Dungeon Crawl Stone Soup version 0.20-a0-1089-g3fde505 (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 22/24 HPs) Began as a Demonspawn Monk on May 2, 2017. Got out of the dungeon alive. The game lasted 00:00:17 (270 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 270, Time: 00:00:18 Health: 22/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . SeeInvis . d - +0 hand axe (chop) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: thin skeletal structure 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe d - a +0 hand axe of chopping (weapon) Armour b - a +0 robe (worn) Jewellery h - a +2 ring of strength {unknown} Potions e - a potion of curing {unknown} Comestibles c - a bread ration f - a meat ration g - a chunk of flesh Skills: + Level 3.1 Fighting + Level 3.0 Axes + Level 2.8 Dodging + Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth) Message History You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Your Axes skill increases to level 3! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣≈≈≈≈≈≈≈≈≈≈♣♣♣ ♣♣≈≈≈≈≈≈≈≈..♣♣ ♣≈≈≈≈.......♣♣ ♣≈≈≈....♣..♣.♣ #≈≈≈♣.♣..♣.♣..♣ #≈≈♣♣.......♣♣♣ #≈♣ ♣♣♣.......♣ #♣ ♣♣.......♣♣ ♣@♣♣...♣.>♣ ♣♣♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 bats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 207 | D:1 | Gained mutation: You have a somewhat thin skeletal structure. (Dex +2, Stealth) [demonic ancestry] 207 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 270 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lemuel_arrival_river_ford Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.0 Fighting | | 3.1 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 20 Armor: Robe || 6 Dodge: Dodged || 16