Dungeon Crawl Stone Soup version 0.22-a0-63-geddfa9b (webtiles) character file. 12 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Jan 10, 2018. Got out of the dungeon alive. The game lasted 00:00:26 (266 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 266, Time: 00:00:26 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 13 Int: 11 God: Gold: 16 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn f - ring of loudness (curse) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - a cursed ring of loudness (left hand) Scrolls e - a scroll of remove curse {unknown} Potions d - 2 potions of mutation {unknown} g - a potion of agility {unknown} Comestibles b - a ration c - 2 chunks of flesh Skills: + Level 3.2 Fighting + Level 2.9 Dodging + Level 1.8 Stealth + Level 2.9 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #........####.....).............# #......................##.#####.. ..........######.######.......... #.......###§§§≈#'#≈≈≈≈##........# #..#....##§§§§§#.#≈≈≈≈≈#.#######. .........#§§#§≈#.#§§#§≈#.# #........#≈§§§§#.#§§≈§§### ........##§§§§§#.#§§§§≈# ........##§§§§§#@#≈≈≈≈≈# ......#.##§§§§≈#.#≈≈≈≈≈# ......#.##§§#§§#.#%≈#≈≈# ......#..#§§§§§#.#≈≈≈≈≈# ####....###≈≈≈≈#.#≈≈≈≈## ..........############# ..#....)..... ....#.###.... ..###.# ##.( There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A frilled lizard (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 207 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 207 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 266 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_miasma Action || total -------------------------++------- Melee: Unarmed || 23 Stab: Sleeping || 2 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 10 | 0.0 | 266 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 10 | 0.0 | 266 +---------+---------+-------+---------+---------+-------+---------