Dungeon Crawl Stone Soup version 0.20-a0-1020-g7b9e4fe (webtiles) character file. 9 Alarkh the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Apr 18, 2017. Got out of the dungeon alive. The game lasted 00:00:15 (278 turns). Alarkh the Skirmisher (Demonspawn Fighter) Turns: 278, Time: 00:00:16 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 24 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: sanguine armour 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Jewellery e - an uncursed ring of poison resistance {unknown} Potions d - a potion of might i - 2 potions of haste {unknown} j - a potion of heal wounds {unknown} Comestibles f - a bread ration g - 5 fruits h - a chunk of flesh Skills: - Level 3.0 Fighting + Level 2.5 Long Blades - Level 2.6 Armour - Level 2.6 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +0) Message History You see here a dagger. A goblin comes into view. It is wielding a dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! You block the goblin's attack. You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You slash the goblin! You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You see here a stone. You see here a stone. Some of the chunks of flesh in your inventory have rotted away. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #........##............. #........##.###.##.#.##. # #........##.# #.##...... ....######'####.###.##.#.##. .........................##. #########.....#.#####..#.... #.P...P...........##. ##...............####. #....@.....####..# #. ##.........# #..# #. #.P...P..## #..# #. ##.....### #.#####. ####### #....... #.###### #.# #.# #.# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) 4 kobolds (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 255 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +0) [demonic ancestry] 255 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 278 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_orchard, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Long Blades | 2 | 2.5 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Long sword || 18 Armor: Scale mail || 10 Dodge: Dodged || 5 Block: Shield || 11 Rpst.: Long sword || 2