Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 13, D:1) a +0 whip (2, 1, D:1) a +0 club (4, 21, D:1) a +0 dagger (4, 23, D:1) a +0 spear of freezing (9, 26, D:1) 19 stones (13, 7, D:1) a +0 club (14, 20, D:1) a +0 club (17, 21, D:1) 12 arrows (19, -1, D:1) a +0 club (20, 8, D:1) 19 sling bullets (21, 4, D:1) 11 stones (24, 0, D:1) a +0 ring mail (36, 19, D:1) a +0 club (37, 9, D:1) a +0 spear (38, 42, D:1) a +0 short sword (38, 45, D:1) 17 sling bullets (48, 27, D:1) a +0 spear (48, 37, D:1) a cursed +0 whip (48, 39, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (1, 5, D:2) a +0 whip (2, 34, D:2) a +0 club a +2 dagger of speed (7, -3, D:2) a +0 short sword (20, 2, D:2) a +0 trident (22, -3, D:2) a +0 dagger (24, 17, D:2) a +0 club (29, 4, D:2) a +0 club (30, 4, D:2) a +0 short sword (34, 9, D:2) a +0 club (44, 23, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (3, 0, D:3) 10 arrows (13, 3, D:3) 21 stones (17, -4, D:3) 12 stones (28, 12, D:3) a +1 war axe of chopping (29, -9, D:3) 11 sling bullets (35, 14, D:3) a +0 club (35, 21, D:3) a +0 hunting sling (37, -9, D:3) a +0 ring mail (37, 14, D:3) a +0 spear a +0 whip (42, -21, D:3) 2 javelins (49, 21, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 26 arrows (2, -26, D:4) a +0 short sword (9, -21, D:4) a +0 club (20, -4, D:4) 13 sling bullets (33, 0, D:4) a +0 short sword (34, -14, D:4) 19 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow 17 arrows (0, 2, D:5) an arrow (0, 4, D:5) 2 arrows (14, 22, D:5) 17 arrows (20, 5, D:5) 14 arrows (23, 32, D:5) a +0 dagger (24, -11, D:5) a +0 robe (24, 30, D:5) a +0 dagger a +0 robe a +0 ring mail (24, 32, D:5) a +0 flail a +0 giant club (30, -1, D:5) a +0 leather armour (31, -11, D:5) a cursed -1 mace (31, 21, D:5) a +1 hand axe of chopping (44, 1, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 12 stones (1, -16, D:6) a +0 helmet (1, -14, D:6) a throwing net (3, 10, D:6) a -1 mace (5, 14, D:6) a -3 mace of protection (7, 15, D:6) a -3 morningstar a -1 long sword a -1 short sword a -2 executioner's axe (9, 13, D:6) a -3 mace (10, -29, D:6) a +0 leather armour (18, -1, D:6) a +0 spear (24, -29, D:6) 5 javelins (25, -29, D:6) 16 stones (30, 12, D:6) a +0 chain mail (38, -20, D:6) 24 arrows a +0 shortbow (38, -17, D:6) an arrow (38, -16, D:6) 2 arrows (39, -18, D:6) 7 tomahawks (40, 19, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Ruituf's Book Shop a book of Conjurations (360 gold) a book of Spatial Translocations (780 gold) a book of Cantrips (240 gold) a book of Necromancy (360 gold) a book of Transfigurations (660 gold) a book of Transfigurations (660 gold) a book of Geomancy (420 gold) a book of Debilitation (480 gold) a book of Changes (300 gold) (0, 0, D:7) a +0 chain mail (1, -5, D:7) a +0 pair of boots (2, 0, D:7) a +0 quarterstaff (5, -7, D:7) 14 arrows (7, 4, D:7) 15 stones (14, -9, D:7) 2 throwing nets (21, 0, D:7) a +1 scimitar of holy wrath a +0 plate armour a +0 falchion (23, 2, D:7) a +0 dagger a +0 robe (26, -26, D:7) a +0 hand axe a +0 animal skin (26, -18, D:7) a +0 mace (34, -21, D:7) a +0 ring mail (37, -6, D:7) a +0 falchion (45, -18, D:7) 5 steel tomahawks Level 8 of the Dungeon (0, 0, D:8) a cursed -3 club (5, 6, D:8) a cursed +0 halberd (6, 20, D:8) a +0 short sword a +0 chain mail (7, 7, D:8) a +0 halberd a +0 chain mail a +0 short sword (8, 7, D:8) a +0 club a +0 falchion a +0 club a +0 chain mail (9, 7, D:8) a +0 scale mail (10, 7, D:8) a +0 giant club a +0 club (11, 4, D:8) a +0 dagger a +0 robe (11, 8, D:8) a +0 club (21, 0, D:8) an uncursed staff of cold (23, 2, D:8) 16 bolts (29, 12, D:8) a +0 mace of protection (31, 23, D:8) 26 stones (32, 8, D:8) a +0 war axe (40, 18, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Tifupsoi's Weapon Shop a +1 dagger of freezing (169 gold) a +0 short sword (48 gold) 14 sling bullets (112 gold) a +6 hunting sling of velocity (547 gold) 24 bolts (76 gold) 27 sling bullets (216 gold) the +9 falchion of Arbitration {pain, +Fly rF+ Str+3 Dex+2} (1265 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It lets you fly. a +0 rapier (64 gold) a +2 hand axe of electrocution (312 gold) a +0 short sword of speed (176 gold) (0, 0, D:9) 7 poisoned needles (4, 28, D:9) a +0 dagger (7, 9, D:9) a +0 chain mail (7, 31, D:9) a +0 falchion a +0 robe (8, -11, D:9) 14 stones (8, 31, D:9) a +2 hand axe a +0 robe (9, 23, D:9) a potion of degeneration (9, 28, D:9) a +5 hand axe of freezing a +0 robe 10 stones (26, 11, D:9) a cursed +0 chain mail (36, -13, D:9) a +0 giant club a +0 dire flail (41, 36, D:9) 19 bolts (43, 37, D:9) a +0 falchion (44, -5, D:9) a +0 giant club (57, 4, D:9) 30 bolts (59, 5, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (1, -1, D:10) 30 stones (2, 13, D:10) a +0 leather armour (2, 14, D:10) a +0 flail (7, 13, D:10) 13 poisoned needles (10, 9, D:10) a +0 quarterstaff (11, 32, D:10) a +0 mace (13, 4, D:10) a +0 whip a +0 leather armour (14, 3, D:10) a +0 hand axe (16, 5, D:10) 18 stones (16, 14, D:10) a +0 scale mail (27, 1, D:10) 15 poisoned needles (28, 1, D:10) 10 stones (28, 25, D:10) a +0 ring mail (36, 29, D:10) a +2 flail of protection Level 11 of the Dungeon (0, 0, D:11) 2 curare-tipped needles (1, 0, D:11) a curare-tipped needle (2, 0, D:11) a +0 short sword of venom a +0 blowgun (3, -20, D:11) 9 poisoned needles (9, -17, D:11) a javelin of penetration (11, -18, D:11) 35 gold pieces (13, 10, D:11) an uncursed amulet of magic regeneration (14, 2, D:11) a +0 morningstar (15, 1, D:11) a +0 scale mail (22, 13, D:11) a +0 flail (31, -8, D:11) a +0 shortbow (34, 3, D:11) a +0 mace (42, -8, D:11) a +0 dagger (43, -9, D:11) 5 stones (43, -8, D:11) a +0 short sword (54, 14, D:11) a +0 great sword (57, -4, D:11) 22 bolts the Ecumenical Temple