14, 0, Crypt:3) a book of Cantrips (14, 2, Crypt:3) a book of the Sky (14, 4, Crypt:3) a wand of flame (34) (14, 18, Crypt:3) a +0 dire flail (14, 22, Crypt:3) a +0 plate armour (15, 21, Crypt:3) 24 arrows (16, 53, Crypt:3) a +0 mace (18, 41, Crypt:3) a +0 morningstar (19, 21, Crypt:3) 23 sling bullets (20, 21, Crypt:3) 15 bolts (24, 22, Crypt:3) a +0 ring mail (24, 50, Crypt:3) a cursed +0 mace (29, 1, Crypt:3) a +0 dagger (31, 0, Crypt:3) 21 stones (31, 58, Crypt:3) a +5 short sword of draining (33, 0, Crypt:3) a +1 morningstar of crushing (33, 4, Crypt:3) a +0 robe (34, 0, Crypt:3) the cursed ring "Axiugooz" {Int-3 Dex+2 Slay+3} [ring of intelligence] It affects your intelligence (-3). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (37, 16, Crypt:3) a +0 robe (37, 29, Crypt:3) a +0 dire flail (38, 28, Crypt:3) a +0 long sword (38, 45, Crypt:3) a +2 flail of crushing (38, 52, Crypt:3) a +0 flail (39, 37, Crypt:3) a +6 shortbow (39, 45, Crypt:3) a +0 long sword (39, 46, Crypt:3) a +3 flail (39, 47, Crypt:3) a +0 long sword (40, 43, Crypt:3) a +0 scimitar (41, 42, Crypt:3) a cursed -1 long sword (46, 41, Crypt:3) a +0 trident (47, 22, Crypt:3) a +0 falchion (49, 0, Crypt:3) a cursed +1 giant spiked club (50, 9, Crypt:3) a +0 plate armour a +3 broad axe of freezing (50, 23, Crypt:3) a +0 falchion (50, 33, Crypt:3) a +0 mace (51, 23, Crypt:3) an uncursed staff of wizardry a crystal ball of energy (51, 25, Crypt:3) a book of Conjurations (53, 8, Crypt:3) a +0 plate armour a +0 dire flail a potion of blood Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) 15 bolts (13, -42, Tomb:1) a wand of flame (23) (13, -18, Tomb:1) a wand of enslavement (15) (14, -37, Tomb:1) a +0 leather armour (19, -9, Tomb:1) 21 stones (30, 3, Tomb:1) the +5 shortbow of Saang {flame, *Slow +Fly Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It lets you fly. It may slow you when you take damage. (32, 0, Tomb:1) a book of Clouds (34, -36, Tomb:1) a +0 leather armour (35, -10, Tomb:1) a +0 shortbow Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a cursed -3 battleaxe (4, 9, Tomb:2) a +0 glaive (4, 14, Tomb:2) 14 stones (19, 15, Tomb:2) a +0 large shield Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) 19 stones (1, 3, Tomb:3) a scroll of vulnerability (1, 16, Tomb:3) a +0 glaive (1, 17, Tomb:3) a +0 long sword (2, 4, Tomb:3) 16 stones (4, -3, Tomb:3) a wand of paralysis (12) (5, -2, Tomb:3) a +4 great sword of venom (5, 11, Tomb:3) a +0 ring mail (7, -6, Tomb:3) 6 needles of paralysis (9, -6, Tomb:3) an uncursed staff of wizardry (19, -2, Tomb:3) a +0 mace (19, 1, Tomb:3) 2 potions of degeneration (19, 24, Tomb:3) 16 arrows (20, -4, Tomb:3) a +0 flail (20, -3, Tomb:3) a +0 flail a +1 great mace of draining a +0 chain mail a +0 mace (20, -2, Tomb:3) a +1 great sword of flaming a +0 plate armour a +0 hand axe a +2 halberd of protection a +0 battleaxe (21, -3, Tomb:3) a +1 ring mail of cold resistance a +0 hand axe a +1 great sword a +0 plate armour a +0 short sword a +0 short sword a +0 battleaxe (22, -3, Tomb:3) a +0 dire flail (22, 15, Tomb:3) a box of beasts (29, -8, Tomb:3) a phial of floods (29, -7, Tomb:3) a book of Frost (30, -8, Tomb:3) an uncursed staff of wizardry (30, -7, Tomb:3) a book of Frost (30, -6, Tomb:3) a +1 plate armour of cold resistance (30, -5, Tomb:3) a lightning rod (4/4) (31, -6, Tomb:3) a +1 spear of flaming (31, -5, Tomb:3) a +2 mace of crushing (31, -4, Tomb:3) a +3 demon whip of draining (32, -6, Tomb:3) a +0 leather armour of positive energy (32, -5, Tomb:3) a book of Battle (32, -4, Tomb:3) a sack of spiders (32, -2, Tomb:3) the +1 ring mail of Zeonap {rCorr Dex+4} It affects your dexterity (+4). It protects you from acid and corrosion. the +0 ring mail "Kefeux" {rElec rPois Int-3} It affects your intelligence (-3). It insulates you from electricity. It protects you from poison. (33, -5, Tomb:3) a +1 broad axe of electrocution (33, -4, Tomb:3) a +3 great mace of crushing (33, -2, Tomb:3) a +1 quarterstaff of draining (33, 9, Tomb:3) a +0 large shield (34, -4, Tomb:3) an uncursed staff of poison (34, -3, Tomb:3) a +2 dagger of speed (34, -2, Tomb:3) a +0 pair of boots of running (35, -3, Tomb:3) an uncursed staff of power (35, -2, Tomb:3) a phial of floods (35, -1, Tomb:3) a sack of spiders (36, -2, Tomb:3) a +5 vampiric spear (36, -1, Tomb:3) a lightning rod (4/4) (36, 0, Tomb:3) a +0 pair of boots of stealth the Vestibule of Hell (4, -15, Hell) a +1 scythe of venom (12, -3, Hell) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (13, -3, Hell) the +3 warlock's mirror {reflect} (13, 25, Hell) a +3 flail of crushing (14, -3, Hell) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (14, -2, Hell) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (16, -6, Hell) +0 pearl dragon scales (16, -5, Hell) +2 steam dragon scales (16, -4, Hell) quicksilver dragon scales (16, -3, Hell) +0 gold dragon scales (16, -2, Hell) +0 storm dragon scales (16, -1, Hell) +0 shadow dragon scales +0 shadow dragon scales (16, 0, Hell) a +1 lajatang of distortion a +4 troll leather armour a +2 demon blade of distortion (16, 1, Hell) +0 acid dragon scales (16, 2, Hell) +0 ice dragon scales (16, 3, Hell) +0 swamp dragon scales (17, -4, Hell) +1 fire dragon scales (17, -3, Hell) a +1 sacred scourge of holy wrath (17, -2, Hell) a +6 great sword of flaming (17, -1, Hell) a +5 eudemon blade of holy wrath (17, 0, Hell) a +4 executioner's axe of pain (17, 1, Hell) the +9 quick blade "Tutumy" {pain, +Fly rF+ Str-2 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-2). It protects you from fire. It lets you see invisible. It lets you fly. Cheibriados disapproves of the use of such an item. a +5 triple crossbow of flaming a +0 dagger a +1 scythe of venom a +2 scythe of freezing a +0 trident a +0 battleaxe of freezing (17, 2, Hell) a wand of acid (29) a wand of acid (130) a wand of disintegration (42) an uncursed staff of fire an uncursed staff of summoning an uncursed staff of power an uncursed staff of poison an uncursed staff of earth an uncursed staff of death an uncursed staff of conjuration a wand of iceblast (23) an uncursed staff of energy a wand of digging (16) an uncursed staff of air (17, 3, Hell) 5 potions of resistance 8 potions of flight 7 potions of brilliance 14 potions of agility 11 potions of might 28 potions of haste 6 potions of lignification 7 potions of magic 7 potions of ambrosia 4 potions of berserk rage (17, 4, Hell) Ubiot's Handbook of the Helpful Glacier Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Ice Form Ice/Transmutation 4 e - Metabolic Englaciation Hexes/Ice 5 f - Deflect Missiles Charms/Air 6 Ydoykh's Disquisition on Damage Dealing and the Frostbite Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Ozocubu's Armour Charms/Ice 3 d - Static Discharge Conjuration/Air 3 e - Venom Bolt Conjuration/Poison 5 f - Simulacrum Ice/Necromancy 6 the Handbook of the Dark Entourage Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Simulacrum Ice/Necromancy 6 c - Dragon's Call Summoning 9 Emuet's Catalogue of the Congealing Voyage Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Recall Summoning/Translocation 3 c - Lesser Beckoning Translocation 3 d - Summon Ice Beast Ice/Summoning 4 e - Bolt of Cold Conjuration/Ice 6 the Volume of Floating Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Lightning Bolt Conjuration/Air 5 c - Fireball Conjuration/Fire 5 Sif Muna's Compendium of Poison and Confrontation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Static Discharge Conjuration/Air 3 c - Spider Form Transmutation/Poison 3 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Cold Conjuration/Ice 6 the Tome of Floating Envenoming Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spider Form Transmutation/Poison 3 c - Lightning Bolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 Taryeky Cura's Collected Works on Creative Battle Magic Spells Type Level a - Magic Dart Conjuration 1 b - Summon Ice Beast Ice/Summoning 4 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 the Guide on Helpful Beguiling Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Regeneration Charms/Necromancy 3 e - Inner Flame Hexes/Fire 3 f - Ring of Flames Charms/Fire 7 the Disquisition on Ghastly Clay Spells Type Level a - Sandblast Earth 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 the Catalogue of Ensnaring Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Cause Fear Hexes 4 d - Bolt of Fire Conjuration/Fire 6 e - Ring of Flames Charms/Fire 7 the Collected Works on Displaced Venom Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Gell's Gravitas Translocation 3 e - Venom Bolt Conjuration/Poison 5 f - Alistair's Intoxication Transmutation/Poison 5 Sif Muna's Disquisition on Orientation Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Portal Projectile Hexes/Translocation 3 d - Gell's Gravitas Translocation 3 the Catalogue of Frigorific Earth Spells Type Level a - Sandblast Earth 1 b - Freeze Ice 1 c - Passwall Transmutation/Earth 2 d - Simulacrum Ice/Necromancy 6 e - Shatter Earth 9 the Catalogue of Attacks and Hexes Spells Type Level a - Magic Dart Conjuration 1 b - Shock Conjuration/Air 1 c - Dazzling Spray Conjuration/Hexes 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Venom Bolt Conjuration/Poison 5 f - Bolt of Cold Conjuration/Ice 6 (18, -1, Hell) the horn of Geryon (18, 0, Hell) a +2 triple sword of protection (18, 1, Hell) the +2 robe "Erieloxt" {Regen+ Int+2 Dex+4 Slay+3} It affects your intelligence (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. the +0 pair of gloves of Palet {rF++ rC+ Str-5 Stlth+} It affects your strength (-5). It greatly protects you from fire. It protects you from cold. It makes you more stealthy. the +4 shield of Proximity {Str+4} It affects your strength (+4). the +1 cloak of Ruluussid {Str+4 Int+6 Dex+4} It affects your strength (+4). It affects your intelligence (+6). It affects your dexterity (+4). the +0 cloak "Pamumman" {rC++ Regen+ Int+4} It affects your intelligence (+4). It greatly protects you from cold. It increases your rate of regeneration. the +1 scale mail "Peklyng" {-Tele rElec rC+ Str+3} It affects your strength (+3). