Dungeon Crawl Stone Soup version 0.21-a0-633-g4c047d5 (webtiles) character file. 9 Alarkh the Slasher (level 2, 16/24 HPs) Began as a Demonspawn Monk on Dec 28, 2017. Got out of the dungeon alive. The game lasted 00:00:33 (319 turns). Alarkh the Slasher (Demonspawn Monk) Turns: 319, Time: 00:00:33 Health: 16/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) Comestibles c - a ration Skills: - Level 3.0 Fighting + Level 3.2 Long Blades - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is severely wounded. The frilled lizard bites you. The goblin closely misses you. You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel immune to rotting. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. You riposte. You slash the frilled lizard! You kill the frilled lizard! You see here a spear. All of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##.......####..## ##...#.##..###..# ##...##..#...##..# #...###..#.#..##.# ##..## #.#..##..#### #..## #)##.###..### #...####.#..# ##..## #....#......# ##... ##.@.#.####.# ##.. #....#......# #... #...####.##.# #..## #..## #.##.# #..# #...## #....##..# ##...###..#.#..# ##...##..#...# ##...#.##..## ##.......## There were no monsters in sight! Vanquished Creatures A goblin (D:1) 3 bats (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 243 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 243 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 319 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_chamrin_arrival_tetris Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Falchion || 26 Stab: Sleeping || 2 Armor: Robe || 8 Dodge: Dodged || 24 Rpst.: Falchion || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13 | 0.0 | 0 | 9 | 0.0 | 319 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 13 | 0.0 | 0 | 9 | 0.0 | 319 +---------+---------+-------+---------+---------+-------+---------