Dungeon Crawl Stone Soup version 0.21-a0-552-g593960d (webtiles) character file. 8 Alarkh the Digger (level 2, 19/19 HPs) Began as a Demonspawn Earth Elementalist on Dec 17, 2017. Got out of the dungeon alive. The game lasted 00:00:56 (329 turns). Alarkh the Digger (Demonspawn Earth Elementalist) Turns: 329, Time: 00:00:57 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 20 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: spiny 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles b - 51 stones (quivered) Armour c - a +0 robe (worn) Scrolls g - a scroll of immolation {unknown} Books e - a book of Geomancy Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Petrify Transmutation/Earth 4 e - Lee's Rapid Deconstruction Earth 5 Comestibles d - a bread ration f - 2 chunks of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting Level 0.8 Transmutations + Level 3.0 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The jackal closely misses you. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! Your Earth Magic skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.# #.# #.# ###.# # #...# ###.########.## ..............# #####.'#####.# #.#@.....# ########## There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | Reached skill level 3 in Earth Magic 278 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 278 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 329 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: onia_arrival_mini_maze_b Skill XL: | 1 | ---------------+----+----- Earth Magic | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Transmutations | | 0.8 Action || total -------------------------++------- Melee: Mace || 9 Cast: Sandblast || 8 Armor: Robe || 1 Dodge: Dodged || 13 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 329 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 6 | 0.0 | 329 +---------+---------+-------+---------+---------+-------+---------