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. the +1 crystal plate armour "Xatysu" {rElec rC++ Int-2 Dex+9} It affects your intelligence (-2). It affects your dexterity (+9). It greatly protects you from cold. It insulates you from electricity. a scarf of resistance the +1 crystal plate armour of Mental Paralysis {rF+ Dex+4} It affects your dexterity (+4). It protects you from fire. the +10 pearl dragon scales "Ihoffe" {+Inv rC+ rN+ Int+7} It affects your intelligence (+7). It protects you from cold. It protects you from negative energy. It lets you turn invisible. the +4 chain mail "Cuecwumo" {+Blink MR+ Regen+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you blink. It increases your rate of regeneration. a scarf of repulsion a +2 shield the +6 crystal plate armour of Intuition {*Slow rPois MP+9 Dex+4} It affects your dexterity (+4). It protects you from poison. It affects your magic capacity (+9). It may slow you when you take damage. the +1 pair of gloves of the Sacrificial Victim {*Drain rElec Int+7} It affects your intelligence (+7). It insulates you from electricity. It causes draining when unequipped. the +12 plate armour of the Shining Light {+Fly Str+7 Int+4 Dex-3} It affects your strength (+7). It affects your intelligence (+4). It affects your dexterity (-3). It lets you fly. the +7 chain mail of Understanding {rElec Int+9} It affects your intelligence (+9). It insulates you from electricity. the +5 large shield of the Pirate {Regen+ rCorr Str+4} It affects your strength (+4). It increases your rate of regeneration. It protects you from acid and corrosion. the +4 scale mail of the Black Moon {rElec rPois rC+ MR+} It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +2 pair of gloves of strength a scarf of cloud immunity the cursed +0 shield of Death's Door {rPois rF+ rC+} It protects you from fire. It protects you from cold. It protects you from poison. It has a curse placed upon it. the +1 large shield of Orresm {rF- rN+ Str+3} It affects your strength (+3). It makes you vulnerable to fire. It protects you from negative energy. a +2 large shield of fire resistance the cursed +0 large shield of Dishonour {Str+3} It affects your strength (+3). It has a curse placed upon it. a +2 large shield a +0 large shield of protection a +2 large shield the +3 shield "Yvvumo" {*Drain Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It causes draining when unequipped. the +2 ring mail of Zyast {rElec rN+ SInv} It insulates you from electricity. It protects you from negative energy. It lets you see invisible. the +6 scale mail of the Evening {Dex+6} It affects your dexterity (+6). the +2 pair of gloves "Batoda" {rN+++ Regen+ Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It renders you almost immune to negative energy. It increases your rate of regeneration. a +0 shield of protection the +1 scale mail "Qelimmuasi" {Str+6} It affects your strength (+6). a +1 shield of protection a +2 pair of gloves of dexterity the +1 ring mail "Nunk" {Dex+3} It affects your dexterity (+3). the +0 large shield of the Enchanted Forest {rF+} It protects you from fire. the +10 scale mail of Elyvilon's Hope {rPois Str+2 Dex+2} It affects your strength (+2). It affects your dexterity (+2). It protects you from poison. the +10 plate armour of Honour {rCorr} It protects you from acid and corrosion. the +1 plate armour "Aghog" {rPois rF+} It protects you from fire. It protects you from poison. a +1 large shield of positive energy the +0 helmet "Wylueragh" {MR+ rCorr Dex-2} It affects your dexterity (-2). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a scarf of spirit shield the +0 helmet "Roor" {rElec Str+2} It affects your strength (+2). It insulates you from electricity. the +1 scale mail of Cuery {rC+} It protects you from cold. the +0 hat "Dosiuxka" {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +2 cloak of poison resistance a +2 large shield the +2 plate armour of Wonder {rElec rC+ Regen+} It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. a +5 ring mail of magic resistance the +1 robe of Intuition {Int+6} It affects your intelligence (+6). a +2 pair of gloves of archery the cursed +1 ring mail of Wanied {Str-3 Int+3 Dex+4 Stlth+} It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+4). It makes you more stealthy. It has a curse placed upon it. a +2 cloak the +1 scale mail "Epteppe" {Int+3 Slay+3} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +2 helmet of see invisible a +2 shield of positive energy a +2 cloak of magic resistance a +3 ring mail of poison resistance a +0 robe a +0 shield of protection the +0 ring mail of Subjectivity {+Inv rC+ Int-2 Dex+4} It affects your intelligence (-2). It affects your dexterity (+4). It protects you from cold. It lets you turn invisible. (18, 3, Hell) a phial of floods a box of beasts (19, -4, Hell) +8 fire dragon scales (19, -2, Hell) a +14 figurine of a ziggurat (19, -1, Hell) 175 rations (19, 0, Hell) a +1 giant spiked club of freezing (19, 1, Hell) a manual of Invocations a manual of Polearms a manual of Crossbows a manual of Unarmed Combat a manual of Fire Magic a manual of Spellcasting a manual of Fighting a manual of Bows a manual of Maces & Flails a manual of Stealth a manual of Short Blades a manual of Throwing a manual of Shields a manual of Hexes a manual of Poison Magic a manual of Air Magic a manual of Charms a manual of Unarmed Combat a book of Death a book of Annihilations a book of Ice a book of Party Tricks a book of Flames a book of Changes a manual of Unarmed Combat a book of Callings a book of Misfortune a manual of Ice Magic a book of Enchantments a book of Air a Young Poisoner's Handbook a manual of Long Blades a book of Geomancy the Grimoire of Air and Combat Magic Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Iskenderun's Mystic Blast Conjuration 4 c - Silence Hexes/Air 5 d - Bolt of Cold Conjuration/Ice 6 a book of Burglary a book of the Sky a book of the Warp a book of the Tempests a book of the Earth a book of Transfigurations a book of the Dragon a manual of Conjurations a book of Beasts a Fen Folio a book of Cantrips a manual of Transmutations a book of Necromancy a manual of Long Blades a book of Frost a book of Conjurations a book of Unlife a book of Summonings a book of Spatial Translocations a book of Power a book of Minor Magic a book of Clouds a book of Battle a book of Maledictions a book of Fire a book of Dreams a Necronomicon a book of Alchemy a book of Debilitation a Grand Grimoire a manual of Air Magic (19, 2, Hell) the ring "Neiroegh" {Wiz rF+++} [ring of wizardry] It improves your spell success rate. It renders you almost immune to fire. the ring "Sanlala" {rN+++ AC+2 Dex-3 Slay+6} [ring of protection] It affects your AC (+2). It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It renders you almost immune to negative energy. the ring "Jaomalec" {rF+ rC+ AC+4 Int+3} [ring of protection] It affects your AC (+4). It affects your intelligence (+3). It protects you from fire. It protects you from cold. the amulet "Buluum" {Regen+ Slay+3} [amulet of regeneration] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. the ring "Geliruiloa" {Wiz Int+6} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+6). the ring "Afoarhav" {rC+ MR+ Str+4 Int+7} [ring of protection from magic] It affects your strength (+4). It affects your intelligence (+7). It protects you from cold. It affects your resistance to hostile enchantments. the cursed ring "Askenkacoo" {*Corrode rC+ Str-2 Int+2} [ring of strength] It affects your strength (-2). It affects your intelligence (+2). It protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. the ring "Yxtyqot" {rPois rF+ Str+6 Int-5 Stlth-} [ring of loudness] It affects your strength (+6). It affects your intelligence (-5). It protects you from fire. It protects you from poison. It makes you less stealthy. the amulet of the Gloaming {Gourm Str+2 Dex+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It affects your dexterity (+3). the ring "Quuhur" {rPois rF+ rN+ MR-} [ring of protection from fire] It protects you from fire. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. the ring of Ceal {rElec rF- rC+ Str+5 Dex-4} [ring of protection from cold] It affects your strength (+5). It affects your dexterity (-4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. the ring of Ishrocw {rF- rC+ AC+2 Int+3} [ring of protection] It affects your AC (+2). