Dungeon Crawl Stone Soup version 0.20-a0-959-gdc9e609 (webtiles) character file. 9 Alarkh the Charmwright (level 2, 8/22 HPs) Began as a Demonspawn Skald on Apr 6, 2017. Got out of the dungeon alive. The game lasted 00:00:18 (199 turns). Alarkh the Charmwright (Demonspawn Skald) Turns: 199, Time: 00:00:18 Health: 8/22 AC: 3 Str: 11 XL: 2 Next: 6% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: exhausted A: horns 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} Potions g - a potion of berserk rage Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - 10 chunks of flesh Skills: + Level 2.0 Fighting * Level 1.8 Axes + Level 1.3 Armour + Level 2.1 Dodging - Level 2.0 Spellcasting - Level 2.6 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History a frilled lizard corpse; a hobgoblin corpse; a goblin corpse a hobgoblin corpse f - 4 chunks of flesh (gained 1) Things that are here: a hobgoblin corpse; a goblin corpse; a hobgoblin corpse You are no longer magically infusing your attacks. f - 8 chunks of flesh (gained 4) Things that are here: a hobgoblin skeleton; a goblin corpse; a hobgoblin corpse f - 10 chunks of flesh (gained 2) Things that are here: a hobgoblin skeleton; a hobgoblin corpse There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Magic restored. You feel yourself speed up. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.##.[# #######.##..# #........#..# #........#..# #........#..# #........#..# ########.#..####+#### #....#≈≈≈≈≈≈≈# ####...#≈#≈@≈#≈# #....>.#≈#≈###≈# #.####.#≈≈≈≈≈≈## #.# #.#######≈# #.# #.'..#≈≈≈## #.# #.#.##≈##≈# #.# #.#....##)# #.# #.#######'## #.# #.#........# There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 frilled lizards (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Alarkh the Demonspawn Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 27 | D:1 | Reached skill level 1 in Armour 162 | D:1 | Gained mutation: You have a pair of small horns on your head. [demonic ancestry] 162 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/5 199 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ncdulo_wetmaze, nemelex_diamond_rough_becter Skill XL: | 1 | ---------------+----+----- Armour | 1 | 1.3 Dodging | 2 | 2.1 Fighting | | 2.0 Axes | | 1.8 Spellcasting | | 2.0 Charms | | 2.6 Action || total -------------------------++------- Melee: Hand axe || 28 Cast: Infusion || 1 Use: Potion || 1 Armor: Leather armour || 5 Dodge: Dodged || 11