Alarkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 8, D:1) a stone (6, 6, D:1) a stone (6, 41, D:1) a +0 club (10, 11, D:1) a +0 club (11, 28, D:1) a +0 club (23, 17, D:1) 23 stones (26, 0, D:1) a +0 robe (36, 7, D:1) 9 poisoned needles (36, 25, D:1) 11 poisoned needles (37, -6, D:1) 13 sling bullets (38, 12, D:1) 21 stones (41, 1, D:1) a stone (41, 18, D:1) 2 stones (42, 1, D:1) a stone (43, 1, D:1) a stone (44, 1, D:1) a stone (45, -4, D:1) a +0 dagger of holy wrath (45, 3, D:1) 16 stones (46, 1, D:1) a stone (46, 18, D:1) 2 stones (46, 20, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, 17, D:2) a +0 dagger (11, -16, D:2) a +0 dagger a +0 robe (20, -1, D:2) a +0 mace of protection (21, -2, D:2) 29 stones (22, -16, D:2) a +0 dagger (23, -5, D:2) a +0 club (24, 2, D:2) a +0 club (26, -16, D:2) a stone (27, 2, D:2) a +0 ring mail (29, -16, D:2) a stone (30, 16, D:2) a +0 club (33, 8, D:2) a +0 club (50, -16, D:2) a +0 dagger (58, -29, D:2) 15 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -5, D:3) a +0 dagger a +0 blowgun 7 poisoned needles (5, -13, D:3) a +0 club a cursed -1 club (5, -12, D:3) a +0 trident (5, -11, D:3) a +0 mace (7, -12, D:3) 3 tomahawks (7, -6, D:3) a +0 club (9, -5, D:3) a +0 short sword (12, -12, D:3) a +0 club a +0 leather armour (15, -11, D:3) a +0 club 3 tomahawks of returning a +0 leather armour (15, -9, D:3) a tomahawk of returning (15, 12, D:3) a +0 robe (17, -15, D:3) a +0 scale mail (17, -10, D:3) a +0 club (22, -9, D:3) a +0 hunting sling (22, 11, D:3) a +1 dagger of speed (25, -11, D:3) 2 tomahawks (25, -10, D:3) a +0 flail a +0 ring mail a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 blowgun 8 poisoned needles a cursed -3 mace (25, -9, D:3) a +0 dagger 3 tomahawks a +0 leather armour (29, 4, D:3) a cursed -2 club (36, 11, D:3) 19 stones (36, 12, D:3) a +0 dagger (36, 16, D:3) 13 stones (37, 2, D:3) a +0 leather armour (40, 12, D:3) a +0 leather armour (42, 16, D:3) 13 stones Level 4 of the Dungeon (0, 0, D:4) a cursed -2 buckler (1, 0, D:4) a +0 ring mail (11, -6, D:4) 25 stones (16, 6, D:4) 4 curare-tipped needles (19, -19, D:4) a +0 spear (20, -18, D:4) a +0 spear (21, -19, D:4) a +0 giant spiked club (22, -6, D:4) a +0 leather armour a +0 falchion (23, -8, D:4) a +0 robe a +0 dagger (23, -7, D:4) a +0 leather armour a +0 mace (27, -6, D:4) a +0 robe a +3 scythe of flaming (28, -5, D:4) 27 sling bullets (31, 2, D:4) a +0 club (34, -14, D:4) a +0 helmet (39, 10, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Emicaun's Serpentskin Sales 15 poisoned needles (78 gold) 5 poisoned tomahawks (65 gold) 5 poisoned tomahawks (65 gold) a +0 blowgun (32 gold) the Reference Book on Toxins (715 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Venom Bolt Conjuration/Poison 5 a +0 blowgun (32 gold) (0, 0, D:5) a +0 ring mail (21, -24, D:5) a +0 giant spiked club (30, -4, D:5) a +0 mace of draining (30, -3, D:5) a +0 mace of draining (30, -2, D:5) a +0 mace (31, -5, D:5) a +0 mace (31, -4, D:5) a cursed +0 mace (31, -3, D:5) a +0 mace (31, -2, D:5) a +1 mace of protection (31, -1, D:5) a +0 mace (31, 2, D:5) a +0 mace (32, -4, D:5) a +0 mace (32, -3, D:5) a +0 mace (32, -2, D:5) a +0 mace (32, -1, D:5) a +0 mace (32, 6, D:5) a +3 quarterstaff of chaos (33, -5, D:5) a +2 mace of protection (33, -4, D:5) a +0 mace (33, -3, D:5) a +0 mace (33, -2, D:5) a +0 mace (33, 6, D:5) a +0 mace of protection (33, 7, D:5) a +0 mace (33, 8, D:5) a +0 mace (44, -16, D:5) a +0 robe (47, -17, D:5) a +0 hunting sling (50, 21, D:5) a +0 chain mail (56, -17, D:5) a +0 giant spiked club (68, 19, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -10, D:6) a +0 robe (7, -38, D:6) a +0 scale mail (42, -46, D:6) a +0 club (44, -15, D:6) a +0 dagger (45, -8, D:6) 7 sling bullets (46, -37, D:6) a +0 hand axe (46, -22, D:6) 18 stones (49, 1, D:6) a +0 mace (54, 4, D:6) a +0 giant club (58, -33, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (3, 13, D:7) a +0 club a +2 short sword of holy wrath a +0 plate armour (10, 3, D:7) a +0 dagger a +0 robe (10, 4, D:7) a +2 vampiric short sword a +0 chain mail (10, 12, D:7) 5 javelins (16, 2, D:7) a +0 trident a +0 plate armour (16, 14, D:7) 23 stones (17, 3, D:7) a +0 dagger a +0 robe (19, -1, D:7) a +2 hand axe of freezing (19, 16, D:7) a stone (20, 4, D:7) a +0 hand axe a +0 animal skin (22, 5, D:7) a cursed +0 hunting sling (24, -7, D:7) 21 stones (24, 6, D:7) a +0 falchion a +0 leather armour (29, -25, D:7) a wand of enslavement (7/24) (32, -11, D:7) a +0 helmet (34, -5, D:7) a +0 club 2 stones a +0 short sword a +0 blowgun 20 poisoned needles (34, -4, D:7) a stone (34, 11, D:7) a +0 leather armour (35, -5, D:7) a +0 short sword a cursed -2 short sword a +0 dagger (38, -5, D:7) a +0 pair of boots (55, 19, D:7) a +1 whip of holy wrath a +0 scale mail (58, 3, D:7) the +7 hand axe of the Last Planets {chop, +Rage rC- Str+8 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+8). It makes you vulnerable to cold. It lets you go berserk. It makes you more stealthy. the Ecumenical Temple