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. the amulet of Okawaru's Scorn {Harm *Drain Int+8} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+8). It causes draining when unequipped. the ring "Fapess" {Wiz rC+ Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It protects you from cold. the cursed ring "Zyschoug" {Str+2 Dex-2 Stlth+} [ring of dexterity] It affects your strength (+2). It affects your dexterity (-2). It makes you more stealthy. It has a curse placed upon it. the ring of Edipoh {Ice +Blink rElec rN+++ Slay-4} [ring of ice] It enhances your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (-4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It renders you almost immune to negative energy. It lets you blink. the ring "Binu" {+Fly rPois MP+9 Str+7 Slay+3} [ring of magical power] It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It affects your magic capacity (+9). It lets you fly. the cursed ring "Korghicoe" {+Blink Int-3 Stlth+} [ring of intelligence] It affects your intelligence (-3). It lets you blink. It makes you more stealthy. It has a curse placed upon it. the amulet of Deonn {rN+ Regen+} [amulet of regeneration] It protects you from negative energy. It increases your rate of regeneration. the ring of Feaf {rPois rF+++ MR+ Dex+6} [ring of protection from magic] It affects your dexterity (+6). It renders you almost immune to fire. It protects you from poison. It affects your resistance to hostile enchantments. the ring of the Death Scarab {rC+++ Str+7 Int-3 Dex-5 Stlth+} [ring of stealth] It affects your strength (+7). It affects your intelligence (-3). It affects your dexterity (-5). It renders you almost immune to cold. It makes you more stealthy. the ring "Esomp" {rN+ Dex+5 Slay+2 Stlth+} [ring of dexterity] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It makes you more stealthy. the ring of Emikoe Ydea {Wiz Slay+3} [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (+3). the amulet "Nocsi" {Gourm *Contam +Fly Dex+7 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+7). It lets you see invisible. It lets you fly. It causes magical contamination when unequipped. the amulet "Zuney" {Inacc Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+3). the amulet "Pengueti" {Reflect rF+ rC+ SH+3} [amulet of reflection] It shields you and reflects attacks. It protects you from fire. It protects you from cold. It affects your SH (+3). the ring "Cuorhops" {rPois MP+9 EV+6 Int+4} [ring of evasion] It affects your evasion (+6). It affects your intelligence (+4). It protects you from poison. It affects your magic capacity (+9). the ring of Effodeg {Wiz *Drain Int+6} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+6). It causes draining when unequipped. the ring of Diddeuh {Wiz rPois rF++ Dex+7} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+7). It greatly protects you from fire. It protects you from poison. the ring "Seevuh" {*Tele *Drain +Inv Int+3} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It lets you turn invisible. It causes draining when unequipped. the amulet of Mecehoesh {RegenMP rC++ Str+2 Int+5} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It affects your intelligence (+5). It greatly protects you from cold. the amulet of the Princeling {Reflect +Inv SH+4} [amulet of reflection] It shields you and reflects attacks. It lets you turn invisible. It affects your SH (+4). the ring "Urphee Veyrchu" {rElec rF++ rC+ rN+ SInv} [ring of see invisible] It greatly protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. the amulet of Saaczes {Harm *Drain Int+3 Dex+4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+3). It affects your dexterity (+4). It causes draining when unequipped. the ring of the Peculiar Friends {+Inv rN+ Str+3 Slay+1} [ring of slaying] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+1). It protects you from negative energy. It lets you turn invisible. the amulet "Gojidasy" {+Rage rF+} [amulet of rage] It protects you from fire. It lets you go berserk. the amulet of Ystruella {Gourm Fragile rF+ Int+6 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+6). It protects you from fire. It lets you see invisible. It will be destroyed if unequipped. the amulet of Starshine {Faith rElec rF+++ MR-} [amulet of faith] It allows you to gain divine favour quickly. It renders you almost immune to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Kasergh" {Str+3 Int+4 Dex+4} [ring of strength] It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (+4). the ring "Amyol" {rC++ Str+4 Int+5} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+5). It greatly protects you from cold. the ring of Dimeofofu {rPois rF++ Str+7 Dex+4} [ring of poison resistance] It affects your strength (+7). It affects your dexterity (+4). It greatly protects you from fire. It protects you from poison. the ring of Wyce {Wiz rC+ Int+5} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+5). It protects you from cold. the ring of Josyki Soig {+Blink rC+ rN++ Str+7} [ring of protection from cold] It affects your strength (+7). It protects you from cold. It greatly protects you from negative energy. It lets you blink. the amulet "Decassik" {Gourm rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from negative energy. the amulet "Kegon" {RegenMP rF+ rC+ Str+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+2). It protects you from fire. It protects you from cold. the ring of the Thoughtful Eyes {*Drain rC+++ rN+ MP+9 Dex-2} [ring of magical power] It affects your dexterity (-2). It renders you almost immune to cold. It protects you from negative energy. It affects your magic capacity (+9). It causes draining when unequipped. the ring of Waghoorr {rPois rF+ rC+ rN+ Str+3} [ring of protection from fire] It affects your strength (+3). It protects you from fire. It protects you from cold. It protects you from poison. It protects you from negative energy. the amulet "Zeret" {Reflect rElec rC+ rN+ Int-2 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (-2). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It affects your SH (+3). the ring "Attumacka" {Wiz +Fly rPois rC- Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It lets you fly. the ring of Cuapeogg {Ice Int+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. the amulet "Ypog" {+Rage rF++ rC+ MP+9} [amulet of rage] It greatly protects you from fire. It protects you from cold. It affects your magic capacity (+9). It lets you go berserk. the ring of Bebrin {rElec rPois rN+ Dex+2} [ring of poison resistance] It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. the ring "Bexodur" {Str+4 Int+3 Dex+2 Slay+2} [ring of dexterity] It affects your strength (+4). It affects your intelligence (+3). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). the amulet of Fajoikur {Spirit rPois rF+ rC+ Stlth-} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It protects you from cold. It protects you from poison. It makes you less stealthy. the ring "Han Oma Sob" {rC+ Str+3 Int+5 Dex-3 SInv} [ring of strength] It affects your strength (+3). It affects your intelligence (+5). It affects your dexterity (-3). It protects you from cold. It lets you see invisible. the ring "Cacyimoll" {rF+ SInv} [ring of see invisible] It protects you from fire. It lets you see invisible. the ring "Urikhl Cusiy" {rElec MP+9 Str+2} [ring of magical power] It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (+9). a +6 amulet of reflection the ring of Kodduanuej {+Inv rElec rF- rC+ Int-3} [ring of protection from cold] It affects your intelligence (-3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you turn invisible. a cursed ring of teleportation the amulet "Byuguape" {Faith rPois MR+ Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. an uncursed ring of fire an uncursed ring of see invisible the ring of Taxicug {rElec rPois rF- Str+4 Dex+5} [ring of dexterity] It affects your strength (+4). It affects your dexterity (+5). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. an uncursed amulet of rage an uncursed amulet of faith an uncursed amulet of the gourmand a +5 ring of slaying the ring "Gug Per" {rElec MR+ Int-3 Stlth+} [ring of stealth] It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. an uncursed ring of flight a +3 amulet of reflection an uncursed amulet of magic regeneration an uncursed amulet of regeneration an uncursed amulet of guardian spirit a +3 ring of dexterity the amulet of Xootabb {RegenMP Str+5 Int+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+5). It affects your intelligence (+4). an uncursed ring of positive energy a +6 ring of protection an uncursed ring of protection from cold an uncursed amulet of harm the ring "Buishym" {Wiz Str+4} [ring of wizardry] It improves your spell success rate. It affects your strength (+4). (19, 3, Hell) 43 scrolls of amnesia 86 scrolls of fog 41 scrolls of enchant armour 21 scrolls of fear 5 scrolls of brand weapon 9 scrolls of summoning 2 scrolls of torment 3 scrolls of immolation 12 scrolls of silence 48 scrolls of magic mapping 95 scrolls of enchant weapon (20, 0, Hell) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (20, 1, Hell) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (20, 3, Hell) 5 phantom mirrors (21, -9, Hell) the +6 lightning scales {run, rElec} It insulates you from electricity. Cheibriados disapproves of the use of such an