Dungeon Crawl Stone Soup version 0.20-a0-1089-g3fde505 (webtiles) character file. 9 Alarkh the Charmwright (level 2, 22/22 HPs) Began as a Demonspawn Skald on May 2, 2017. Got out of the dungeon alive. The game lasted 00:00:17 (316 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 316, Time: 00:00:18 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 6% Magic: 5/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: rot immunity a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting + Level 2.5 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to rotting. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a club. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! >.. ........### #.. #.......... #.. #.......# ##.##..###....# ........)...(.# .......#.###.## #..##########.# # #...##.# +.@.'..# #...#.## ..#####)# ........# ........# ...#.#..# .#....... #....... ###.#..#. There were no monsters in sight! Vanquished Creatures 3 giant cockroaches (D:1) 2 goblins (D:1) 2 bats (D:1) A frilled lizard (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 298 | D:1 | Gained mutation: You are immune to rotting. [demonic ancestry] 298 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 316 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_tiny_f Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 37 Armor: Leather armour || 11 Dodge: Dodged || 32