Dungeon Crawl Stone Soup version 0.21-a0-630-g344d351 (webtiles) character file. 8 Alarkh the Grave Robber (level 2, 16/19 HPs) Began as a Demonspawn Necromancer on Dec 26, 2017. Got out of the dungeon alive. The game lasted 00:00:40 (319 turns). Alarkh the Grave Robber (Demonspawn Necromancer) Turns: 319, Time: 00:00:41 Health: 16/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Books b - a book of Necromancy Spells Type Level a - Pain Necromancy 1 b - Animate Skeleton Necromancy 1 c - Vampiric Draining Necromancy 3 d - Regeneration Charms/Necromancy 3 e - Animate Dead Necromancy 4 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Comestibles c - a ration Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History Aim: a rat (chance to defeat MR: 87%) The rat writhes in agony! You kill the rat! Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a stone. Casting: Pain Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (chance to defeat MR: 87%) The rat writhes in agony! You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.....# #.# ###.###.######### #.# ................# #.# ................###.# ###############...#.## ##...†...## #......# ##....†....###......# ##r........(.##......# ..?.†..(.......#@..### ##..........÷##....# ##.........###....# ##...†...## #....... ######### #....### .....# ...#### #### There were no monsters in sight! Vanquished Creatures 12 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 319 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: erik_arrival_orb_chamber Action || total -------------------------++------- Cast: Pain || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 12 | 0.0 | 319 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 12 | 0.0 | 319 +---------+---------+-------+---------+---------+-------+---------