Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, -14, D:1) a +0 club (17, 23, D:1) a +0 club (19, 34, D:1) a +0 robe (21, 34, D:1) a +0 whip (34, -10, D:1) a +0 leather armour (39, -2, D:1) a +0 mace (44, -7, D:1) a +0 robe (45, -5, D:1) 28 stones Level 2 of the Dungeon (5, 13, D:2) a +0 whip (6, 4, D:2) a +0 dagger a +0 robe (16, 4, D:2) a +0 robe (16, 21, D:2) 12 bolts (23, -6, D:2) a +0 club (25, 17, D:2) a +0 war axe (28, 2, D:2) a +1 falchion of protection a +3 scale mail of cold resistance (30, 16, D:2) a +0 halberd a cursed -3 spear a +0 whip a +0 flail (31, 2, D:2) a +0 club (32, 4, D:2) a +0 club (33, 25, D:2) a +0 dagger (34, 17, D:2) a +0 club (35, 4, D:2) 7 poisoned tomahawks (35, 13, D:2) a +0 dagger (47, 1, D:2) 25 arrows (50, 24, D:2) a +0 club (53, -5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) a +0 flail (3, -2, D:3) a +0 cloak (4, -6, D:3) 20 arrows (8, 30, D:3) a +0 hunting sling (10, -6, D:3) a +0 dagger a +0 ring mail (12, 2, D:3) a +0 flail (13, -8, D:3) a +0 whip a +0 club (13, -7, D:3) a +0 spear (13, 0, D:3) a +0 club a +0 scale mail (15, 0, D:3) a +0 trident (19, -13, D:3) 14 stones (20, -10, D:3) a +0 trident (22, -17, D:3) 15 stones (24, 35, D:3) a +0 whip (26, 20, D:3) a +0 dagger of draining (26, 21, D:3) a +0 flail a +0 ring mail (27, 17, D:3) 8 stones (27, 20, D:3) a +0 whip a +0 ring mail (28, 20, D:3) a +0 hand axe (35, 39, D:3) a +0 club (38, 4, D:3) a +0 trident (38, 6, D:3) a +0 dagger a +0 robe (39, 16, D:3) 16 sling bullets (40, -10, D:3) 13 stones (44, 0, D:3) a +0 spear (45, -10, D:3) a +0 dagger a cursed +0 ring mail (63, -3, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, 1, D:4) a +0 leather armour (9, -3, D:4) 26 stones (10, -3, D:4) a +0 mace (10, -2, D:4) a +0 flail (11, -14, D:4) 18 arrows (11, -3, D:4) a tomahawk (12, -4, D:4) a +0 trident (13, -6, D:4) 2 tomahawks (16, -5, D:4) a tomahawk (26, 16, D:4) a +0 short sword (26, 17, D:4) a +0 scale mail (28, -6, D:4) a +0 giant club (47, -21, D:4) a cursed +0 club a +0 leather armour (47, -13, D:4) a cursed +0 scale mail 20 stones (47, -12, D:4) a +0 giant spiked club (48, -22, D:4) a +3 mace a +0 falchion (48, -21, D:4) a +0 hand axe (48, -15, D:4) a stone (48, -14, D:4) a stone (53, 7, D:4) a +0 mace a +0 scale mail (55, 5, D:4) a cursed -1 dagger a +0 robe (56, 4, D:4) a +0 leather armour (56, 5, D:4) a +0 club a +0 ring mail a +0 dagger a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a scroll of random uselessness a cursed +0 dagger a +0 robe a cursed -1 war axe a +0 chain mail (1, -8, D:5) a +0 dagger a +0 robe (2, 5, D:5) a cursed -2 hand axe (3, 9, D:5) 5 stones (7, 13, D:5) a +0 giant club (10, -14, D:5) a +0 dagger (11, 7, D:5) a +0 flail (16, -21, D:5) a +0 ring mail (21, -13, D:5) a +0 spear (22, -26, D:5) 10 poisoned needles (25, 7, D:5) a +0 leather armour (36, -8, D:5) a +0 hand axe (37, 19, D:5) a +0 falchion (59, -5, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) the cursed +1 hunting sling "Enaebb" {velocity, +Fly Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It lets you fly. It has a curse placed upon it. (1, 5, D:6) a +0 mace a +0 ring mail (8, -19, D:6) a +0 spear a +0 robe (9, -19, D:6) a +0 flail a +0 leather armour (10, -21, D:6) a +0 club a +0 long sword a +0 robe (11, -12, D:6) a +0 ring mail (12, -22, D:6) an uncursed ring of loudness a +0 leather armour a +0 short sword a +0 robe (20, -13, D:6) a +0 long sword (26, -28, D:6) a +0 robe (28, -24, D:6) 23 stones (28, -7, D:6) a +0 dagger a +0 whip a +0 hand axe (30, -7, D:6) a +0 leather armour a +0 flail (31, -10, D:6) a +0 leather armour a +0 club (32, 0, D:6) a +0 robe (37, -4, D:6) 20 arrows (43, -14, D:6) a +0 club (45, -26, D:6) a +0 falchion a +0 leather armour (46, -25, D:6) a +0 dagger a +0 robe a +0 trident a +0 leather armour (46, -24, D:6) a +0 dagger a +0 robe a +0 flail (46, -23, D:6) a +0 club (47, -25, D:6) a +1 dagger of venom a +0 robe (47, -23, D:6) a +0 war axe (50, -7, D:6) a +0 rapier (55, -21, D:6) a +0 trident (58, -30, D:6) 16 arrows Level 7 of the Dungeon [Shop] Tunluod's Assorted Antiques the +3 mace "Umpaa" {venom, rC++ Dex+4} (1648 gold) It poisons the flesh of those it strikes. It affects your dexterity (+4). It greatly protects you from cold. a +2 scythe of slicing (528 gold) a cursed -3 hand axe (3 gold) a wand of clouds (6) (960 gold) a box of beasts (640 gold) a +0 chain mail (144 gold) a wand of flame (34) (576 gold) (0, 0, D:7) a +0 scimitar (5, -25, D:7) a +0 spear (14, -16, D:7) a +0 whip (14, -15, D:7) a +0 club a +0 robe a +0 spear a cursed -3 spear (15, -15, D:7) a +0 whip (22, 2, D:7) a +0 dagger a cursed +0 animal skin (27, -29, D:7) a +0 spear (37, -5, D:7) a +0 giant club (43, -20, D:7) 25 sling bullets (50, -35, D:7) a +0 ring mail (52, -30, D:7) a +0 falchion (58, -34, D:7) a +1 quarterstaff of distortion a +2 hunting sling of flaming 29 sling bullets a +0 leather armour Level 14 of the Dungeon (6, -19, D:14) a potion of lignification (7, 17, D:14) a scroll of remove curse (8, 5, D:14) a scroll of remove curse (10, 17, D:14) a ration (12, -21, D:14) 2 potions of agility (18, 14, D:14) a +2 buckler (22, -18, D:14) a hound skeleton the Ecumenical Temple