item. (21, -8, Hell) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (21, -7, Hell) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (21, -6, Hell) the +4 arc blade {discharge, rElec} It insulates you from electricity. (21, -5, Hell) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (21, -4, Hell) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (21, -3, Hell) the amulet of the Four Winds {rN+ MR+++ Clar} [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. (21, -2, Hell) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). Cheibriados disapproves of the use of such an item. (21, -1, Hell) the +6 arbalest "Damnation" {damnation} (21, 0, Hell) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. Cheibriados disapproves of the use of such an item. (21, 1, Hell) the +7 sceptre of Asmodeus (22, -9, Hell) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (22, -8, Hell) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (22, -7, Hell) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (22, -6, Hell) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (22, -5, Hell) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. (22, -4, Hell) the +4 skin of Zhor {rC+++} It renders you almost immune to cold. (22, -3, Hell) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (22, -2, Hell) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (22, -1, Hell) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (22, 0, Hell) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (22, 1, Hell) the +4 staff of Dispater (23, -9, Hell) a ring of the Octopus King {MP+9 AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of magical power] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It affects your magic capacity (+9). (23, -8, Hell) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (23, -7, Hell) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (23, -6, Hell) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. Cheibriados disapproves of the use of such an item. (23, -5, Hell) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (23, -4, Hell) the +4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Cheibriados disapproves of the use of such an item. (23, -3, Hell) the +7 sceptre of Torment (23, -2, Hell) the +6 shillelagh "Devastator" {shatter} (23, -1, Hell) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (23, 0, Hell) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (23, 1, Hell) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (24, -8, Hell) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (24, -7, Hell) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (24, -6, Hell) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (24, -5, Hell) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (24, -4, Hell) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. (24, -3, Hell) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (24, -2, Hell) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (24, -1, Hell) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. Cheibriados disapproves of the use of such an item. (24, 0, Hell) the +9 staff of Olgreb {rPois} It protects you from poison. (24, 1, Hell) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (25, -8, Hell) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. (25, -7, Hell) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (25, -6, Hell) the +9 triple sword of an ice cave {drain, +Rage Stlth+} A truly terrible weapon, it drains the life of those it strikes. It lets you go berserk. It makes you more stealthy. (25, -5, Hell) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (25, -4, Hell) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (25, -3, Hell) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (25, -2, Hell) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. (25, -1, Hell) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (25, 0, Hell) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (26, -8, Hell) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (26, -7, Hell) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It lets you see invisible. (26, -6, Hell) the +3 sword of Power (26, -5, Hell) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (26, -3, Hell) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (26, -2, Hell) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (26, -1, Hell) the +18 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (26, 0, Hell) the +2 ratskin cloak {+Rats rPois rN+ Str-1 Int-1 Dex+1} It affects your strength (-1). It affects your intelligence (-1). It affects your dexterity (+1). It protects you from poison. It protects you from negative energy. (27, -8, Hell) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (27, -7, Hell) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (27, -6, Hell) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (27, -5, Hell) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (27, -3, Hell) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (27, -1, Hell) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (28, -8, Hell) the +12 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (28, -7, Hell) a ring of the Octopus King {rC+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from cold] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from cold. (28, -6, Hell) the +27 Lear's hauberk (28, -3, Hell) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (29, -8, Hell) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (29, -6, Hell) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (29, -3, Hell) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (30, -8, Hell) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (30, -7, Hell) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (30, -6, Hell) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (31, -8, Hell) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (31, -7, Hell) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (31, -6, Hell) the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (32, -8, Hell) a ring of the Octopus King {rCorr AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of resist corrosion] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (32, -7, Hell) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (32, -6, Hell) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (33, -8, Hell) a ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of protection from fire] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from fire. (33, -6, Hell) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (34, -8, Hell) a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (34, 8, Hell) a +1 scythe of protection (34, 22, Hell) a +0 dire flail Level 1 of the Iron City of Dis (0, 0, Dis:1) a cursed -3 trident (4, -3, Dis:1) a +3 scythe of freezing (16, -1, Dis:1) a +1 scythe of venom Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 trident (6, -2, Dis:2) a +6 scythe of slicing Level 3 of the Iron City of Dis (6, 21, Dis:3) a +0 scimitar a +0 halberd (6, 24, Dis:3) a +0 halberd (19, 3, Dis:3) a +4 scythe of freezing (29, 22, Dis:3) a +2 scythe of slicing (33, 11, Dis:3) a +4 scythe of slicing (39, 7, Dis:3) a +1 scythe of slicing Level 4 of the Iron City of Dis (0, 0, Dis:4) a +5 scythe of venom (5, -4, Dis:4) a +0 scythe of protection (5, 1, Dis:4) a +0 trident (16, 8, Dis:4) a cursed -1 dagger a +0 robe a cursed -2 dagger a +0 robe (17, 8, Dis:4) a +0 great sword a +0 robe (17, 9, Dis:4) a cursed +3 battleaxe a +0 robe (19, 19, Dis:4) a +2 scythe of venom Level 5 of the Iron City of Dis (4, 6, Dis:5) a +6 scythe of pain (5, 3, Dis:5) a +2 scythe of freezing (8, 4, Dis:5) a cursed +5 battleaxe of freezing a +0 robe (8, 5, Dis:5) a +3 short sword a +0 robe a cursed +0 long sword a +0 robe (9, -11, Dis:5) a +1 scythe of protection (9, 6, Dis:5) a +0 short sword a +0 robe (10, 3, Dis:5) a +0 scythe of protection (10, 6, Dis:5) a cursed +1 long sword of pain a +0 robe Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 glaive (2, 9, Dis:6) a +0 trident (24, 4, Dis:6) a +2 scythe of flaming Level 7 of the Iron City of Dis (1, -59, Dis:7) +1 swamp dragon scales (1, -58, Dis:7) the +0 hand crossbow of Perfectionism {flame, *Slow +Inv rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you turn invisible. It may slow you when you take damage. (2, -59, Dis:7) a +4 hunting sling of freezing (3, -59, Dis:7) an uncursed staff of cold (5, -23, Dis:7) a +2 great mace of pain a cursed +0 chain mail (10, -59, Dis:7) a +0 scale mail (10, -2, Dis:7) a +1 flail of protection (11, -59, Dis:7) a scroll of immolation (12, -59, Dis:7) a +0 chain mail (13, -59, Dis:7) a wand of iceblast (6) (15, -9, Dis:7) a +2 great sword a +0 plate armour (16, -9, Dis:7) a +0 halberd a +1 plate armour of fire resistance (16, -8, Dis:7) a +4 broad axe a +0 chain mail (17, -53, Dis:7) a +2 vampiric trident (17, -4, Dis:7) a +4 great sword of distortion a +0 plate armour (18, -43, Dis:7) a +1 scythe of venom (18, -6, Dis:7) a +5 glaive of flaming a +0 chain mail a +1 great mace a +0 plate armour a +0 morningstar (18, -5, Dis:7) a +3 scimitar a +0 plate armour a +0 morningstar a +0 long sword a +0 chain mail a potion of blood a +4 dire flail (18, -4, Dis:7) a +1 flail of protection (21, -40, Dis:7) a +2 halberd a +0 plate armour (22, -39, Dis:7) a +0 flail a +3 battleaxe of freezing a +0 plate armour a +3 long sword of flaming