Dungeon Crawl Stone Soup version 0.20-a0-1074-g6a0a8e1 (webtiles) character file. 13 Alarkh the Chopper (level 2, 13/24 HPs) Began as a Demonspawn Monk on Apr 29, 2017. Got out of the dungeon alive. The game lasted 00:00:35 (470 turns). Alarkh the Chopper (Demonspawn Monk) Turns: 470, Time: 00:00:36 Health: 13/24 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} h - a scroll of immolation {unknown} i - a scroll of fear {unknown} Potions e - a potion of heal wounds {unknown} g - a potion of curing {unknown} Comestibles c - a bread ration Skills: - Level 3.0 Fighting + Level 3.3 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! A goblin is nearby! You closely miss the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! A bat comes into view. You see here a club. You see here a club. You enter the shallow water. Moving in this stuff is going to be slow. There is a large open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..# #.##.#####.### ###..####.##.......... #............#####.### ##.#..####.##.## #.# #≈≈≈≈≈≈≈≈≈≈#...####.# ##≈8≈≈≈≈≈≈8≈...(.....### #.≈§8≈≈≈≈8§≈#...####.... ########.≈≈≈####≈§≈##.## #.##. #........≈≈≈#.@#≈≈§##.#####.##. ###.######.≈≈≈#..#≈≈≈#........... ....######.≈≈≈#''#≈≈≈#.#########. ..####...##≈≈8≈≈≈≈8≈≈#.# #. #.###......≈8≈≈≈§≈≈8≈#.# #. #.##.......≈≈≈≈≈≈≈≈≈≈#.# #. #..........##....(.###.# #. ####.......##......# #.# #. ##.....####.##### #.#########. There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 bats (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 395 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 395 | D:1 | Reached XP level 2. HP: 16/24 MP: 2/2 470 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: lightli_arrival_boilingwater Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.3 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 42 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 33