Dungeon Crawl Stone Soup version 0.21-a0-71-g5e5ddd2 (webtiles) character file. 8 Alarkh the Chopper (level 2, 24/24 HPs) Began as a Demonspawn Monk on June 19, 2017. Got out of the dungeon alive. The game lasted 00:00:16 (539 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 539, Time: 00:00:16 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Jewellery k - an uncursed ring of positive energy {unknown} Scrolls e - a scroll of remove curse {unknown} g - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} j - a scroll of magic mapping {unknown} Potions d - a potion of mutation {unknown} i - a potion of haste {unknown} Comestibles c - a bread ration Skills: - Level 3.0 Fighting + Level 3.2 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History All of the chunks of flesh in your inventory have rotted away. You closely miss the hobgoblin. The hobgoblin is almost dead. You hit the kobold. You kill the kobold! The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. Key pressed, stopping explore. Things that are here: a club; a kobold skeleton There is an open door here. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..#.P.P.P..#..#. #..#8.....P.#..#. #..#.P...P..#..#. #..#..P...P.#..#. #..#.P......#..#. ##'#........##'#. ##..##########..## #....#......'....# #@...'......#....# ##..##########..## #### #### There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 292 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) [demonic ancestry] 292 | D:1 | Reached XP level 2. HP: 6/24 MP: 2/2 539 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_large_4, minmay_door_square Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 14 Armor: Robe || 2 Dodge: Dodged || 8