Dungeon Crawl Stone Soup version 0.20-a0-959-gdc9e609 (webtiles) character file. 15 Alarkh the Charmwright (level 2, 15/22 HPs) Began as a Demonspawn Skald on Apr 6, 2017. Got out of the dungeon alive. The game lasted 00:00:16 (704 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 704, Time: 00:00:17 Health: 15/22 AC: 3 Str: 11 XL: 2 Next: 34% Magic: 4/5 EV: 12 Int: 14 God: Gold: 65 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: horns 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant armour {unknown} k - a scroll of random uselessness {unknown} Potions i - a potion of curing {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - a royal jelly g - a meat ration Skills: + Level 2.2 Fighting * Level 2.2 Axes + Level 1.1 Armour + Level 1.9 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you but does no damage. You closely miss the gnoll. The gnoll is severely wounded. Your magical infusion is running out. The gnoll hits you with a spear. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! You are no longer magically infusing your attacks. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #..# #.### #..# ##.# #...#######.# #.## ##..........# #..# #..........# ##.## #.......)..# #..# #....###...# ##.###...##.##..# #..##...#...#..# ##.##...+.@.'..# #..#...#...#..# ####'#...##.##..# #.........###...######## ######......................# ......................#.###.# ......####............#.# #.# ......# #....#########.# #.# ......# ##.#^#########.# #.#..## There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A leopard gecko (D:1) A bat (D:1) A hobgoblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 212 | D:1 | Reached skill level 1 in Armour 662 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 662 | D:1 | Reached XP level 2. HP: 12/22 MP: 0/5 704 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_shelter Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.1 Axes | 2 | 2.2 Fighting | | 2.2 Dodging | | 1.9 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 18 Cast: Infusion || 1 Armor: Leather armour || 9 Dodge: Dodged || 14