Dungeon Crawl Stone Soup version 0.20-a0-1086-g4bd2f5b (webtiles) character file. 9 Alarkh the Charmwright (level 2, 19/22 HPs) Began as a Demonspawn Skald on May 1, 2017. Got out of the dungeon alive. The game lasted 00:00:18 (466 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 466, Time: 00:00:20 Health: 19/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 14 God: Gold: 10 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls g - a scroll of amnesia {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of haste {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting + Level 2.5 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You closely miss the goblin. The goblin is heavily wounded. You hit the bat. You kill the bat! The goblin hits you but does no damage. You hit the goblin. The goblin is severely wounded. The goblin hits you with a dagger. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You see here a bat skeleton. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ### ..### ### ##### #...#####.## ##...## ###...#....###.....# ##.#....#.......@..# #####..######.#...## # #### ####### ## .####### ..#....## .....##.######## #...###...##...## #..#.##..##..⌠..# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 bats (D:1) 2 goblins (D:1) A frilled lizard (D:1) 6 creatures vanquished. Vanquished Creatures (others) A bat (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 409 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 409 | D:1 | Reached XP level 2. HP: 15/22 MP: 5/5 466 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_cavernosity, lemuel_flame_loot_1 Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 17 Armor: Leather armour || 8 Dodge: Dodged || 13