Dungeon Crawl Stone Soup version 0.20-a0-984-ge8aa303 (webtiles) character file. 14 Alarkh the Charmwright (level 2, 18/22 HPs) Began as a Demonspawn Skald on Apr 10, 2017. Got out of the dungeon alive. The game lasted 00:00:31 (430 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 430, Time: 00:00:32 Health: 18/22 AC: 3 Str: 11 XL: 2 Next: 27% Magic: 5/5 EV: 11 Int: 14 God: Gold: 8 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: magic shield a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls f - a scroll of teleportation {unknown} g - a scroll of remove curse {unknown} j - a scroll of magic mapping {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration h - a meat ration i - a chunk of flesh Skills: - Level 2.0 Fighting + Level 2.6 Axes - Level 0.8 Armour - Level 1.7 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History No target in view! No target in view! No target in view! The bat barely misses you. Items here: $ ††† 7 gold pieces; a jackal corpse x3 The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat misses you. The bat barely misses you. You hit the bat. You kill the bat! Magic restored. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #......#..)......# #.####(..(.)...... ######.######.#######.# #≈≈≈≈♣.♣≈≈≈≈#.........) #≈...♣.♣...≈#.#######.# #≈.♣.....P.≈#.# #.# #≈♣♣♣...PPP≈#.# #.# .#♣.♣.....P.♣#.# #.# #.......@....≈..# #.# #.#♣.......P.♣#. #.# #≈......PPP≈# #. #≈.......P.≈# #≈≈≈≈♣≈♣≈≈≈≈# ######.###### ... ### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 4 rats (D:1) 14 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 364 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 364 | D:1 | Reached XP level 2. HP: 17/22 MP: 5/5 430 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ldierk_walled_garden Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.6 Fighting | | 2.0 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 45 Use: Potion || 2 Armor: Leather armour || 26 Dodge: Dodged || 41