Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -1, D:1) a +0 club (11, -2, D:1) a +0 short sword (11, 11, D:1) a +0 whip (12, 1, D:1) a +0 scale mail (18, 5, D:1) a potion of heal wounds (19, 7, D:1) a +0 dagger (20, 7, D:1) a +0 dagger (24, 27, D:1) a cursed +0 ring mail (24, 37, D:1) a bat skeleton (25, 38, D:1) a rat skeleton (29, 36, D:1) a potion of degeneration (36, 35, D:1) a +0 club (37, 35, D:1) 5 javelins of penetration (40, 31, D:1) a +0 mace (46, 40, D:1) 8 tomahawks