a +0 chain mail a +4 broad axe a +0 chain mail a +0 dagger a +0 robe (23, -38, Dis:7) a +0 flail a +0 battleaxe a cursed +0 plate armour (23, -10, Dis:7) a +1 scythe (24, -21, Dis:7) a +0 scythe of freezing (24, -19, Dis:7) a +5 scythe of venom (29, -38, Dis:7) a +4 great mace (29, -34, Dis:7) a +0 morningstar (30, -39, Dis:7) a +0 war axe a +0 plate armour (32, -25, Dis:7) a +4 dire flail (34, -41, Dis:7) a +2 great mace a +0 plate armour (35, -51, Dis:7) a +0 demon trident (35, -42, Dis:7) a +1 long sword of slicing a +0 plate armour a +3 great sword of flaming a +0 plate armour (35, -41, Dis:7) a cursed -3 dagger a +0 robe a +1 long sword of distortion a +3 chain mail of cold resistance (36, -41, Dis:7) a +2 great mace of flaming a +0 chain mail a +0 dagger a +0 robe a +3 demon blade a +0 chain mail a +0 great mace of flaming a +0 plate armour a +0 great sword of slicing a +2 chain mail of positive energy a +0 dagger a +0 robe (37, -43, Dis:7) a +0 great sword of pain a +0 chain mail a +2 glaive of pain a +0 plate armour (37, -42, Dis:7) a +5 halberd a +0 chain mail a +4 war axe of flaming a +0 plate armour a +0 dagger a +0 robe a +2 halberd of distortion a +0 chain mail (37, -41, Dis:7) a +0 dagger a +0 robe a +2 battleaxe a +0 dagger a +0 robe (37, -40, Dis:7) a +2 great mace a +0 chain mail a +2 broad axe of flaming a +0 plate armour (38, -41, Dis:7) a +3 scimitar of flaming a +0 plate armour (38, -40, Dis:7) a +4 halberd of flaming a +0 plate armour (38, -27, Dis:7) a +4 glaive a +0 chain mail (39, -38, Dis:7) a +0 giant spiked club (39, -31, Dis:7) a +0 great mace a +0 plate armour a +0 dire flail (39, -29, Dis:7) a +2 great mace of pain a cursed +0 chain mail (39, -28, Dis:7) a +1 demon trident of flaming a +0 chain mail a +0 dagger a +0 robe a +2 glaive of flaming a +0 plate armour (40, -32, Dis:7) a +0 trident (40, -30, Dis:7) a +0 war axe of chopping a +0 chain mail a +0 dagger a cursed +0 robe a +1 long sword of slicing a +0 chain mail a +0 great mace of flaming a cursed +0 chain mail a +2 glaive of flaming a +0 plate armour (40, -29, Dis:7) a +1 demon trident of draining a +0 plate armour a +0 flail a +0 great sword of draining a +0 chain mail a +5 battleaxe of flaming a +0 chain mail (40, -28, Dis:7) a +1 battleaxe a +0 plate armour (41, 2, Dis:7) a +0 giant club (42, -24, Dis:7) a +2 crystal plate armour a +0 battleaxe a +0 chain mail (42, -13, Dis:7) a +1 vampiric scythe (43, -24, Dis:7) a +2 great mace of draining (43, 0, Dis:7) a +1 great sword of flaming a +0 plate armour (43, 1, Dis:7) a +2 battleaxe a +0 chain mail (45, -55, Dis:7) an uncursed ring of flight (46, -38, Dis:7) a +0 giant spiked club (47, -48, Dis:7) a book of Minor Magic (47, -45, Dis:7) a +4 ring mail of poison resistance (48, -53, Dis:7) 25 arrows (48, -43, Dis:7) a +1 scimitar of electrocution (49, -8, Dis:7) a +1 vampiric scythe (49, -7, Dis:7) a +2 scythe of venom (50, -45, Dis:7) an uncursed staff of conjuration (50, 1, Dis:7) a +0 trident (51, 1, Dis:7) 7 sling bullets (52, 1, Dis:7) 30 stones (58, -12, Dis:7) a +0 giant spiked club a +0 flail (58, -11, Dis:7) a +0 great sword a +0 chain mail (59, -11, Dis:7) a +0 long sword (59, -10, Dis:7) a +3 great sword of pain a +0 chain mail a +0 morningstar (59, -9, Dis:7) a +0 glaive of protection (59, 1, Dis:7) a +2 leather armour of poison resistance (60, -9, Dis:7) a +0 glaive (60, 1, Dis:7) a +1 arbalest of freezing (61, 1, Dis:7) a +5 giant club Level 1 of Gehenna (0, 0, Geh:1) a +0 morningstar (0, 33, Geh:1) a +0 trident (5, 19, Geh:1) a +0 scythe of flaming (9, 30, Geh:1) a cursed +4 dagger a +0 robe a cursed +2 scimitar a +0 robe (10, 30, Geh:1) a +0 halberd a cursed +0 robe (10, 31, Geh:1) a +4 scimitar of freezing (unseen) (12, 27, Geh:1) a +0 trident (14, 26, Geh:1) a +0 demon whip (14, 30, Geh:1) a +2 demon trident of freezing (17, 25, Geh:1) a +0 trident Level 2 of Gehenna (16, -50, Geh:2) a +0 trident (17, -1, Geh:2) a +1 battleaxe of flaming a +0 chain mail (17, 0, Geh:2) a +0 dagger (unseen) (18, -1, Geh:2) a +5 broad axe of chopping a +0 chain mail (19, -39, Geh:2) a +0 hand axe a +0 robe (20, -40, Geh:2) a +0 spear a +0 robe a +0 war axe a +0 robe (20, -39, Geh:2) a +0 falchion a cursed -1 robe (20, -1, Geh:2) a +0 dagger a +0 robe a +1 long sword of draining a +0 chain mail (20, 0, Geh:2) a +5 scimitar of flaming (unseen) (21, -40, Geh:2) a +0 mace a +0 robe (21, -2, Geh:2) a +2 long sword of slicing a cursed +0 chain mail (38, -50, Geh:2) a +1 demon trident of electrocution Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a +1 scythe of freezing (2, 2, Geh:4) a cursed +0 hand axe a +0 robe (2, 3, Geh:4) a +0 long sword a +0 robe a +2 short sword a cursed +0 robe (2, 6, Geh:4) a +4 scimitar of flaming (3, 3, Geh:4) a +1 long sword a +0 robe (6, 7, Geh:4) a +0 trident Level 5 of Gehenna (0, 0, Geh:5) a +3 war axe of flaming (unseen) (1, 0, Geh:5) a +4 scale mail of magic resistance (1, 1, Geh:5) a +3 demon blade of flaming (unseen) (2, 1, Geh:5) a +3 demon whip a +0 chain mail Level 6 of Gehenna (0, 0, Geh:6) a +0 trident (2, -5, Geh:6) a +0 dagger (unseen) (3, -3, Geh:6) a +2 demon whip of draining (4, -1, Geh:6) a +0 demon trident (5, 0, Geh:6) a +4 scimitar of flaming (8, -5, Geh:6) a +2 hand axe (unseen) (8, -4, Geh:6) a +2 spear a cursed +0 robe (43, 3, Geh:6) a +0 scimitar of flaming (45, -1, Geh:6) a +0 great mace a +0 plate armour (45, 2, Geh:6) a +4 halberd a +0 plate armour a +2 great sword a +0 plate armour a +2 demon blade a +0 plate armour a +5 demon whip of flaming a +0 plate armour (45, 3, Geh:6) a +2 war axe a +0 chain mail (46, -1, Geh:6) a +0 dagger a +0 robe (46, 0, Geh:6) a +4 battleaxe of chopping a cursed +0 plate armour a +1 great mace a +0 plate armour (46, 2, Geh:6) a +2 demon trident a +0 plate armour (46, 3, Geh:6) a +5 broad axe of flaming a +0 chain mail (47, -1, Geh:6) a +3 halberd of pain a +0 chain mail (47, 0, Geh:6) a +5 war axe of flaming a +0 plate armour of cold resistance Level 7 of Gehenna (0, 0, Geh:7) a +2 demon whip of electrocution (0, 2, Geh:7) a +0 demon whip of draining a scroll of identify (1, -22, Geh:7) a +4 great sword of flaming (1, -2, Geh:7) a +0 mace a +0 flail (1, -1, Geh:7) a +1 scimitar of flaming (1, 2, Geh:7) a +2 hand axe of chopping (4, -15, Geh:7) a cursed -2 trident (6, -24, Geh:7) a +1 flail of draining a +0 mace (8, 5, Geh:7) a +2 scythe of distortion (9, -16, Geh:7) a wand of paralysis (17) (10, 5, Geh:7) a +4 scythe of venom (11, -16, Geh:7) a +0 chain mail (11, -15, Geh:7) an uncursed amulet of harm (11, 1, Geh:7) a +0 trident (11, 4, Geh:7) an uncursed amulet of harm (13, 36, Geh:7) a +0 scimitar a +2 robe of magic resistance a cursed +3 flail a +0 robe a +2 trident of protection a cursed +0 robe (13, 37, Geh:7) a +0 hand axe a +0 robe (15, 5, Geh:7) a +0 scimitar of flaming (15, 7, Geh:7) a +0 demon trident of venom (19, 3, Geh:7) a +0 demon whip of electrocution (19, 6, Geh:7) a +0 trident (unseen) (20, 36, Geh:7) a +0 demon whip a +0 great sword a +0 robe (22, 36, Geh:7) a +0 trident (25, 11, Geh:7) a +4 long sword of flaming a +0 plate armour a +1 war axe a +0 chain mail a +2 great sword of flaming (25, 12, Geh:7) a +5 broad axe a +0 chain mail (26, -26, Geh:7) a +0 trident (26, 10, Geh:7) a +5 glaive of flaming a +0 plate armour (26, 11, Geh:7) a +5 great mace a +0 plate armour a +1 scimitar of flaming a +0 chain mail (27, -23, Geh:7) a +0 trident (27, 10, Geh:7) a +0 glaive a cursed +0 chain mail (27, 11, Geh:7) a +3 morningstar a +1 broad axe of flaming a +0 chain mail a +0 great sword of flaming (28, -26, Geh:7) a +0 scimitar of flaming a +0 demon whip of venom (28, -8, Geh:7) a +0 dagger a +0 robe a +3 demon blade of flaming a +0 plate armour (29, -23, Geh:7) a +2 trident of venom (29, -7, Geh:7) a +3 battleaxe of flaming a +0 chain mail (29, 8, Geh:7) a +2 demon trident of electrocution (30, -25, Geh:7) a +3 mace of crushing (30, -9, Geh:7) a +5 demon blade of flaming a cursed +0 plate armour (30, -8, Geh:7) a +3 halberd of flaming a +0 chain mail (30, 24, Geh:7) a +0 pair of boots (30, 30, Geh:7) a +0 demon whip (31, -18, Geh:7) a +0 trident (31, -13, Geh:7) a +0 club (31, 8, Geh:7) a +0 trident (32, 8, Geh:7) a +3 demon trident (unseen) (32, 24, Geh:7) a cursed +0 leather armour (33, 20, Geh:7) a +2 demon trident of venom (34, 17, Geh:7) a +2 antimagic demon whip (34, 24, Geh:7) a +1 trident of freezing (35, 18, Geh:7) a +3 trident of venom (35, 34, Geh:7) a +1 demon whip of flaming (36, 34, Geh:7) a +0 mace (still there?) a cursed -3 mace (still there?) (40, 4, Geh:7) a +2 scimitar a +0 chain mail (40, 5, Geh:7) a +1 long sword of flaming a +0 plate armour (40, 6, Geh:7) a +3 great mace a +0 plate armour (41, 36, Geh:7) a +3 morningstar of protection (42, 35, Geh:7) a +0 demon whip of venom (44, 27, Geh:7) a +0 trident a +0 chain mail (48, 23, Geh:7) a +0 flail (52, 0, Geh:7) a stone (52, 2, Geh:7) a +0 demon whip (52, 7, Geh:7) 24 stones (52, 27, Geh:7) 17 stones (53, 1, Geh:7) a +0 trident 5 stones a +0 plate armour (53, 2, Geh:7) a stone (53, 26, Geh:7) an uncursed ring of poison resistance (56, 6, Geh:7) a +3 scimitar of flaming (58, 4, Geh:7) a +4 scimitar of flaming (58, 36, Geh:7) a +0 great sword of flaming (59, 10, Geh:7) a +0 demon blade of pain a +0 chain mail a +4 great sword a +0 plate armour (60, -11, Geh:7) a +0 dire flail (60, 2, Geh:7) a +0 trident (60, 9, Geh:7) a +2 glaive of flaming a +0 chain mail (60, 10, Geh:7) a +0 great sword a cursed +0 plate armour a +0 dagger a cursed +0 robe (61, -24, Geh:7) an uncursed ring of protection from fire (61, 26, Geh:7) a +0 trident (61, 31, Geh:7) a +2 crystal plate armour (63, 4, Geh:7) a +0 demon whip of electrocution Level 1 of Cocytus (0, 0, Coc:1) a +0 dire flail (0, 1, Coc:1) a +0 scimitar (1, 1, Coc:1) a +0 short sword (3, -1, Coc:1) a +0 short sword Level 2 of Cocytus (0, 0, Coc:2) a +6 scythe of venom (12, 4, Coc:2) +0 ice dragon scales Level 3 of Cocytus (10, 20, Coc:3) a +0 spear (unseen) (10, 22, Coc:3) a +3 long sword (unseen) (11, 21, Coc:3) a cursed +4 falchion (unseen) (33, 15, Coc:3) a +0 trident (33, 16, Coc:3) a +0 flail a +0 war axe (37, 12, Coc:3) +0 ice dragon scales (unseen) Level 4 of Cocytus Level 5 of Cocytus (11, -30, Coc:5) a +0 halberd (12, -30, Coc:5) a +0 scimitar (13, -29, Coc:5) a +0 hand axe (14, -27, Coc:5) a +4 hand axe (still there?) a +0 flail (still there?) Level 6 of Cocytus (0, 0, Coc:6) a +0 short sword (1, 0, Coc:6) a +0 dire flail (1, 1, Coc:6) a +3 hand axe (3, 4, Coc:6) a +0 mace (5, 18, Coc:6) a +0 glaive (6, 5, Coc:6) a +0 mace (6, 6, Coc:6) a +0 flail (7, 5, Coc:6) a +0 glaive (7, 6, Coc:6) a +0 scimitar a +0 war axe (8, 5, Coc:6) a +0 mace (10, 23, Coc:6) a +0 scimitar (10, 24, Coc:6) a +0 dire flail (12, 24, Coc:6) a +0 scimitar Level 7 of Cocytus (0, 0, Coc:7) 11 bolts (0, 2, Coc:7) 4 curare-tipped needles (0, 3, Coc:7) a wand of iceblast (8) (0, 4, Coc:7) a fan of gales (0, 11, Coc:7) a +0 battleaxe (0, 12, Coc:7) a tomahawk of returning (0, 15, Coc:7) a tomahawk of returning (0, 18, Coc:7) a +0 antimagic flail a tomahawk of returning (1, 10, Coc:7) a +0 long sword of slicing (2, 10, Coc:7) a +0 long sword (5, 35, Coc:7) a lightning rod (4/4) (5, 37, Coc:7) a phial of floods (6, 35, Coc:7) a crystal ball of energy (6, 37, Coc:7) a crystal ball of energy (7, 35, Coc:7) a box of beasts (7, 36, Coc:7) a +0 halberd (7, 37, Coc:7) a fan of gales (8, 37, Coc:7) a phial of floods (19, 18, Coc:7) +0 ice dragon scales (25, 21, Coc:7) a +2 scythe of protection (25, 23, Coc:7) +0 ice dragon scales +0 ice dragon scales +0 ice dragon scales (25, 24, Coc:7) +0 ice dragon scales (36, 39, Coc:7) the +5 morningstar "Zusurott" {flame, +Fly rC- rN+ Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. (41, 7, Coc:7) an uncursed staff of conjuration (42, 7, Coc:7) a +2 hunting sling of velocity (42, 38, Coc:7) a phial of floods (43, 7, Coc:7) a +2 hunting sling of velocity (44, 38, Coc:7) 11 arrows (45, 19, Coc:7) the +3 hand crossbow "Ocuilaax" {speed, Str+4 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+4). It makes you more stealthy. Cheibriados disapproves of the use of such an item. (46, 9, Coc:7) a +3 trident a +0 chain mail (46, 10, Coc:7) a +2 dire flail of draining (46, 19, Coc:7) a +0 mace (48, 38, Coc:7) 22 stones (49, 38, Coc:7) an uncursed staff of power (50, -2, Coc:7) a box of beasts (51, -2, Coc:7) a +3 quarterstaff of protection (52, -3, Coc:7) a +3 triple crossbow of flaming (52, -1, Coc:7) the +2 long sword of Reason {slice, rN+ MP+9 Str+2 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It protects you from negative energy. It affects your magic capacity (+9). Level 1 of Tartarus (0, 0, Tar:1) a +0 hand axe (1, 0, Tar:1) a cursed +0 halberd (1, 1, Tar:1) a +0 trident (1, 2, Tar:1) a +0 halberd (2, 1, Tar:1) a +0 mace (2, 2, Tar:1) a +0 long sword a +0 battleaxe (5, 6, Tar:1) a cursed +0 chain mail a cursed -3 battleaxe (7, 5, Tar:1) a +0 robe (19, 13, Tar:1) a +1 spear (unseen) (20, 12, Tar:1) a cursed +0 long sword (unseen) (20, 13, Tar:1) a +5 halberd (unseen) Level 2 of Tartarus (0, 0, Tar:2) (unseen) Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +0 mace of draining a +0 war axe (0, 1, Tar:4) a +0 hand axe (1, 0, Tar:4) a +0 short sword (1, 1, Tar:4) a +1 scimitar (36, 38, Tar:4) a cursed +3 long sword a +0 robe (36, 39, Tar:4) a +7 vampiric scythe a +7 scimitar a +0 robe (37, 39, Tar:4) a +3 flail a +0 robe a +0 hand axe a +0 robe (38, 37, Tar:4) a +1 longbow of flaming (38, 38, Tar:4) a +0 battleaxe of chopping a +0 great mace a +0 plate armour (38, 39, Tar:4) a +0 halberd a +0 war axe a +0 short sword (39, 38, Tar:4) a +0 dire flail (39, 39, Tar:4) a +2 scythe of freezing (40, 15, Tar:4) a +0 morningstar (42, 14, Tar:4) a +0 war axe (42, 15, Tar:4) a +0 mace Level 5 of Tartarus (0, 0, Tar:5) a +0 halberd (1, -11, Tar:5) a +0 long sword of protection (2, -10, Tar:5) a +0 short sword (3, -9, Tar:5) a +0 long sword (3, -8, Tar:5) a +0 trident (4, -11, Tar:5) a +4 glaive of protection (5, -10, Tar:5) a +0 trident (6, -14, Tar:5) a +1 antimagic hand axe (8, -9, Tar:5) a +2 scimitar of protection (9, -6, Tar:5) a +0 long sword (9, 14, Tar:5) a +0 war axe (9, 15, Tar:5) a +0 hand axe (10, -26, Tar:5) a +0 long sword (10, 14, Tar:5) a +1 flail (11, 15, Tar:5) a +0 dire flail (13, -24, Tar:5) a +0 trident (17, -30, Tar:5) a +0 halberd (18, -31, Tar:5) a +0 hand axe (18, -29, Tar:5) a cursed -2 hand axe (19, 6, Tar:5) a +2 scythe of flaming (20, -31, Tar:5) a +0 trident (21, -30, Tar:5) a +0 scimitar (32, -11, Tar:5) a +0 great mace a +0 plate armour Level 6 of Tartarus (0, 0, Tar:6) a +0 short sword (0, 1, Tar:6) a +0 short sword (1, 1, Tar:6) a +0 flail (1, 2, Tar:6) a +0 glaive (3, -19, Tar:6) a +2 long sword of freezing a +0 robe (4, -19, Tar:6) a +0 great sword a +0 robe a +3 dire flail a +0 robe (4, -18, Tar:6) a +2 morningstar of freezing a +0 robe (21, -16, Tar:6) a +2 scythe of distortion (28, -13, Tar:6) a +4 scythe of venom (42, -6, Tar:6) a +3 vampiric scythe (43, -7, Tar:6) a +1 chain mail of cold resistance (44, -8, Tar:6) a +2 scythe of venom (45, -30, Tar:6) a +0 scythe of flaming (45, -24, Tar:6) a +0 great sword a +0 robe (46, -24, Tar:6) a +3 scythe of venom (46, -23, Tar:6) a +0 great sword a +0 robe (47, -24, Tar:6) a +0 battleaxe (47, -23, Tar:6) a +1 hand axe of freezing a +0 robe a +0 hand axe (48, -24, Tar:6) a +0 halberd Level 7 of Tartarus (0, 0, Tar:7) a +0 scythe of venom (2, -16, Tar:7) a +0 scythe of flaming (3, -33, Tar:7) +0 shadow dragon scales (8, -33, Tar:7) a +2 vampiric scythe (9, -30, Tar:7) a +2 falchion of electrocution (9, -16, Tar:7) a +1 scythe of slicing (9, 0, Tar:7) the cursed +0 rapier "Uraecom" {speed, rN+ Dex+3} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (10, -33, Tar:7) a +0 scythe of distortion (10, -30, Tar:7) a +1 short sword of protection (13, 7, Tar:7) a +5 scythe of freezing (16, -29, Tar:7) the +6 hand crossbow of Instinct {freeze, Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you more stealthy. (16, -14, Tar:7) a +1 vampiric scythe (17, -31, Tar:7) a +0 scythe of protection (17, -28, Tar:7) +0 shadow dragon scales a +4 scythe of venom +0 shadow dragon scales (18, -15, Tar:7) a sack of spiders (20, -30, Tar:7) a +0 scimitar (20, -29, Tar:7) a +0 short sword (20, -24, Tar:7) a +2 scythe of venom (21, -28, Tar:7) a +0 glaive (23, -27, Tar:7) a +0 battleaxe a +1 halberd of protection (24, -28, Tar:7) a +0 halberd (25, -26, Tar:7) a +0 trident (29, -39, Tar:7) a box of beasts (30, -17, Tar:7) a +0 glaive (30, -16, Tar:7) a +0 glaive (30, 9, Tar:7) a +5 quarterstaff of protection (31, -38, Tar:7) a +0 glaive (31, -18, Tar:7) a +0 long sword of slicing (31, -17, Tar:7) a +0 halberd (31, 9, Tar:7) a +1 hand axe of flaming (32, -38, Tar:7) a +2 dire flail (32, -37, Tar:7) a +0 mace a +0 war axe (32, -29, Tar:7) a +2 spear of piercing (32, -17, Tar:7) a +1 halberd of chopping (32, 9, Tar:7) a +3 glaive of freezing (33, -39, Tar:7) the cursed +1 rapier of Ynass {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It has a curse placed upon it. (33, -37, Tar:7) +0 shadow dragon scales (33, 9, Tar:7) a +0 scale mail of cold resistance (34, -39, Tar:7) a +0 flail of protection (34, 9, Tar:7) a +0 demon trident of flaming (35, -39, Tar:7) a +0 scimitar of protection (35, 9, Tar:7) a +0 flail of protection (43, -1, Tar:7) +0 shadow dragon scales (46, -31, Tar:7) +0 shadow dragon scales (46, -26, Tar:7) a +0 short sword (46, -25, Tar:7) a +0 glaive of flaming (46, -15, Tar:7) the +3 hand crossbow of the Endless March {freeze, rPois Str+6 Int+3 Dex-2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (+3). It affects your dexterity (-2). It protects you from poison. (46, 8, Tar:7) the +3 fustibalus "Trog's Hatred" {velocity, +Blink Str+5} Any stone fired from it inflicts extra damage. It affects your strength (+5). It lets you blink. (47, -26, Tar:7) a +0 flail (47, -25, Tar:7) a +0 glaive (47, 8, Tar:7) a +4 scythe of protection (53, -39, Tar:7) a +3 scythe of protection (54, -32, Tar:7) a +0 scythe of pain (54, -8, Tar:7) a +2 scythe of venom (54, 0, Tar:7) a +1 leather armour of cold resistance (55, -41, Tar:7) a +4 scythe of slicing (57, 3, Tar:7) a +0 scythe of slicing (59, 4, Tar:7) a +0 robe Level 1 of the Realm of Zot (0, 0, Zot:1) a wand of random effects (42) (9, 4, Zot:1) a +0 hand axe of venom (17, -1, Zot:1) 23 arrows (28, -4, Zot:1) a +0 cloak a +0 long sword (28, -1, Zot:1) a +0 hand axe (28, 0, Zot:1) a scroll of noise a +0 trident (29, -6, Zot:1) a +0 cloak a +0 war axe (29, -5, Zot:1) a +0 battleaxe (29, -1, Zot:1) a +0 flail (30, -4, Zot:1) a +0 halberd (34, -14, Zot:1) a +0 broad axe (34, -13, Zot:1) a +0 short sword a +0 cloak (34, -12, Zot:1) a +0 trident (34, -1, Zot:1) a +0 scale mail (35, -13, Zot:1) a +0 spear of piercing a +0 battleaxe a +0 long sword a +0 cloak (36, -13, Zot:1) a +0 long sword a +0 cloak a +0 cloak (36, 44, Zot:1) an uncursed amulet of regeneration (37, 1, Zot:1) a +0 scale mail (40, 20, Zot:1) a +1 long sword of venom (45, 16, Zot:1) +0 shadow dragon scales (52, 11, Zot:1) +0 shadow dragon scales (53, 21, Zot:1) 14 stones (58, 8, Zot:1) a potion of degeneration (59, 24, Zot:1) a +0 scale mail Level 2 of the Realm of Zot (0, 0, Zot:2) a book of Minor Magic (0, 19, Zot:2) a +0 trident (1, 19, Zot:2) a +0 cloak (1, 20, Zot:2) a +0 battleaxe (2, -23, Zot:2) 14 bolts (2, -3, Zot:2) 29 arrows (3, -3, Zot:2) 21 bolts (5, 13, Zot:2) a +2 ring mail of poison resistance (10, 9, Zot:2) 3 curare-tipped needles (11, 9, Zot:2) 6 stones (12, 6, Zot:2) +0 storm dragon scales (19, -5, Zot:2) 15 stones (35, -7, Zot:2) a +0 dire flail a +0 halberd (36, -31, Zot:2) a scroll of torment (36, -9, Zot:2) a +0 dagger a +0 cloak (36, -8, Zot:2) a +2 broad axe of chopping (37, -9, Zot:2) a +0 scimitar (37, -8, Zot:2) a +0 short sword (39, 19, Zot:2) an uncursed ring of resist corrosion (44, -28, Zot:2) a +0 battleaxe (47, -7, Zot:2) 11 stones (48, -30, Zot:2) a +0 robe (52, 11, Zot:2) a +0 shortbow (52, 20, Zot:2) 6 needles of confusion (54, -31, Zot:2) 20 stones (54, -1, Zot:2) a potion of lignification (55, -30, Zot:2) an uncursed ring of protection from magic (59, -19, Zot:2) a +0 long sword Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 flail (1, 3, Zot:3) a +0 plate armour (7, 9, Zot:3) a +0 battleaxe a +0 cloak (8, 9, Zot:3) a +3 battleaxe a +0 hand axe (16, 16, Zot:3) 30 sling bullets (18, 20, Zot:3) a +0 flail (20, 21, Zot:3) a +0 halberd (20, 22, Zot:3) a +0 short sword (21, 22, Zot:3) a +0 cloak a +0 long sword a +0 cloak a +0 dire flail (22, 22, Zot:3) a +0 morningstar (29, 7, Zot:3) a +0 scimitar (29, 11, Zot:3) a +0 long sword (30, 9, Zot:3) a +0 long sword of draining a +0 cloak a +0 short sword a +0 cloak a +1 vampiric scimitar (30, 10, Zot:3) a +0 long sword a +1 cloak a +0 hand axe (31, 10, Zot:3) a +0 mace (31, 16, Zot:3) a +0 glaive (31, 18, Zot:3) a +0 cloak (38, 32, Zot:3) a +0 ring mail (39, 39, Zot:3) an uncursed staff of earth (40, 31, Zot:3) +0 storm dragon scales (41, 10, Zot:3) a +0 cloak Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 club (5, 27, Zot:4) a +0 pair of gloves (10, 19, Zot:4) +0 storm dragon scales (13, -18, Zot:4) 20 stones (13, 18, Zot:4) a cursed +0 leather armour (14, 35, Zot:4) 14 arrows (17, 34, Zot:4) a +0 dagger (30, 12, Zot:4) a book of Debilitation (31, 6, Zot:4) a +0 long sword (44, 22, Zot:4) a wand of polymorph (10) Level 5 of the Realm of Zot (0, 0, Zot:5) a throwing net (1, -12, Zot:5) 16 stones (1, -9, Zot:5) a throwing net (4, 7, Zot:5) a throwing net (12, 6, Zot:5) a wand of flame (19) (14, 19, Zot:5) a +0 cloak a +0 rapier (15, -3, Zot:5) a +0 crystal plate armour (15, -2, Zot:5) a +0 long sword (16, -4, Zot:5) a throwing net (16, 16, Zot:5) a +3 short sword of venom (17, -15, Zot:5) 30 stones (20, -18, Zot:5) 7 curare-tipped needles (20, 27, Zot:5) 20 stones (20, 31, Zot:5) 19 arrows (22, 16, Zot:5) a +0 hand axe of chopping (22, 29, Zot:5) a +0 short sword (24, 1, Zot:5) a +4 quick blade (24, 14, Zot:5) a +0 dire flail (27, -15, Zot:5) a cursed -3 shortbow (28, 20, Zot:5) a +1 cloak a +0 long sword of slicing (30, 20, Zot:5) a +1 cloak a +1 rapier of speed (31, 12, Zot:5) 21 arrows (31, 20, Zot:5) a +0 hand axe a cursed -2 broad axe a +0 halberd (31, 21, Zot:5) a +0 cloak a +0 dagger (32, -1, Zot:5) a +1 pair of boots (35, 26, Zot:5) a +1 mace of crushing (35, 31, Zot:5) a wand of random effects (19) (36, -10, Zot:5) a wand of scattershot (4) (38, -14, Zot:5) a +0 battleaxe (38, -13, Zot:5) a +0 short sword (42, 25, Zot:5) a +2 robe of magic resistance (42, 26, Zot:5) a +0 great sword a +0 cloak +0 shadow dragon scales a +1 hand axe of venom a potion of lignification (43, 26, Zot:5) a cursed -2 long sword a +0 dagger a +0 cloak (44, 25, Zot:5) a +0 dagger a +0 cloak (45, 24, Zot:5) a +0 long sword a +0 cloak (45, 25, Zot:5) a +0 trident (47, -1, Zot:5) a +0 long sword (54, 29, Zot:5) a +0 whip (58, 20, Zot:5) the +0 crystal plate armour "Tirowue" {rF+++ Dex+6 Slay-4} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to fire. (62, 27, Zot:5) a +0 leather armour Level 1 of the Depths (0, 0, Depths:1) a crystal ball of energy (1, 2, Depths:1) a cursed +0 pair of boots (2, -11, Depths:1) a +1 pair of boots (2, -2, Depths:1) a +0 great mace of holy wrath (2, 2, Depths:1) a +4 scale mail of positive energy (4, -2, Depths:1) +0 fire dragon scales (4, 0, Depths:1) a +0 short sword of holy wrath (16, 6, Depths:1) a +0 chain mail (23, -8, Depths:1) 5 large rocks (26, -13, Depths:1) a bolt (26, -11, Depths:1) a bolt (27, -15, Depths:1) a bolt (27, -14, Depths:1) 7 bolts (27, -13, Depths:1) a bolt (28, -13, Depths:1) 3 bolts (28, -11, Depths:1) a +0 arbalest 14 bolts (28, -10, Depths:1) a +3 arbalest a +0 arbalest 36 bolts (29, -37, Depths:1) 5 curare-tipped needles (29, -12, Depths:1) a +0 arbalest 18 bolts (29, -11, Depths:1) 6 bolts (29, -10, Depths:1) a +0 arbalest a +0 arbalest 25 bolts (30, -12, Depths:1) a +0 arbalest 11 bolts (30, -11, Depths:1) a +0 arbalest a +0 robe 3 bolts (30, -10, Depths:1) a +0 arbalest 13 bolts (30, -1, Depths:1) 24 sling bullets (34, -35, Depths:1) a +0 whip a +0 robe (35, -38, Depths:1) a +0 giant club a +0 giant club (35, -37, Depths:1) a +0 dire flail a +0 dire flail (35, 4, Depths:1) 6 large rocks (36, -12, Depths:1) a +2 spear of freezing (37, -38, Depths:1) a +0 giant spiked club a +0 giant club (37, -37, Depths:1) a +0 giant spiked club (37, -36, Depths:1) a +0 giant club a +0 giant club a +0 giant club a +0 dire flail a +0 dire flail (43, -2, Depths:1) a +2 great sword of flaming (44, -6, Depths:1) +0 ice dragon scales (46, 2, Depths:1) 9 bolts (49, -44, Depths:1) a bolt (49, -43, Depths:1) 6 bolts (49, -40, Depths:1) a +0 arbalest 6 bolts a wand of enslavement (14) (50, -44, Depths:1) a +0 trident a +0 robe (50, -43, Depths:1) a bolt (60, -42, Depths:1) a +0 dagger a +0 robe (61, -43, Depths:1) a +0 pair of boots (61, -41, Depths:1) a +3 quarterstaff of speed (62, -42, Depths:1) a +3 great sword a +0 ring mail Level 2 of the Depths (0, 0, Depths:2) a +0 battleaxe (4, -22, Depths:2) a cursed -3 scimitar (14, 18, Depths:2) a +0 plate armour (19, -16, Depths:2) 23 bolts a cursed +0 arbalest (19, 5, Depths:2) a +0 shield (20, -17, Depths:2) 17 arrows (21, -15, Depths:2) a +0 robe a +0 dagger (21, 23, Depths:2) a +2 battleaxe of freezing (24, -14, Depths:2) a scroll of holy word (24, 7, Depths:2) a +0 mace (26, -17, Depths:2) a cursed -1 robe (27, 15, Depths:2) a +0 trident (28, 0, Depths:2) a +1 shortbow of velocity (29, -6, Depths:2) a +0 morningstar (29, 4, Depths:2) 2 large rocks (29, 5, Depths:2) a large rock (30, 11, Depths:2) a +0 trident (32, 11, Depths:2) a +0 robe a +3 demon blade of venom (41, -21, Depths:2) a large rock (41, -19, Depths:2) a large rock (41, -17, Depths:2) a large rock (41, -16, Depths:2) a +0 whip a large rock (41, -14, Depths:2) a large rock (41, -3, Depths:2) 14 bolts a +0 arbalest (44, 2, Depths:2) a +0 scale mail (44, 4, Depths:2) a +0 scythe (46, -11, Depths:2) a large rock (46, 6, Depths:2) a +0 trident (47, -13, Depths:2) a +0 plate armour a +0 great sword (47, -12, Depths:2) a large rock a +0 chain mail a +0 robe a +1 glaive of draining (47, 6, Depths:2) a +1 demon trident of electrocution (48, -13, Depths:2) a +0 hat of intelligence a +2 great sword of flaming a +1 battleaxe of freezing a +0 whip of flaming a +0 robe (48, -12, Depths:2) 2 large rocks (48, 5, Depths:2) a +0 halberd (49, -15, Depths:2) a +0 robe a +0 long sword (49, -14, Depths:2) a +0 dire flail of crushing a +0 dire flail a +3 dire flail a +0 dire flail 4 large rocks a +1 battleaxe of freezing (65, -31, Depths:2) the +5 spear "Impslayer" {pierce, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (65, -30, Depths:2) 19 sling bullets (66, -31, Depths:2) a +2 great sword of slicing (66, -30, Depths:2) an uncursed staff of summoning (66, -29, Depths:2) 24 stones Level 3 of the Depths [Shop] Tukepp's Book Emporium a book of Beasts (990 gold) a Necronomicon (1987 gold) a book of Enchantments (900 gold) a book of Death (1260 gold) a book of the Tempests (1260 gold) a book of the Dragon (1620 gold) a book of Necromancy (540 gold) a Grand Grimoire (1987 gold) a book of Transfigurations (990 gold) [Shop] Wobio's Magic Scroll Shop a scroll of identify (30 gold) a scroll of vulnerability (112 gold) a scroll of teleportation (45 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of amnesia (52 gold) a scroll of identify (30 gold) a scroll of holy word (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (0, 0, Depths:3) the ring of the Exiled Stories {rPois Str+2 Stlth+} [ring of stealth] It affects your strength (+2). It protects you from poison. It makes you more stealthy. (2, 0, Depths:3) a +0 long sword a +0 ring mail a cursed +0 buckler a cursed -3 broad axe (2, 1, Depths:3) a +0 flail (2, 2, Depths:3) a +0 glaive (3, -10, Depths:3) a +1 battleaxe of freezing (3, 1, Depths:3) a +2 battleaxe of draining a +0 chain mail (3, 11, Depths:3) 26 stones (4, -14, Depths:3) 10 sling bullets (4, -10, Depths:3) a bolt (4, 