Dungeon Crawl Stone Soup version 0.20-a0-984-ge8aa303 (webtiles) character file. 8 Alarkh the Charmwright (level 2, 22/22 HPs) Began as a Demonspawn Skald on Apr 10, 2017. Got out of the dungeon alive. The game lasted 00:00:30 (791 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 791, Time: 00:00:30 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 18 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: horns 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of random uselessness {unknown} h - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration Skills: - Level 2.0 Fighting + Level 2.4 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History Your demonic ancestry asserts itself... A pair of horns grows on your head! You start resting. Your transformation is almost over. You start resting. You feel less wooden. Your +0 leather armour unmelds from your body. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. Things that are here: a short sword; a kobold skeleton You see here a dagger. You see here a club. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......#..# #.#####.##.# #######.# ######.###### ........###§§§§#'#§§§≈## #######.##§§§§§#.#§§§§≈# # #.##§§#§§#.#≈§#§§### # #..#≈≈§§≈#.#§§§§§#.# ##### ####§§§§§#.#§§≈§§#.# ....# #§§§§≈#@#≈≈§§≈#.# ###.# #§≈§§≈#.#≈§≈§§#.# ###.# #≈§#≈ #.# §#§§#.##### .##.# #§§≈§≈#.#≈§§§§#.....# .##.# ##§§§§#.#§§§§##.###.# .##.# ############.# #.# ....# #..#.# #.# ....#### ####....###.#### .......+ +............... There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 3 goblins (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 422 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 422 | D:1 | Reached XP level 2. HP: 5/22 MP: 5/5 791 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: saegor_arrival_miasma, hex_medium, serial_bayou_ford_a, minmay_liquid_box Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.4 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 30 Use: Potion || 1 Armor: Leather armour || 16 Skin || 14 Dodge: Dodged || 23