Dungeon Crawl Stone Soup version 0.20-a0-1062-g7b787ac (webtiles) character file. 10 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Apr 27, 2017. Got out of the dungeon alive. The game lasted 00:00:24 (304 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 304, Time: 00:00:25 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 10% Magic: 2/2 EV: 7 Int: 9 God: Gold: 43 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: claws 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of enchant armour {unknown} j - a scroll of remove curse {unknown} k - a scroll of identify {unknown} l - a scroll of fog {unknown} Potions d - a potion of might h - a potion of flight {unknown} i - a potion of curing {unknown} Comestibles f - 3 bread rations g - 2 chunks of flesh Skills: + Level 3.1 Fighting * Level 2.0 Long Blades + Level 2.9 Armour + Level 0.6 Dodging + Level 2.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History You can't go up here! The bat hits you but does no damage. Your shield and scale mail prevent you from hitting the bat. The bat hits you but does no damage. You block the bat's attack. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! No target in view! No target in view! (D) Dungeon Where to? (Enter - D:1 @ (x,y), ? - help) Some of the chunks of flesh in your inventory have rotted away. You see here a club. You see here a spear. Some of the chunks of flesh in your inventory have rotted away. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#....'.###.# #.#..).###...# #.####'#.....# #.##.......### #.#.....##'# #....####..# ##.#'####..# ###...##..# #...##@.# ######### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 203 | D:1 | Gained mutation: You have sharp fingernails. [demonic ancestry] 203 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 304 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_short_road Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.0 Fighting | | 3.1 Armour | | 2.9 Dodging | | 0.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 17 Armor: Scale mail || 12 Dodge: Dodged || 5 Block: Shield || 7 Rpst.: Long sword || 2