Dungeon Crawl Stone Soup version 0.20-a0-1034-gb277f92 (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Apr 21, 2017. Got out of the dungeon alive. The game lasted 00:00:12 (342 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 342, Time: 00:00:13 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 24 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn e - ring of positive energy MPRegen 0.1/turn (no ring) @: no status effects A: horns 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery e - a ring of positive energy (left hand) Potions d - a potion of might h - a potion of cancellation {unknown} Comestibles f - 2 bread rations g - a chunk of flesh Skills: - Level 3.0 Fighting + Level 2.5 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You feel sick. You feel sick. You are no longer poisoned. Key pressed, stopping explore. Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. All of the chunks of flesh in your inventory have rotted away. Key pressed, stopping explore. Things that are here: a dagger of venom; a kobold corpse g - a chunk of flesh Found a stone staircase leading down. Things that are here: a dagger of venom; a kobold corpse You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..###### #.### ##.## #.... #..#######.... ##.#.......... #.#.......... #.........#.. ##).......... ##### #...[........ # #.@.###.#.(........ #.≈ ##.##≈≈...##....... #.≈≈≈#'#♣≈≈.).##......# #.≈≈≈≈≈≈≈≈≈....#......# ##≈≈≈#.#≈≈≈.)#.###...## #≈≈##.##♣≈..#..##...# ### ... ##..##.##...# #### #####..##.## ##.## There were no monsters in sight! Vanquished Creatures 2 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 134 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 342 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_small_4, tso_altar Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 21 Armor: Scale mail || 16 Dodge: Dodged || 10 Block: Shield || 14