Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 11 Alarkh the Charmwright (level 2, 17/22 HPs) Began as a Demonspawn Skald on May 14, 2017. Got out of the dungeon alive. The game lasted 00:00:25 (623 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 623, Time: 00:00:26 Health: 17/22 AC: 3 Str: 11 XL: 2 Next: 17% Magic: 5/5 EV: 11 Int: 14 God: Gold: 17 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions e - 2 potions of brilliance {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting + Level 2.6 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) You see here 20 poisoned needles. You sense a monster nearby. You can't go up here! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Okay, then. (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #......# #[ ###### #.[....# #. ###....### #......# ## ##..####..## #.....(# ##.###..###.## #####'.# #.###.##.###.# #.#.# #.##.#######.# #.#.# ##.#.## ###.## ##.#.#### #.##(# #@.## ##.##.##.. #.##.## #### ###.###.##.# #.###.### ###..## #.##.# ##.###..######..######.##.# ##.####......###......##.# ##...########........##.# ####........##......##.# ###########).....##.# {.............##.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 512 | D:1 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 512 | D:1 | Reached XP level 2. HP: 17/22 MP: 5/5 623 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_solitude Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.6 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 26 Cast: Infusion || 3 Armor: Leather armour || 4 Dodge: Dodged || 11