1, Depths:3) a +2 short sword of draining (4, 12, Depths:3) 26 sling bullets (5, -12, Depths:3) a +0 arbalest 21 bolts (7, 9, Depths:3) a +2 battleaxe of freezing a +0 robe a +0 dagger (11, -2, Depths:3) 2 bolts (14, -25, Depths:3) 26 stones (14, -2, Depths:3) 3 bolts (14, 5, Depths:3) a +0 shield a +0 chain mail a +0 war axe (16, -25, Depths:3) a +0 dire flail a +0 dire flail (16, -2, Depths:3) 15 bolts a +0 arbalest (16, 5, Depths:3) a +0 robe (16, 13, Depths:3) +0 ice dragon scales (16, 14, Depths:3) a +0 robe a +0 whip a potion of degeneration (17, -10, Depths:3) a +0 chain mail a +0 battleaxe (17, 22, Depths:3) a +0 battleaxe of freezing (18, -26, Depths:3) 9 arrows (18, -9, Depths:3) a +0 robe (18, 0, Depths:3) a +0 great sword (20, -6, Depths:3) a +0 whip (20, 4, Depths:3) 16 stones (21, -11, Depths:3) a +2 great sword of flaming (23, -10, Depths:3) a +3 leather armour (24, -23, Depths:3) a +0 robe a +0 trident (24, 7, Depths:3) a +4 chain mail (24, 9, Depths:3) an uncursed staff of death (25, -27, Depths:3) a +2 battleaxe of freezing (25, 25, Depths:3) 18 bolts a +0 arbalest (26, -27, Depths:3) a +2 battleaxe of freezing (27, -11, Depths:3) an uncursed ring of flight (27, 10, Depths:3) 16 bolts a +0 arbalest (27, 26, Depths:3) 11 arrows (28, -15, Depths:3) a +0 troll leather armour a +0 ring mail a +0 great sword a +0 troll leather armour (28, -11, Depths:3) 13 bolts (29, 8, Depths:3) a +0 hunting sling (29, 11, Depths:3) a +0 dire flail a +0 dire flail (29, 12, Depths:3) 2 bolts (29, 24, Depths:3) a +0 robe a +0 trident (29, 26, Depths:3) an uncursed staff of earth (31, -9, Depths:3) 18 bolts (32, -9, Depths:3) a +0 mace (32, 6, Depths:3) a +1 antimagic scimitar (32, 7, Depths:3) a wand of disintegration (14) (33, 6, Depths:3) a +0 scale mail (34, -11, Depths:3) a +0 war axe a +0 short sword a +0 long sword a +2 dire flail of protection (34, -10, Depths:3) a +0 plate armour a +0 broad axe of draining (35, -25, Depths:3) a +0 chain mail a +0 scimitar a +0 spear a +0 robe (35, 3, Depths:3) a +0 leather armour (35, 7, Depths:3) a +2 great sword of flaming (35, 8, Depths:3) a +0 buckler of protection a +2 ring mail of fire resistance a +3 war axe of chopping (36, -8, Depths:3) 17 bolts a +0 arbalest (36, 2, Depths:3) 10 bolts (36, 21, Depths:3) a +0 robe a +0 dagger a +0 short sword (37, -6, Depths:3) a bolt (37, 19, Depths:3) a +0 falchion (37, 22, Depths:3) a +0 club (37, 23, Depths:3) a +0 glaive a +0 leather armour (38, -13, Depths:3) a +0 chain mail a +0 great sword (38, -6, Depths:3) 3 large rocks (38, -4, Depths:3) a +0 great mace (38, 4, Depths:3) a +0 arbalest 10 bolts (38, 19, Depths:3) a +0 dagger a +0 robe (39, -2, Depths:3) a +1 robe of fire resistance (39, 4, Depths:3) a +0 leather armour a +0 shortbow 11 arrows a cursed -1 long sword (41, 22, Depths:3) a +3 ring of evasion an uncursed ring of resist corrosion a +3 ring of strength (43, 6, Depths:3) a bolt (43, 7, Depths:3) a +0 large shield a +0 plate armour a +0 long sword (48, 8, Depths:3) a stone (50, 9, Depths:3) a +2 battleaxe of freezing a +0 long sword (50, 10, Depths:3) a +4 war axe 16 stones a +0 chain mail (51, -12, Depths:3) a +0 leather armour a +0 glaive (53, -2, Depths:3) a +0 plate armour a +1 great sword of flaming (54, 1, Depths:3) a +0 robe (55, -3, Depths:3) 18 stones Level 4 of the Depths [Shop] Ytuudog's Book Emporium a book of Beasts (1155 gold) the Collected Works on Enhancements and Intoxication (1260 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Venom Bolt Conjuration/Poison 5 a book of Transfigurations (1155 gold) a book of Enchantments (1050 gold) a book of Changes (525 gold) a book of Ice (1365 gold) a book of Unlife (1365 gold) the Reference Book on Burning Envenoming (1224 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Ignition Fire 8 Sif Muna's Disquisition on Blistering Calling (4941 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Call Canine Familiar Summoning 3 c - Malign Gateway Summoning/Translocation 7 d - Ignition Fire 8 a book of Beasts (1155 gold) a book of Summonings (1470 gold) (0, 0, Depths:4) 6 poisoned needles (4, -18, Depths:4) 13 bolts (8, 14, Depths:4) an uncursed ring of stealth (9, -15, Depths:4) a +0 dire flail a +0 dire flail (10, -23, Depths:4) 22 sling bullets (10, 19, Depths:4) a +0 troll leather armour (17, -9, Depths:4) a +0 hunting sling (17, -7, Depths:4) 23 stones (17, -5, Depths:4) a cursed +0 ring mail (21, -6, Depths:4) +0 fire dragon scales (23, -5, Depths:4) a +1 great sword of flaming (24, -24, Depths:4) +0 fire dragon scales (24, -19, Depths:4) 3 large rocks (24, -13, Depths:4) a +2 battleaxe of freezing (24, -5, Depths:4) a +0 club (25, -19, Depths:4) a large rock (26, -20, Depths:4) a +2 great sword of flaming (26, 4, Depths:4) a +0 scale mail (27, -1, Depths:4) a +0 robe (27, 4, Depths:4) a +0 plate armour (27, 16, Depths:4) a +0 hand crossbow (31, -21, Depths:4) +0 storm dragon scales (32, -22, Depths:4) a +0 troll leather armour (32, 4, Depths:4) a +1 hunting sling of velocity (35, -16, Depths:4) a +0 battleaxe a +0 chain mail a scroll of holy word (35, 18, Depths:4) a +0 troll leather armour (35, 19, Depths:4) a +0 troll leather armour (36, -1, Depths:4) 27 stones (36, 18, Depths:4) a +0 troll leather armour (37, 8, Depths:4) 14 stones (37, 19, Depths:4) a +0 troll leather armour (40, -22, Depths:4) an uncursed staff of cold (41, -11, Depths:4) a +0 leather armour (41, -10, Depths:4) 17 arrows (41, -9, Depths:4) a phial of floods (43, -17, Depths:4) 4 large rocks (43, -5, Depths:4) a +0 troll leather armour (43, 17, Depths:4) 32 stones (46, -28, Depths:4) a cursed +0 robe (49, 8, Depths:4) a +1 trident (50, 8, Depths:4) a +2 rapier of draining (51, -25, Depths:4) a bolt (52, 14, Depths:4) 11 poisoned needles (53, -21, Depths:4) 2 bolts a +1 great sword of flaming a +0 plate armour a +2 great mace (53, -20, Depths:4) 5 bolts (53, -17, Depths:4) 21 bolts a +0 arbalest (54, -21, Depths:4) a +0 troll leather armour (54, -19, Depths:4) 55 bolts a +0 robe a +0 dagger a +0 ring mail a +1 war axe a +0 arbalest a cursed -2 arbalest a +2 shield (55, -19, Depths:4) a +0 short sword a +0 arbalest 18 bolts (64, 17, Depths:4) a +0 trident a +0 robe Level 5 of the Depths (0, 0, Depths:5) 3 large rocks (1, 0, Depths:5) a +0 great mace a +0 dire flail (3, 0, Depths:5) 2 large rocks (5, -32, Depths:5) 16 stones (9, -21, Depths:5) a large rock (9, -20, Depths:5) a large rock (9, -19, Depths:5) a large rock (10, -21, Depths:5) a large rock (11, 3, Depths:5) a +0 trident (still there?) a +0 troll leather armour (still there?) (12, 3, Depths:5) a +0 troll leather armour (12, 4, Depths:5) 4 poisoned javelins (12, 17, Depths:5) a +0 trident (13, 3, Depths:5) a +0 troll leather armour 9 poisoned javelins a cursed -2 leather armour a +5 spear of piercing (13, 13, Depths:5) a +0 leather armour (13, 16, Depths:5) a +0 battleaxe (14, 2, Depths:5) a poisoned javelin (15, 10, Depths:5) a +0 troll leather armour (17, -17, Depths:5) a +1 cloak of poison resistance a +2 cloak of invisibility (20, 26, Depths:5) a +0 dire flail a +0 short sword (21, 26, Depths:5) a +0 halberd (23, -22, Depths:5) a javelin (23, 20, Depths:5) a +0 mace (23, 23, Depths:5) a +0 scimitar (24, -24, Depths:5) +0 storm dragon scales (24, -23, Depths:5) a javelin (24, -22, Depths:5) a +2 spear of freezing 11 poisoned javelins a +0 leather armour (24, -21, Depths:5) a +2 spear of distortion 5 javelins a +0 leather armour 3 poisoned javelins (24, -20, Depths:5) a javelin (24, -18, Depths:5) 2 javelins (24, -17, Depths:5) a poisoned javelin 2 javelins (24, 13, Depths:5) a +0 long sword (24, 17, Depths:5) a +0 cloak (24, 18, Depths:5) a +0 short sword (25, -21, Depths:5) 2 poisoned javelins (25, 14, Depths:5) 7 javelins (29, 6, Depths:5) a +0 flail of crushing (29, 22, Depths:5) an uncursed ring of protection from fire a +0 great sword (29, 23, Depths:5) a +0 broad axe (30, 6, Depths:5) a +0 cloak a +0 war axe (33, 9, Depths:5) a +0 cloak a +0 rapier (34, 21, Depths:5) a +0 animal skin a +2 antimagic war axe a +0 scimitar (34, 22, Depths:5) a stone a +0 war axe a +0 cloak (35, 17, Depths:5) a +0 robe 19 stones a +0 spear (35, 20, Depths:5) 2 stones (35, 22, Depths:5) a +0 cloak (36, -11, Depths:5) a +0 troll leather armour a cursed +0 leather armour a +1 trident of venom (36, 19, Depths:5) a +0 spear (37, -21, Depths:5) a +0 cloak (37, -13, Depths:5) a +0 dire flail a +0 dire flail (37, 18, Depths:5) a +0 spear (37, 19, Depths:5) a stone (38, 11, Depths:5) a +0 battleaxe (38, 21, Depths:5) a cursed -2 scimitar (39, 21, Depths:5) a cursed +0 cloak (40, 20, Depths:5) a +0 vampiric glaive (40, 21, Depths:5) a +1 trident of freezing (41, 20, Depths:5) a +0 halberd (43, 20, Depths:5) a +0 cloak (44, -18, Depths:5) a +0 arbalest a +0 arbalest 48 bolts (44, -17, Depths:5) a +0 arbalest 13 bolts (44, 21, Depths:5) a +0 long sword of holy wrath (45, -20, Depths:5) a +0 war axe (45, -19, Depths:5) a bolt (45, -18, Depths:5) a bolt (45, -17, Depths:5) a +0 arbalest 20 bolts (45, 20, Depths:5) a +0 halberd (45, 21, Depths:5) a +0 cloak (45, 22, Depths:5) a +1 flail of crushing (46, -20, Depths:5) 3 bolts (46, 20, Depths:5) a +0 glaive a +0 long sword (48, -21, Depths:5) a bolt (52, 21, Depths:5) an uncursed staff of poison (52, 22, Depths:5) a +1 pair of boots of running (59, 29, Depths:5) a +0 ring mail