Dungeon Crawl Stone Soup version 0.20-a0-984-ge8aa303 (webtiles) character file. 8 Alarkh the Charmwright (level 2, 15/22 HPs) Began as a Demonspawn Skald on Apr 10, 2017. Got out of the dungeon alive. The game lasted 00:00:24 (376 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 376, Time: 00:00:25 Health: 15/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 14 God: Gold: 3 SH: 0 Dex: 12 Spells: 4/5 levels left rFire + . . SeeInvis . a - +0 hand axe rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . e - scarf {rC+ rF+} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: talons 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) e - a scarf of resistance (worn) Scrolls i - a scroll of teleportation {unknown} j - a scroll of fog {unknown} Potions g - 2 potions of magic {unknown} h - a potion of flight {unknown} k - a potion of curing {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a chunk of flesh Skills: - Level 2.0 Fighting + Level 2.4 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History You start resting. A bat comes into view. There is an open door here. The bat hits you. You close the door. The bat misses you. The bat hits you but does no damage. There is an open door here. The bat misses you. There's a creature in the doorway! You hit the bat but do no damage. The bat hits you but does no damage. As you close the door, it creaks loudly! You open the door. There is an open door here. You see here a stone. There is an open door here. There is an open gate here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.. ♣♣...# #.. ♣....# #.. ♣♣....## #.. ♣......## #.. ♣.......## ♣.8..8..8### ♣♣........'.# ♣..@......'.# ♣♣........'.# ♣.8..8..8#.# # ♣♣......##.# # ♣.....###.# # ♣♣...## #.# # ♣...# #.# # ♣...# #.######## ♣...# #.......## There were no monsters in sight! Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 228 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 228 | D:1 | Reached XP level 2. HP: 6/22 MP: 5/5 376 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: kennysheep_arrival_forest, supply_closet_lemuel Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.4 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 21 Armor: Leather armour || 8 Dodge: Dodged || 11