Dungeon Crawl Stone Soup version 0.20-a0-1062-g7b787ac (webtiles) character file. 11 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Apr 27, 2017. Got out of the dungeon alive. The game lasted 00:00:24 (643 turns). Alarkh the Skirmisher (Demonspawn Monk) Turns: 643, Time: 00:00:25 Health: 24/24 AC: 4 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 13 Int: 11 God: Gold: 10 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: yellow scales 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of magic mapping {unknown} Potions f - a potion of berserk rage {unknown} h - a potion of might {unknown} Comestibles b - a bread ration g - 2 chunks of flesh Skills: + Level 3.2 Fighting + Level 2.8 Dodging - Level 1.7 Stealth * Level 3.1 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. You see here a club. There is an open gate here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #. ####?# ..... #... #... #... ###### .# #... #....# ..## #... ##..@.# ..# ###' ♣. #.....#### ..♣#####. ♣♣.. #.....#>.###♣.♣#..... ♣..♣#####'###....##.♣#.#### ♣..♣#.).....#.....#.♣#.# # #♣..##(..8.8.###'#.#....# # #...'..8.....#...#.#....# # #...'.....⌠.8#...#.'...[# #...'........#...#.#....# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 3 hobgoblins (D:1) 2 goblins (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 512 | D:1 | Gained mutation: You are partially covered in yellow scales. (AC +2) [demonic ancestry] 512 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 643 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_large_3 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 3.2 Dodging | | 2.8 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 37 Armor: Robe || 3 Dodge: Dodged || 25