Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 21, D:1) 4 curare-tipped needles (2, 19, D:1) 3 poisoned javelins (2, 33, D:1) a +0 robe (4, 38, D:1) a +0 club 5 stones (5, 8, D:1) a +0 club (5, 22, D:1) a +0 hand axe (6, 31, D:1) a +0 robe (7, 29, D:1) 8 stones (10, 6, D:1) 17 arrows (19, -1, D:1) a stone (20, 0, D:1) a stone (26, 6, D:1) a +0 club (27, 29, D:1) a stone (30, -1, D:1) a +0 scale mail (31, 29, D:1) a +0 whip 2 stones Level 2 of the Dungeon (10, -12, D:2) a leopard gecko corpse (10, -11, D:2) a quokka corpse (11, -12, D:2) 17 stones (15, -13, D:2) 27 arrows (18, -17, D:2) a potion of heal wounds