Dungeon Crawl Stone Soup version 0.20-a0-993-gba41c3c (webtiles) character file. 9 Alarkh the Charmwright (level 2, 22/22 HPs) Began as a Demonspawn Skald on Apr 11, 2017. Got out of the dungeon alive. The game lasted 00:00:20 (444 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 444, Time: 00:00:20 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 14 God: Gold: 32 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: antennae 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of recharging {unknown} h - a scroll of amnesia {unknown} Potions i - a potion of mutation {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - 3 royal jellies g - 2 chunks of flesh Skills: - Level 2.0 Fighting + Level 2.5 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat hits you but does no damage. x2 You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses you. You barely miss the bat. The bat is severely wounded. The bat completely misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ...........## ##........... #.####......## ##......####.# #..# ##......## ##......## #..# ##.# ##......## ##......## ##.## ..# ##......###......## ##..#. #..# ##......#......## ##..##. #..# ##...........## ##..##.. #..# ##.........## ##..##..# #..# ##.).@...#####..##..## #.. ##.....####...##..## .###...###...###..## . #...........###...##### #...#############.......... ..................##.###### ##########.#.........# #.#..######## ######.#.>..# There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) 3 bats (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 402 | D:1 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 402 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/5 444 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_central, feat_on_display Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.5 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 27 Cast: Infusion || 1 Armor: Leather armour || 14 Dodge: Dodged || 24